loop
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@ -23,8 +23,7 @@ namespace ratgdo {
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void RATGDOLightOutput::set_state(esphome::ratgdo::LightState state)
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void RATGDOLightOutput::set_state(esphome::ratgdo::LightState state)
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{
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{
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bool is_on
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bool is_on = state == LightState::LIGHT_STATE_ON;
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= state == LightState::LIGHT_STATE_ON;
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this->light_state_->current_values.set_state(is_on);
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this->light_state_->current_values.set_state(is_on);
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this->light_state_->remote_values.set_state(is_on);
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this->light_state_->remote_values.set_state(is_on);
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this->light_state_->publish_state();
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this->light_state_->publish_state();
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@ -32,7 +31,7 @@ namespace ratgdo {
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void RATGDOLightOutput::setup_state(light::LightState* light_state)
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void RATGDOLightOutput::setup_state(light::LightState* light_state)
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{
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{
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esphome::ratgdo::LightState state = this->parent_->getLightState();
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esphome::ratgdo::LightState state = this->parent_->getLightState();
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ESP_LOGD(TAG, "setup_state: getLightState: %d", state)
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ESP_LOGD(TAG, "setup_state: getLightState: %d", state);
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this->light_state_ = light_state;
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this->light_state_ = light_state;
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this->set_state(state);
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this->set_state(state);
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}
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}
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