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@ -98,7 +98,7 @@ namespace ratgdo {
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door = nibble;
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door = nibble;
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light = (byte2 >> 1) & 1;
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light = (byte2 >> 1) & 1;
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lock = byte2 & 1;
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lock = byte2 & 1;
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motion = MotionState::MOTION_STATE_OFF; // when the status message is read, reset motion state to 0|clear
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motion = MotionState::MOTION_STATE_CLEAR; // when the status message is read, reset motion state to 0|clear
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motor = MotorState::MOTOR_STATE_OFF; // when the status message is read, reset motor state to 0|off
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motor = MotorState::MOTOR_STATE_OFF; // when the status message is read, reset motor state to 0|off
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// obstruction = (byte1 >> 6) & 1; // unreliable due to the time it takes to register an obstruction
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// obstruction = (byte1 >> 6) & 1; // unreliable due to the time it takes to register an obstruction
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ESP_LOGD(TAG, "Door: %d Light: %d Lock: %d Motion: %d Obstruction: %d", door, light, lock, motion, obstruction);
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ESP_LOGD(TAG, "Door: %d Light: %d Lock: %d Motion: %d Obstruction: %d", door, light, lock, motion, obstruction);
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