Moving some scenes to groups...because
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@ -11,18 +11,6 @@ default_view:
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#################################################################################
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#################################################################################
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### Grops ###
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### Grops ###
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House:
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control: hidden
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entities:
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- sensor.notification_mode
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- input_boolean.guest_mode
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- input_boolean.vacation_mode
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Family:
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- binary_sensor.jeffrey_presence
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- binary_sensor.kat_presence
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House Conditions:
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House Conditions:
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- climate.first_floor
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- climate.first_floor
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- sensor.accurite_back_porch_temperature
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- sensor.accurite_back_porch_temperature
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@ -31,20 +19,18 @@ House Conditions:
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- sensor.accurite_garage_humidity
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- sensor.accurite_garage_humidity
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External Doors:
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External Doors:
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- binary_sensor.side_door_contact_2
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- binary_sensor.side_door
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- binary_sensor.front_door_contact_2
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- binary_sensor.front_door
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- binary_sensor.back_door_contact_2
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- binary_sensor.back_door
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- binary_sensor.laundry_room_door_contact_2
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- binary_sensor.laundry_room_door
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- binary_sensor.garage_door_contact_2
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- binary_sensor.garage_door
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Garage Doors:
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Garage Doors:
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- binary_sensor.side_door_contact_2
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- binary_sensor.side_door
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- binary_sensor.side_door
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- binary_sensor.garage_door_contact_2
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- binary_sensor.garage_door
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- binary_sensor.garage_door
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Internal Doors:
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Internal Doors:
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- binary_sensor.attic_door_contact_2
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- binary_sensor.attic_door
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Disney Audio:
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Disney Audio:
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- input_boolean.tiki_room_audio
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- input_boolean.tiki_room_audio
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@ -61,3 +47,11 @@ rgb_lr:
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- light.0xb0ce18140003608a_light_2
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- light.0xb0ce18140003608a_light_2
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- light.0xb0ce181400051b4c_light_2
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- light.0xb0ce181400051b4c_light_2
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- light.0xb0ce181400051072_light_2
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- light.0xb0ce181400051072_light_2
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incense:
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- switch.incense
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- switch.artemis
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all_fans:
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- switch.upstairs_fan
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- switch.living_room_fan
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@ -197,13 +197,6 @@
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state: on
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state: on
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brightness: 10
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brightness: 10
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- name: house party protocol
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entities:
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switch.incense_3:
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state: on
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switch.artemis_2:
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state: on
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- name: skylar lamp on
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- name: skylar lamp on
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entities:
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entities:
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light.table_lamp_2:
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light.table_lamp_2:
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