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Merge team/russell/frame_caching
There are some situations in Asterisk where ast_frame and/or iax_frame structures are rapidly allocatted and freed (at least 50 times per second for one call). This code significantly improves the performance of ast_frame_header_new(), ast_frdup(), ast_frfree(), iax_frame_new(), and iax_frame_free() by keeping a thread-local cache of these structures and using frames from the cache whenever possible instead of calling malloc/free every time. This commit also converts the ast_frame and iax_frame structures to use the linked list macros. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@41278 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -410,7 +410,7 @@ struct ast_channel {
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unsigned int pickupgroup; /*!< Pickup group - which calls groups can be picked up? */
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unsigned int flags; /*!< channel flags of AST_FLAG_ type */
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unsigned short transfercapability; /*!< ISDN Transfer Capbility - AST_FLAG_DIGITAL is not enough */
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struct ast_frame *readq;
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AST_LIST_HEAD_NOLOCK(, ast_frame) readq;
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int alertpipe[2];
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int nativeformats; /*!< Kinds of data this channel can natively handle */
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@@ -49,7 +49,7 @@ enum chanspy_flags {
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};
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struct ast_channel_spy_queue {
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struct ast_frame *head;
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AST_LIST_HEAD_NOLOCK(, ast_frame) list;
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unsigned int samples;
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unsigned int format;
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};
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@@ -32,6 +32,7 @@ extern "C" {
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#include <sys/types.h>
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#include <sys/time.h>
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#include "asterisk/endian.h"
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#include "asterisk/linkedlists.h"
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struct ast_codec_pref {
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char order[32];
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@@ -97,6 +98,8 @@ struct ast_frame {
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int samples;
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/*! Was the data malloc'd? i.e. should we free it when we discard the frame? */
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int mallocd;
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/*! The number of bytes allocated for a malloc'd frame header */
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size_t mallocd_hdr_len;
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/*! How many bytes exist _before_ "data" that can be used if needed */
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int offset;
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/*! Optional source of frame for debugging */
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@@ -105,10 +108,8 @@ struct ast_frame {
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void *data;
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/*! Global delivery time */
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struct timeval delivery;
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/*! Next/Prev for linking stand alone frames */
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struct ast_frame *prev;
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/*! Next/Prev for linking stand alone frames */
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struct ast_frame *next;
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/*! For placing in a linked list */
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AST_LIST_ENTRY(ast_frame) frame_list;
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/*! Timing data flag */
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int has_timing_info;
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/*! Timestamp in milliseconds */
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@@ -32,7 +32,7 @@ extern "C" {
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#endif
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struct ast_slinfactory {
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struct ast_frame *queue;
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AST_LIST_HEAD_NOLOCK(, ast_frame) queue;
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struct ast_trans_pvt *trans;
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short hold[1280];
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short *offset;
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