get rid of strings

This commit is contained in:
J. Nick Koston 2023-06-07 09:22:39 -05:00
parent 5c232579ea
commit b06cfcfaa6
No known key found for this signature in database
2 changed files with 12 additions and 12 deletions

View File

@ -552,7 +552,7 @@ namespace ratgdo {
void RATGDOComponent::openDoor()
{
if (this->store_.doorState == DoorState.DOOR_STATE_OPEN || this->store_.doorState == DoorState.DOOR_STATE_OPENING) {
if (this->store_.doorState == DoorState::DOOR_STATE_OPEN || this->store_.doorState == DoorState::DOOR_STATE_OPENING) {
ESP_LOGD(TAG, "The door is already %s", door_state_to_string(this->store_.doorState));
return;
}
@ -561,7 +561,7 @@ namespace ratgdo {
void RATGDOComponent::closeDoor()
{
if (this->store_.doorState == DoorState.DOOR_STATE_CLOSED || this->store_.doorState == DoorState.DOOR_STATE_CLOSING) {
if (this->store_.doorState == DoorState::DOOR_STATE_CLOSED || this->store_.doorState == DoorState::DOOR_STATE_CLOSING) {
ESP_LOGD(TAG, "The door is already %s", door_state_to_string(this->store_.doorState));
return;
}
@ -570,7 +570,7 @@ namespace ratgdo {
void RATGDOComponent::stopDoor()
{
if (this->store_.doorState == DoorState.DOOR_STATE_OPENING || this->store_.doorState == DoorState.DOOR_STATE_CLOSING) {
if (this->store_.doorState == DoorState::DOOR_STATE_OPENING || this->store_.doorState == DoorState::DOOR_STATE_CLOSING) {
toggleDoor();
} else {
ESP_LOGD(TAG, "The door is not moving.");
@ -587,7 +587,7 @@ namespace ratgdo {
void RATGDOComponent::lightOn()
{
if (this->store_.lightState == LightState.LIGHT_STATE_ON) {
if (this->store_.lightState == LightState::LIGHT_STATE_ON) {
ESP_LOGD(TAG, "already on");
} else {
toggleLight();
@ -596,7 +596,7 @@ namespace ratgdo {
void RATGDOComponent::lightOff()
{
if (this->store_.lightState == LightState.LIGHT_STATE_OFF) {
if (this->store_.lightState == LightState::LIGHT_STATE_OFF) {
ESP_LOGD(TAG, "already off");
} else {
toggleLight();
@ -611,7 +611,7 @@ namespace ratgdo {
// Lock functions
void RATGDOComponent::lock()
{
if (this->store_.lockState == LockState.LOCK_STATE_LOCKED) {
if (this->store_.lockState == LockState::LOCK_STATE_LOCKED) {
ESP_LOGD(TAG, "already locked");
} else {
toggleLock();
@ -620,7 +620,7 @@ namespace ratgdo {
void RATGDOComponent::unlock()
{
if (this->store_.lockState == LockState.LOCK_STATE_UNLOCKED) {
if (this->store_.lockState == LockState::LOCK_STATE_UNLOCKED) {
ESP_LOGD(TAG, "already unlocked");
} else {
toggleLock();

View File

@ -79,11 +79,11 @@ namespace ratgdo {
int obstructionLowCount = 0; // count obstruction low pulses
long lastObstructionHigh = 0; // count time between high pulses from the obst ISR
uint8_t obstructionState = ObstructionState.OBSTRUCTION_STATE_UNKNOWN;
uint8_t motionState = MotionState.MOTION_STATE_CLEAR;
uint8_t lockState = LockState.LOCK_STATE_UNKNOWN;
uint8_t lightState = LightState.LIGHT_STATE_UNKNOWN;
uint8_t doorState = DoorState.DOOR_STATE_UNKNOWN;
uint8_t obstructionState { ObstructionState::OBSTRUCTION_STATE_UNKNOWN };
uint8_t motionState { MotionState::MOTION_STATE_CLEAR };
uint8_t lockState { LockState::LOCK_STATE_UNKNOWN };
uint8_t lightState { LightState::LIGHT_STATE_UNKNOWN };
uint8_t doorState { DoorState::DOOR_STATE_UNKNOWN };
static void IRAM_ATTR isrDoorOpen(RATGDOStore* arg);
static void IRAM_ATTR isrDoorClose(RATGDOStore* arg);