Moving some scenes to groups...because

This commit is contained in:
Jeffrey Stone 2019-11-09 19:12:43 -05:00
parent 1fd1260f4f
commit 78df6e106e
2 changed files with 14 additions and 27 deletions

View File

@ -11,18 +11,6 @@ default_view:
################################################################################# #################################################################################
### Grops ### ### Grops ###
House:
control: hidden
entities:
- sensor.notification_mode
- input_boolean.guest_mode
- input_boolean.vacation_mode
Family:
- binary_sensor.jeffrey_presence
- binary_sensor.kat_presence
House Conditions: House Conditions:
- climate.first_floor - climate.first_floor
- sensor.accurite_back_porch_temperature - sensor.accurite_back_porch_temperature
@ -31,20 +19,18 @@ House Conditions:
- sensor.accurite_garage_humidity - sensor.accurite_garage_humidity
External Doors: External Doors:
- binary_sensor.side_door_contact_2 - binary_sensor.side_door
- binary_sensor.front_door_contact_2 - binary_sensor.front_door
- binary_sensor.back_door_contact_2 - binary_sensor.back_door
- binary_sensor.laundry_room_door_contact_2 - binary_sensor.laundry_room_door
- binary_sensor.garage_door_contact_2 - binary_sensor.garage_door
Garage Doors: Garage Doors:
- binary_sensor.side_door_contact_2
- binary_sensor.side_door - binary_sensor.side_door
- binary_sensor.garage_door_contact_2
- binary_sensor.garage_door - binary_sensor.garage_door
Internal Doors: Internal Doors:
- binary_sensor.attic_door_contact_2 - binary_sensor.attic_door
Disney Audio: Disney Audio:
- input_boolean.tiki_room_audio - input_boolean.tiki_room_audio
@ -61,3 +47,11 @@ rgb_lr:
- light.0xb0ce18140003608a_light_2 - light.0xb0ce18140003608a_light_2
- light.0xb0ce181400051b4c_light_2 - light.0xb0ce181400051b4c_light_2
- light.0xb0ce181400051072_light_2 - light.0xb0ce181400051072_light_2
incense:
- switch.incense
- switch.artemis
all_fans:
- switch.upstairs_fan
- switch.living_room_fan

View File

@ -197,13 +197,6 @@
state: on state: on
brightness: 10 brightness: 10
- name: house party protocol
entities:
switch.incense_3:
state: on
switch.artemis_2:
state: on
- name: skylar lamp on - name: skylar lamp on
entities: entities:
light.table_lamp_2: light.table_lamp_2: