limit switch implementation
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e79c0823e3
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@ -87,11 +87,10 @@ binary_sensor:
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entity_category: diagnostic
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entity_category: diagnostic
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filters:
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filters:
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- delayed_on_off: 500ms
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- delayed_on_off: 500ms
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# on_state:
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on_state:
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# then:
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then:
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# lambda: |-
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lambda: |-
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# id($id_prefix)->call_protocol(set_open_limit { static_cast<bool>(true) });
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id($id_prefix)->set_open_limit(x);
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- platform: gpio
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- platform: gpio
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id: "${id_prefix}_dry_contact_close"
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id: "${id_prefix}_dry_contact_close"
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pin:
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pin:
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@ -104,12 +103,10 @@ binary_sensor:
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entity_category: diagnostic
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entity_category: diagnostic
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filters:
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filters:
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- delayed_on_off: 500ms
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- delayed_on_off: 500ms
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# on_press:
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on_state:
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# - if:
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then:
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# condition:
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lambda: |-
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# binary_sensor.is_off: ${id_prefix}_dry_contact_open
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id($id_prefix)->set_close_limit(x);
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# then:
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# - cover.close: ${id_prefix}_garage_door
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- platform: gpio
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- platform: gpio
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id: "${id_prefix}_dry_contact_light"
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id: "${id_prefix}_dry_contact_light"
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pin:
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pin:
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@ -36,21 +36,24 @@ namespace ratgdo {
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void DryContact::sync()
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void DryContact::sync()
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{
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{
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ESP_LOG1(TAG, "Ignoring sync action");
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}
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}
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void DryContact::set_open_limit(bool val)
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void DryContact::set_open_limit(bool state)
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{
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{
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ESP_LOGD(TAG, "Set open_limit_reached to %d", val);
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ESP_LOGD(TAG, "Set open_limit_reached to %d", state);
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this->last_open_limit_ = this->open_limit_reached_;
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this->last_open_limit_ = this->open_limit_reached_;
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this->open_limit_reached_ = val;
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this->last_close_limit_ = false;
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this->open_limit_reached_ = state;
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this->send_door_state();
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this->send_door_state();
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}
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}
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void DryContact::set_close_limit(bool val)
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void DryContact::set_close_limit(bool state)
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{
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{
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ESP_LOGD(TAG, "Set close_limit_reached to %d", val);
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ESP_LOGD(TAG, "Set close_limit_reached to %d", state);
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this->last_close_limit_ = this->close_limit_reached_;
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this->last_close_limit_ = this->close_limit_reached_;
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this->close_limit_reached_ = val;
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this->last_open_limit_ = false;
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this->close_limit_reached_ = state;
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this->send_door_state();
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this->send_door_state();
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}
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}
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@ -29,8 +29,8 @@ namespace ratgdo {
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void light_action(LightAction action);
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void light_action(LightAction action);
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void lock_action(LockAction action);
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void lock_action(LockAction action);
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void door_action(DoorAction action);
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void door_action(DoorAction action);
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void set_open_limit(bool val);
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void set_open_limit(bool state);
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void set_close_limit(bool val);
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void set_close_limit(bool state);
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void send_door_state();
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void send_door_state();
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Result call(Args args);
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Result call(Args args);
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@ -102,6 +102,8 @@ namespace ratgdo {
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virtual void dump_config();
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virtual void dump_config();
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virtual void sync();
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virtual void sync();
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virtual void set_open_limit(bool);
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virtual void set_close_limit(bool);
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virtual const Traits& traits() const;
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virtual const Traits& traits() const;
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@ -420,6 +420,16 @@ namespace ratgdo {
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this->protocol_->sync();
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this->protocol_->sync();
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}
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}
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void RATGDOComponent::set_open_limit(bool state)
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{
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this->protocol_->set_open_limit(state);
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}
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void RATGDOComponent::set_close_limit(bool state)
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{
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this->protocol_->set_close_limit(state);
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}
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void RATGDOComponent::door_open()
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void RATGDOComponent::door_open()
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{
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{
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if (*this->door_state == DoorState::OPENING) {
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if (*this->door_state == DoorState::OPENING) {
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@ -145,6 +145,8 @@ namespace ratgdo {
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void query_status();
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void query_status();
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void query_openings();
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void query_openings();
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void sync();
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void sync();
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void set_open_limit(bool);
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void set_close_limit(bool);
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// children subscriptions
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// children subscriptions
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void subscribe_rolling_code_counter(std::function<void(uint32_t)>&& f);
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void subscribe_rolling_code_counter(std::function<void(uint32_t)>&& f);
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