setup door controls
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7c8cc2e4e2
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@ -202,7 +202,7 @@ button:
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- platform: template
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- platform: template
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id: ${id_prefix}_toggle_door
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id: ${id_prefix}_toggle_door
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name: "Toggle door!"
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name: "Toggle door"
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on_press:
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on_press:
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then:
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then:
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lambda: !lambda |-
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lambda: !lambda |-
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@ -23,6 +23,7 @@ namespace ratgdo {
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this->last_open_limit_ = 0;
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this->last_open_limit_ = 0;
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this->close_limit_reached_ = 0;
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this->close_limit_reached_ = 0;
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this->last_close_limit_ = 0;
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this->last_close_limit_ = 0;
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this->door_state_ = DoorState::UNKNOWN;
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}
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}
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void DryContact::loop()
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void DryContact::loop()
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@ -58,23 +59,21 @@ namespace ratgdo {
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}
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}
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void DryContact::send_door_state(){
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void DryContact::send_door_state(){
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DoorState door_state;
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if(this->open_limit_reached_){
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if(this->open_limit_reached_){
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door_state = DoorState::OPEN;
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this->door_state_ = DoorState::OPEN;
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}else if(this->close_limit_reached_){
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}else if(this->close_limit_reached_){
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door_state = DoorState::CLOSED;
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this->door_state_ = DoorState::CLOSED;
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}else if(!this->close_limit_reached_ && !this->open_limit_reached_){
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}else if(!this->close_limit_reached_ && !this->open_limit_reached_){
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if(this->last_close_limit_){
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if(this->last_close_limit_){
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door_state = DoorState::OPENING;
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this->door_state_ = DoorState::OPENING;
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}
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}
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if(this->last_open_limit_){
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if(this->last_open_limit_){
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door_state = DoorState::CLOSING;
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this->door_state_ = DoorState::CLOSING;
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}
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}
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}
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}
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this->ratgdo_->received(door_state);
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this->ratgdo_->received(this->door_state_);
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}
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}
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void DryContact::light_action(LightAction action)
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void DryContact::light_action(LightAction action)
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@ -91,14 +90,19 @@ namespace ratgdo {
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void DryContact::door_action(DoorAction action)
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void DryContact::door_action(DoorAction action)
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{
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{
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if (action != DoorAction::TOGGLE) {
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if (action == DoorAction::OPEN && this->door_state_ != DoorState::CLOSED) {
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ESP_LOG1(TAG, "Ignoring door action: %s", DoorAction_to_string(action));
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ESP_LOGW(TAG, "The door is not closed. Ignoring door action: %s", DoorAction_to_string(action));
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return;
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return;
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}
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}
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if (action == DoorAction::CLOSE && this->door_state_ != DoorState::OPEN) {
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ESP_LOGW(TAG, "The door is not open. Ignoring door action: %s", DoorAction_to_string(action));
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return;
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}
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ESP_LOG1(TAG, "Door action: %s", DoorAction_to_string(action));
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ESP_LOG1(TAG, "Door action: %s", DoorAction_to_string(action));
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this->tx_pin_->digital_write(1);
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this->tx_pin_->digital_write(1);
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this->scheduler_->set_timeout(this->ratgdo_, "", 200, [=] {
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this->scheduler_->set_timeout(this->ratgdo_, "", 500, [=] {
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this->tx_pin_->digital_write(0);
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this->tx_pin_->digital_write(0);
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});
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});
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}
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}
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@ -46,6 +46,7 @@ namespace ratgdo {
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RATGDOComponent* ratgdo_;
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RATGDOComponent* ratgdo_;
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Scheduler* scheduler_;
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Scheduler* scheduler_;
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DoorState door_state_;
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bool open_limit_reached_;
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bool open_limit_reached_;
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bool last_open_limit_;
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bool last_open_limit_;
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bool close_limit_reached_;
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bool close_limit_reached_;
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