Pass the sorcery instance to wizards for CUD operations as well as retrieve.

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@383405 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Joshua Colp
2013-03-20 14:52:23 +00:00
parent 6aee9178d5
commit 07d01e1c41
4 changed files with 44 additions and 20 deletions

View File

@@ -203,7 +203,7 @@ struct ast_sorcery_wizard {
void (*reload)(void *data, const struct ast_sorcery *sorcery, const char *type);
/*! \brief Callback for creating an object */
int (*create)(void *data, void *object);
int (*create)(const struct ast_sorcery *sorcery, void *data, void *object);
/*! \brief Callback for retrieving an object using an id */
void *(*retrieve_id)(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
@@ -218,10 +218,10 @@ struct ast_sorcery_wizard {
void (*retrieve_multiple)(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields);
/*! \brief Callback for updating an object */
int (*update)(void *data, void *object);
int (*update)(const struct ast_sorcery *sorcery, void *data, void *object);
/*! \brief Callback for deleting an object */
int (*delete)(void *data, void *object);
int (*delete)(const struct ast_sorcery *sorcery, void *data, void *object);
/*! \brief Callback for closing a wizard */
void (*close)(void *data);