120 lines
3.3 KiB
YAML
Executable File
120 lines
3.3 KiB
YAML
Executable File
###############################################################################
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# @author : Jeffrey Stone
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# @date : 10/29/2019
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# @package : Haunted Mansion Show
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# @description : Config used to put on the Pre-show from Disney's Haunted Mansion in the living room
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###############################################################################
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input_boolean:
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haunted_mansion:
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name: Haunted Mansion
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automation:
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# Turn on Haunted Mansion Show when input_boolean is flipped on
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- id: haunted_mansion_on
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alias: Haunted Mansion On
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mode: single
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initial_state: true
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trigger:
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- platform: state
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entity_id: input_boolean.haunted_mansion
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to: 'on'
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action:
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- service: script.turn_on
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entity_id: script.haunted_mansion_start
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- delay: 00:20:00
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# Turn off Haunted Mansion Show when input_boolean is flipped off
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- id: haunted_mansion_off
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alias: Haunted Mansion Off
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initial_state: true
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trigger:
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- platform: state
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entity_id: input_boolean.haunted_mansion
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to: 'off'
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action:
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- service: script.kill_this_ride
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- service: media_player.media_stop
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entity_id: media_player.ha_blue
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- service: script.turn_off
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entity_id: script.haunted_mansion_lights
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- id: haunted_mansion_show_trigger
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alias: Haunted Mansion show Trigger
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initial_state: true
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trigger:
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- platform: state
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entity_id: media_player.ha_blue
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to: 'playing'
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condition:
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- condition: state
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entity_id: input_boolean.haunted_mansion
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state: 'on'
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action:
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- service: script.turn_on
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entity_id: script.haunted_mansion_lights
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script:
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haunted_mansion_start:
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sequence:
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- condition: state
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entity_id: input_boolean.audible_notifications
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state: 'on'
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- condition: state
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entity_id: group.family
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state: 'home'
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- service: media_player.volume_set
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data_template:
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entity_id: media_player.ha_blue
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volume_level: .6
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- service: media_player.play_media
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entity_id: media_player.ha_blue
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data:
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#media_content_id: http://192.168.7.40/audio/haunted_mansion_preshow_full.mp3
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media_content_id: /media/disney/DL_Haunted_Mansion.mp3
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media_content_type: "music"
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haunted_mansion_lights:
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sequence:
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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rgb_color: [255,255,255]
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#- delay: 00:01:06
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- delay: 00:01:20
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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rgb_color: [73,119,255]
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#- delay: 00:00:15
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- delay: 00:00:25
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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brightness_pct: 25
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#- delay: 00:00:37
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- delay: 00:00:29
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- service: switch.turn_on
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entity_id: switch.rail_lights
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- service: switch.turn_off
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entity_id: switch.rail_lights
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- delay: 00:00:02
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- service: scene.turn_on
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data:
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entity_id: scene.haunted_lights_out
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- service: switch.turn_on
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entity_id: switch.rail_lights
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- service: switch.turn_off
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entity_id: switch.rail_lights
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#- delay: 00:00:10
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- delay: 00:00:14
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- service: light.turn_on
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entity_id: group.rgb_lr
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data:
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rgb_color: [255,255,255]
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brightness_pct: 25
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- delay:
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seconds: 160
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