Moving haunted mansion stuff to its own package
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ec1542a4c7
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@ -8,8 +8,8 @@
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input_boolean:
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input_boolean:
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happy_ever_after_show:
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happy_ever_after_show:
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name: Happy Ever After Show
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name: Happy Ever After Show
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haunted_mansion:
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# haunted_mansion:
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name: Haunted Mansion
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# name: Haunted Mansion
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boo_to_you_show:
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boo_to_you_show:
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name: Boo To You
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name: Boo To You
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holiday_wishes:
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holiday_wishes:
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@ -148,31 +148,31 @@ automation:
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entity_id: media_player.ha_speaker
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entity_id: media_player.ha_speaker
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#######################################
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# #######################################
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# Turn on / off Haunted Mansion show
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# # Turn on / off Haunted Mansion show
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- id: haunted_mansion_on
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# - id: haunted_mansion_on
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alias: Haunted Mansion On
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# alias: Haunted Mansion On
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initial_state: true
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# initial_state: true
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trigger:
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# trigger:
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- platform: state
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# - platform: state
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entity_id: input_boolean.haunted_mansion
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# entity_id: input_boolean.haunted_mansion
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to: 'on'
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# to: 'on'
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action:
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# action:
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- service: script.turn_on
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# - service: script.turn_on
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entity_id: script.haunted_mansion_start
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# entity_id: script.haunted_mansion_start
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- id: haunted_mansion_off
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# - id: haunted_mansion_off
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alias: Haunted Mansion Off
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# alias: Haunted Mansion Off
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initial_state: true
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# initial_state: true
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trigger:
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# trigger:
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- platform: state
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# - platform: state
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entity_id: input_boolean.haunted_mansion
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# entity_id: input_boolean.haunted_mansion
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to: 'off'
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# to: 'off'
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action:
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# action:
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- service: script.kill_this_ride
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# - service: script.kill_this_ride
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- service: media_player.media_stop
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# - service: media_player.media_stop
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entity_id: media_player.ha_speaker
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# entity_id: media_player.ha_speaker
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#######################################
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# #######################################
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- id: spaceship_earth_on
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- id: spaceship_earth_on
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@ -472,54 +472,54 @@ script:
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data:
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data:
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entity_id: scene.haunted_preshow
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entity_id: scene.haunted_preshow
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##############################################
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# ##############################################
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# Haunted Mansion Show
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# # Haunted Mansion Show
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haunted_mansion_start:
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# haunted_mansion_start:
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sequence:
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# sequence:
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- condition: state
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# - condition: state
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entity_id: input_boolean.audible_notifications
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# entity_id: input_boolean.audible_notifications
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state: 'on'
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# state: 'on'
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- condition: state
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# - condition: state
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entity_id: sensor.family_status
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# entity_id: sensor.family_status
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state: Home
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# state: Home
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- service: shell_command.normal_vol
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# - service: shell_command.normal_vol
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- service: shell_command.haunted_mansion_preshow_full
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# - service: shell_command.haunted_mansion_preshow_full
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- service: light.turn_on
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# - service: light.turn_on
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entity_id: group.rgb_lr
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# entity_id: group.rgb_lr
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data:
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# data:
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rgb_color: [255,255,255]
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# rgb_color: [255,255,255]
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- delay: 00:01:06
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# - delay: 00:01:06
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- service: light.turn_on
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# - service: light.turn_on
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entity_id: group.rgb_lr
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# entity_id: group.rgb_lr
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data:
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# data:
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rgb_color: [73,119,255]
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# rgb_color: [73,119,255]
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- delay: 00:00:15
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# - delay: 00:00:15
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- service: light.turn_on
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# - service: light.turn_on
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entity_id: group.rgb_lr
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# entity_id: group.rgb_lr
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data:
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# data:
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brightness_pct: 25
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# brightness_pct: 25
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- delay: 00:00:37
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# - delay: 00:00:37
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- service: switch.turn_on
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# - service: switch.turn_on
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entity_id: switch.rail_lights
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# entity_id: switch.rail_lights
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- service: switch.turn_off
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# - service: switch.turn_off
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entity_id: switch.rail_lights
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# entity_id: switch.rail_lights
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- delay: 00:00:02
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# - delay: 00:00:02
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- service: scene.turn_on
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# - service: scene.turn_on
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data:
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# data:
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entity_id: scene.haunted_lights_out
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# entity_id: scene.haunted_lights_out
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- service: switch.turn_on
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# - service: switch.turn_on
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entity_id: switch.rail_lights
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# entity_id: switch.rail_lights
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- service: switch.turn_off
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# - service: switch.turn_off
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entity_id: switch.rail_lights
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# entity_id: switch.rail_lights
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- delay: 00:00:10
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# - delay: 00:00:10
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- service: light.turn_on
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# - service: light.turn_on
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entity_id: group.rgb_lr
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# entity_id: group.rgb_lr
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data:
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# data:
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rgb_color: [255,255,255]
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# rgb_color: [255,255,255]
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brightness_pct: 25
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# brightness_pct: 25
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- delay:
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# - delay:
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seconds: 160
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# seconds: 160
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###############################################
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# ###############################################
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kill_haunted_mansion:
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kill_haunted_mansion:
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sequence:
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sequence:
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@ -0,0 +1,83 @@
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###############################################################################
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# @author : Jeffrey Stone
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# @date : 10/29/2019
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# @package : Haunted Mansion Show
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# @description : Config used to put on the Pre-show from Disney's Haunted Mansion in the living room
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###############################################################################
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input_boolean:
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haunted_mansion:
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name: Haunted Mansion
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automation:
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# Turn on Haunted Mansion Show when input_boolean is flipped on
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- id: haunted_mansion_on
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alias: Haunted Mansion On
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initial_state: true
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trigger:
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- platform: state
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entity_id: input_boolean.haunted_mansion
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to: 'on'
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action:
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- service: script.turn_on
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entity_id: script.haunted_mansion_start
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# Turn off Haunted Mansion Show when input_boolean is flipped off
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- id: haunted_mansion_off
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alias: Haunted Mansion Off
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initial_state: true
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trigger:
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- platform: state
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entity_id: input_boolean.haunted_mansion
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to: 'off'
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action:
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- service: script.kill_this_ride
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- service: media_player.media_stop
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entity_id: media_player.ha_speaker
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script:
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haunted_mansion_start:
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sequence:
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- condition: state
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entity_id: input_boolean.audible_notifications
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state: 'on'
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- condition: state
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entity_id: sensor.family_status
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state: Home
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- service: shell_command.normal_vol
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- service: shell_command.haunted_mansion_preshow_full
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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rgb_color: [255,255,255]
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- delay: 00:01:06
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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rgb_color: [73,119,255]
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- delay: 00:00:15
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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brightness_pct: 25
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- delay: 00:00:37
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- service: switch.turn_on
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entity_id: switch.rail_lights
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- service: switch.turn_off
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entity_id: switch.rail_lights
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- delay: 00:00:02
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- service: scene.turn_on
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data:
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entity_id: scene.haunted_lights_out
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- service: switch.turn_on
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entity_id: switch.rail_lights
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- service: switch.turn_off
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entity_id: switch.rail_lights
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- delay: 00:00:10
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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rgb_color: [255,255,255]
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brightness_pct: 25
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- delay:
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seconds: 160
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