diff --git a/components/ratgdo/number/ratgdo_number.cpp b/components/ratgdo/number/ratgdo_number.cpp index f89d9a4..b8a279a 100644 --- a/components/ratgdo/number/ratgdo_number.cpp +++ b/components/ratgdo/number/ratgdo_number.cpp @@ -19,7 +19,6 @@ namespace ratgdo { } void RATGDONumber::control(float value) { - ESP_LOGD(TAG, "name: %s this->type_:%d control: %f", this->get_name(), this->number_type_, value); this->parent_->setRollingCodeCounter(value); this->publish_state(value); } diff --git a/components/ratgdo/ratgdo.cpp b/components/ratgdo/ratgdo.cpp index a81028e..f222a31 100644 --- a/components/ratgdo/ratgdo.cpp +++ b/components/ratgdo/ratgdo.cpp @@ -56,7 +56,7 @@ namespace ratgdo { this->input_obst_pin_->attach_interrupt(RATGDOStore::isrObstruction, &this->store_, gpio::INTERRUPT_ANY_EDGE); - ESP_LOGD(TAG, "Syncing rolling code counter after reboot..."); + ESP_LOGV(TAG, "Syncing rolling code counter after reboot..."); sync(); // reboot/sync to the opener on startup } @@ -102,7 +102,7 @@ namespace ratgdo { this->motionState = MotionState::MOTION_STATE_CLEAR; // when the status message is read, reset motion state to 0|clear this->motorState = MotorState::MOTOR_STATE_OFF; // when the status message is read, reset motor state to 0|off // obstruction = (byte1 >> 6) & 1; // unreliable due to the time it takes to register an obstruction - ESP_LOGD(TAG, "Door: %d Light: %d Lock: %d", this->doorState, this->lightState, this->lockState); + ESP_LOGV(TAG, "Door: %d Light: %d Lock: %d", this->doorState, this->lightState, this->lockState); } else if (cmd == 0x281) { if (this->lightState == LightState::LIGHT_STATE_ON) { @@ -110,21 +110,21 @@ namespace ratgdo { } else { this->lightState = LightState::LIGHT_STATE_ON; } - ESP_LOGD(TAG, "Light: %d (toggle)", this->lightState); + ESP_LOGV(TAG, "Light: %d (toggle)", this->lightState); } else if (cmd == 0x284) { this->motorState = MotorState::MOTOR_STATE_ON; } else if (cmd == 0x280) { this->buttonState = byte1 == 1 ? ButtonState::BUTTON_STATE_PRESSED : ButtonState::BUTTON_STATE_RELEASED; - ESP_LOGD(TAG, "Pressed: %d", this->buttonState); + ESP_LOGV(TAG, "Pressed: %d", this->buttonState); } else if (cmd == 0x48c) { this->openings = (byte1 << 8) | byte2; - ESP_LOGD(TAG, "Openings: %d", this->openings); + ESP_LOGV(TAG, "Openings: %d", this->openings); } else if (cmd == 0x285) { this->motionState = MotionState::MOTION_STATE_DETECTED; // toggle bit - ESP_LOGD(TAG, "Motion: %d (toggle)", this->motionState); + ESP_LOGV(TAG, "Motion: %d (toggle)", this->motionState); } else { // 0x84 -- is it used? - ESP_LOGD(TAG, "Unknown command: %04x", cmd); + ESP_LOGV(TAG, "Unknown command: %04x", cmd); } return cmd; } @@ -141,7 +141,7 @@ namespace ratgdo { void RATGDOComponent::setRollingCodeCounter(uint32_t counter) { - ESP_LOGD(TAG, "Set rolling code counter to %d", counter); + ESP_LOGV(TAG, "Set rolling code counter to %d", counter); this->rollingCodeCounter = counter; this->pref_.save(&this->rollingCodeCounter); sendRollingCodeChanged(); @@ -165,7 +165,7 @@ namespace ratgdo { void RATGDOComponent::printRollingCode() { - ESP_LOGD(TAG, "Counter: %d Send code: [%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X]", + ESP_LOGV(TAG, "Counter: %d Send code: [%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X]", this->rollingCodeCounter, this->txRollingCode[0], this->txRollingCode[1], @@ -232,12 +232,12 @@ namespace ratgdo { static bool isStatus = false; if (!this->available()) { - // ESP_LOGD(TAG, "No data available input:%d output:%d", this->input_gdo_pin_->get_pin(), this->output_gdo_pin_->get_pin()); + // ESP_LOGV(TAG, "No data available input:%d output:%d", this->input_gdo_pin_->get_pin(), this->output_gdo_pin_->get_pin()); return; } uint8_t serData; if (!this->read_byte(&serData)) { - ESP_LOGD(TAG, "Failed to read byte"); + ESP_LOGV(TAG, "Failed to read byte"); return; } if (!reading) { @@ -281,7 +281,7 @@ namespace ratgdo { { if (this->doorState != this->previousDoorState) { DoorState val = static_cast(this->doorState); - ESP_LOGD(TAG, "Door state: %s", door_state_to_string(val)); + ESP_LOGV(TAG, "Door state: %s", door_state_to_string(val)); for (auto* child : this->children_) { child->on_door_state(val); } @@ -289,7 +289,7 @@ namespace ratgdo { } if (this->lightState != this->previousLightState) { LightState val = static_cast(this->lightState); - ESP_LOGD(TAG, "Light state %s (%d)", light_state_to_string(val), this->lightState); + ESP_LOGV(TAG, "Light state %s (%d)", light_state_to_string(val), this->lightState); for (auto* child : this->children_) { child->on_light_state(val); } @@ -297,7 +297,7 @@ namespace ratgdo { } if (this->lockState != this->previousLockState) { LockState val = static_cast(this->lockState); - ESP_LOGD(TAG, "Lock state %s", lock_state_to_string(val)); + ESP_LOGV(TAG, "Lock state %s", lock_state_to_string(val)); for (auto* child : this->children_) { child->on_lock_state(val); } @@ -305,7 +305,7 @@ namespace ratgdo { } if (this->obstructionState != this->previousObstructionState) { ObstructionState val = static_cast(this->obstructionState); - ESP_LOGD(TAG, "Obstruction state %s", obstruction_state_to_string(val)); + ESP_LOGV(TAG, "Obstruction state %s", obstruction_state_to_string(val)); for (auto* child : this->children_) { child->on_obstruction_state(val); } @@ -313,7 +313,7 @@ namespace ratgdo { } if (this->motorState != this->previousMotorState) { MotorState val = static_cast(this->motorState); - ESP_LOGD(TAG, "Motor state %s", motor_state_to_string(val)); + ESP_LOGV(TAG, "Motor state %s", motor_state_to_string(val)); for (auto* child : this->children_) { child->on_motor_state(val); } @@ -321,7 +321,7 @@ namespace ratgdo { } if (this->motionState != this->previousMotionState) { MotionState val = static_cast(this->motionState); - ESP_LOGD(TAG, "Motion state %s", motion_state_to_string(val)); + ESP_LOGV(TAG, "Motion state %s", motion_state_to_string(val)); for (auto* child : this->children_) { child->on_motion_state(val); } @@ -329,14 +329,14 @@ namespace ratgdo { } if (this->buttonState != this->previousButtonState) { ButtonState val = static_cast(this->buttonState); - ESP_LOGD(TAG, "Button state %s", button_state_to_string(val)); + ESP_LOGV(TAG, "Button state %s", button_state_to_string(val)); for (auto* child : this->children_) { child->on_button_state(val); } this->previousButtonState = this->buttonState; } if (this->openings != this->previousOpenings) { - ESP_LOGD(TAG, "Openings: %d", this->openings); + ESP_LOGV(TAG, "Openings: %d", this->openings); for (auto* child : this->children_) { child->on_openings_change(this->openings); } @@ -394,7 +394,7 @@ namespace ratgdo { void RATGDOComponent::openDoor() { if (this->doorState == DoorState::DOOR_STATE_OPEN || this->doorState == DoorState::DOOR_STATE_OPENING) { - ESP_LOGD(TAG, "The door is already %s", door_state_to_string(static_cast(this->doorState))); + ESP_LOGV(TAG, "The door is already %s", door_state_to_string(static_cast(this->doorState))); return; } toggleDoor(); @@ -403,7 +403,7 @@ namespace ratgdo { void RATGDOComponent::closeDoor() { if (this->doorState == DoorState::DOOR_STATE_CLOSED || this->doorState == DoorState::DOOR_STATE_CLOSING) { - ESP_LOGD(TAG, "The door is already %s", door_state_to_string(static_cast(this->doorState))); + ESP_LOGV(TAG, "The door is already %s", door_state_to_string(static_cast(this->doorState))); return; } toggleDoor(); @@ -412,7 +412,7 @@ namespace ratgdo { void RATGDOComponent::stopDoor() { if (this->doorState != DoorState::DOOR_STATE_OPENING && this->doorState != DoorState::DOOR_STATE_CLOSING) { - ESP_LOGD(TAG, "The door is not moving."); + ESP_LOGV(TAG, "The door is not moving."); return; } toggleDoor(); @@ -433,7 +433,7 @@ namespace ratgdo { void RATGDOComponent::lightOn() { if (this->lightState == LightState::LIGHT_STATE_ON) { - ESP_LOGD(TAG, "The light is already on"); + ESP_LOGV(TAG, "The light is already on"); return; } toggleLight(); @@ -445,7 +445,7 @@ namespace ratgdo { void RATGDOComponent::lightOff() { if (this->lightState == LightState::LIGHT_STATE_OFF) { - ESP_LOGD(TAG, "The light is already off"); + ESP_LOGV(TAG, "The light is already off"); return; } toggleLight(); @@ -463,7 +463,7 @@ namespace ratgdo { void RATGDOComponent::lock() { if (this->lockState == LockState::LOCK_STATE_LOCKED) { - ESP_LOGD(TAG, "already locked"); + ESP_LOGV(TAG, "already locked"); return; } toggleLock(); @@ -472,7 +472,7 @@ namespace ratgdo { void RATGDOComponent::unlock() { if (this->lockState == LockState::LOCK_STATE_UNLOCKED) { - ESP_LOGD(TAG, "already unlocked"); + ESP_LOGV(TAG, "already unlocked"); return; } toggleLock(); diff --git a/static/v2board.yaml b/static/v2board.yaml index 9527071..cf775a7 100644 --- a/static/v2board.yaml +++ b/static/v2board.yaml @@ -39,4 +39,3 @@ wifi: ap: logger: - level: DEBUG