attempt to quit light/lock/obs state, not working yet

This commit is contained in:
Paul Wieland 2024-07-11 16:41:24 -04:00
parent f11ec99ae3
commit cdcc8bacaf
1 changed files with 17 additions and 3 deletions

View File

@ -194,20 +194,34 @@ namespace ratgdo {
void RATGDOComponent::received(const LightState light_state)
{
// auto last_state = this->light_state;
// if(last_state == light_state){
// return;
// }
ESP_LOGD(TAG, "Light state=%s", LightState_to_string(light_state));
this->light_state = light_state;
}
void RATGDOComponent::received(const LockState lock_state)
{
// static LockState last_state = LockState::UNKNOWN;
// if(light_state != last_state){
ESP_LOGD(TAG, "Lock state=%s", LockState_to_string(lock_state));
// }
this->lock_state = lock_state;
}
void RATGDOComponent::received(const ObstructionState obstruction_state)
{
// static ObstructionState last_state = ObstructionState::UNKNOWN;
if (!this->obstruction_sensor_detected_) {
ESP_LOGD(TAG, "Obstruction: state=%s", ObstructionState_to_string(*this->obstruction_state));
// if(obstruction_state != last_state){
// ESP_LOGD(TAG, "Obstruction: state=%s", ObstructionState_to_string(*this->obstruction_state));
// }
this->obstruction_state = obstruction_state;
// This isn't very fast to update, but its still better