70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
#pragma once
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#include "common.h"
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#include "ratgdo_state.h"
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namespace esphome {
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class Scheduler;
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class InternalGPIOPin;
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namespace ratgdo {
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class RATGDOComponent;
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const uint32_t HAS_DOOR_OPEN = 1 << 0; // has idempotent open door command
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const uint32_t HAS_DOOR_CLOSE = 1 << 1; // has idempotent close door command
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const uint32_t HAS_DOOR_STOP = 1 << 2; // has idempotent stop door command
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const uint32_t HAS_DOOR_STATUS = 1 << 3;
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const uint32_t HAS_LIGHT_TOGGLE = 1 << 10; // some protocols might not support this
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const uint32_t HAS_LOCK_TOGGLE = 1 << 20;
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class ProtocolTraits {
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uint32_t value;
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public:
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ProtocolTraits()
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: value(0)
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{
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}
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bool has_door_open() const { return this->value & HAS_DOOR_OPEN; }
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bool has_door_close() const { return this->value & HAS_DOOR_CLOSE; }
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bool has_door_stop() const { return this->value & HAS_DOOR_STOP; }
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bool has_door_status() const { return this->value & HAS_DOOR_STATUS; }
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bool has_light_toggle() const { return this->value & HAS_LIGHT_TOGGLE; }
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bool has_lock_toggle() const { return this->value & HAS_LOCK_TOGGLE; }
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void set_features(uint32_t feature) { this->value |= feature; }
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void clear_features(uint32_t feature) { this->value &= ~feature; }
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static uint32_t all()
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{
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return HAS_DOOR_CLOSE | HAS_DOOR_OPEN | HAS_DOOR_STOP | HAS_DOOR_STATUS | HAS_LIGHT_TOGGLE | HAS_LOCK_TOGGLE;
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}
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};
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class Protocol {
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public:
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virtual void setup(RATGDOComponent* ratgdo, Scheduler* scheduler, InternalGPIOPin* rx_pin, InternalGPIOPin* tx_pin);
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virtual void loop();
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virtual void dump_config();
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virtual void sync();
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virtual const ProtocolTraits& traits() const;
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virtual void light_action(LightAction action);
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virtual void lock_action(LockAction action);
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virtual void door_action(DoorAction action);
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virtual protocol::Result call(protocol::Args args);
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};
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} // namespace ratgdo
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} // namespace esphome
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