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Totally revamp thread debugging to support locating and removing deadlocks
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@1310 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -43,7 +43,7 @@
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#define LPC10_BYTES_IN_COMPRESSED_FRAME (LPC10_BITS_IN_COMPRESSED_FRAME + 7)/8
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static pthread_mutex_t localuser_lock = AST_MUTEX_INITIALIZER;
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static ast_mutex_t localuser_lock = AST_MUTEX_INITIALIZER;
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static int localusecnt=0;
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static char *tdesc = "LPC10 2.4kbps (signed linear) Voice Coder";
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@@ -330,13 +330,13 @@ static struct ast_translator lintolpc10 =
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int unload_module(void)
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{
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int res;
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ast_pthread_mutex_lock(&localuser_lock);
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ast_mutex_lock(&localuser_lock);
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res = ast_unregister_translator(&lintolpc10);
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if (!res)
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res = ast_unregister_translator(&lpc10tolin);
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if (localusecnt)
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res = -1;
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ast_pthread_mutex_unlock(&localuser_lock);
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ast_mutex_unlock(&localuser_lock);
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return res;
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}
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