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https://github.com/asterisk/asterisk.git
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implement the 'freeze' function for incoming frames;
fix a bug which caused a crash when a videodevice was specified after startgui=1 in the config file. This also involves a slightly different method to determine if the gui is active or not. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@126572 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -137,6 +137,11 @@ void console_video_uninit(struct video_desc *env)
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{
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}
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int get_gui_startup(struct video_desc* env)
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{
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return 0; /* no gui here */
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}
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int console_video_formats = 0;
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#else /* defined(HAVE_FFMPEG) && defined(HAVE_SDL) */
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@@ -248,11 +253,11 @@ struct video_desc {
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struct fbuf_t rem_dpy; /* display remote video, no buffer (it is in win[WIN_REMOTE].bmp) */
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struct fbuf_t loc_dpy; /* display local source, no buffer (managed by SDL in bmp[1]) */
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/*display for sources in additional windows,
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ideally infinite additional sources could be present
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pratically we assume a maximum of 9 sources to show*/
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/* geometry of the thumbnails for all video sources. */
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struct fbuf_t src_dpy[MAX_VIDEO_SOURCES]; /* no buffer allocated here */
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int frame_freeze; /* flag to freeze the incoming frame */
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/* local information for grabbers, codecs, gui */
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struct gui_info *gui;
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struct video_dec_desc *in; /* remote video descriptor */
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@@ -274,6 +279,14 @@ void fbuf_free(struct fbuf_t *b)
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b->pix_fmt = x.pix_fmt;
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}
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/* return the status of env->stayopen to chan_oss, as the latter
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* does not have access to fields of struct video_desc
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*/
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int get_gui_startup(struct video_desc* env)
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{
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return env->stayopen;
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}
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#if 0
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/* helper function to print the amount of memory used by the process.
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* Useful to track memory leaks, unfortunately this code is OS-specific
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@@ -432,6 +445,7 @@ static int video_out_uninit(struct video_desc *env)
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v->devices[i].status_index = 0;
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}
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v->picture_in_picture = 0;
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env->frame_freeze = 0;
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return -1;
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}
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@@ -545,7 +559,7 @@ static int video_out_init(struct video_desc *env)
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void console_video_uninit(struct video_desc *env)
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{
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int i, t = 100; /* initial wait is shorter, than make it longer */
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if (env->stayopen == 0) { /* in a call */
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if (env->stayopen == 0) { /* gui opened by a call, do the shutdown */
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env->shutdown = 1;
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for (i=0; env->shutdown && i < 10; i++) {
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if (env->owner)
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@@ -555,6 +569,7 @@ void console_video_uninit(struct video_desc *env)
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if (env->owner)
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ast_channel_lock(env->owner);
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}
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env->vthread = NULL;
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}
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env->owner = NULL; /* this is unconditional */
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}
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@@ -920,7 +935,8 @@ static void *video_thread(void *arg)
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while (v->dec_in_dpy) {
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struct fbuf_t *tmp = v->dec_in_dpy; /* store current pointer */
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if (v->d_callbacks->dec_run(v, tmp))
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/* decode the frame, but show it only if not frozen */
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if (v->d_callbacks->dec_run(v, tmp) && !env->frame_freeze)
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show_frame(env, WIN_REMOTE);
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tmp->used = 0; /* mark buffer as free */
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tmp->ebit = 0;
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@@ -1045,7 +1061,7 @@ void console_video_start(struct video_desc *env, struct ast_channel *owner)
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if (env == NULL) /* video not initialized */
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return;
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env->owner = owner; /* work even if no owner is specified */
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if (env->stayopen)
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if (env->vthread)
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return; /* already initialized, nothing to do */
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init_env(env);
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env->out.enc = map_config_video_format(env->codec_name);
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@@ -1073,8 +1089,6 @@ void console_video_start(struct video_desc *env, struct ast_channel *owner)
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ast_pthread_create_background(&env->vthread, NULL, video_thread, env);
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/* detach the thread to make sure memory is freed on termination */
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pthread_detach(env->vthread);
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if (env->owner == NULL)
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env->stayopen = 1; /* manually opened so don't close on hangup */
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}
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/*
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@@ -1204,6 +1218,7 @@ int console_video_cli(struct video_desc *env, const char *var, int fd)
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} else if (!strcasecmp(var, "fps")) {
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ast_cli(fd, "fps is [%d]\n", env->out.fps);
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} else if (!strcasecmp(var, "startgui")) {
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env->stayopen = 1;
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console_video_start(env, NULL);
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} else if (!strcasecmp(var, "stopgui") && env->stayopen != 0) {
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env->stayopen = 0;
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@@ -1236,7 +1251,7 @@ int console_video_config(struct video_desc **penv,
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return 1; /* error */
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}
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/* set default values */
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/* set default values - 0's are already there */
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env->out.device_primary = 0;
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env->out.device_secondary = 0;
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env->out.fps = 5;
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@@ -1244,7 +1259,6 @@ int console_video_config(struct video_desc **penv,
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env->out.sendvideo = 1;
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env->out.qmin = 3;
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env->out.device_num = 0;
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env->out.picture_in_picture = 0; /* PiP mode intially disabled */
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}
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CV_START(var, val);
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CV_F("videodevice", device_table_fill(env->out.devices, &env->out.device_num, val));
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@@ -1255,7 +1269,7 @@ int console_video_config(struct video_desc **penv,
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CV_F("remote_size", video_geom(&env->rem_dpy, val));
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CV_STR("keypad", env->keypad_file);
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CV_F("region", keypad_cfg_read(env->gui, val));
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CV_F("startgui", console_video_start(env, NULL)); // support enabling gui at startup
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CV_UINT("startgui", env->stayopen); /* enable gui at startup */
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CV_STR("keypad_font", env->keypad_font);
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CV_STR("sdl_videodriver", env->sdl_videodriver);
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CV_UINT("fps", env->out.fps);
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