or hostname was provided, which is the one part of the dial string that is
absolutely required. If it's not there, bail out.
(closes issue #11897)
Reported by sokhapkin
Patch by me
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possibly cause memory to be accessed after it is freed, which causes all
sorts of random memory corruption. Instead, if a deletion fails, wait a
bit and try again (noting that another thread could change our taskid
value).
(closes issue #11386)
Reported by: flujan
Patches:
20080124__bug11386.diff.txt uploaded by Corydon76 (license 14)
Tested by: Corydon76, flujan, stuarth`
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the caller's codec is in our codec list, move it to the top to avoid transcoding.
(closes issue #10500)
Reported by: stevedavies
Patches:
iax-prefer-current-codec.patch uploaded by stevedavies (license 184)
iax-prefer-current-codec.1.4.patch uploaded by stevedavies (license 184)
Tested by: stevedavies, pj, sheldonh
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output on issue #11698.
The issue here is that it is possible for an instance of a translator to get
destroyed while the frame allocated as a part of the translator is still being
processed. Specifically, this is possible anywhere between a call to ast_read()
and ast_frame_free(), which is _a lot_ of places in the code. The reason this
happens is that the channel might get masqueraded during this time. During a
masquerade, existing translation paths get destroyed.
So, this patch fixes the issue in an API and ABI compatible way. (This one is
for you, paravoid!)
It changes an int in ast_frame to be used as flag bits. The 1 bit is still used
to indicate that the frame contains timing information. Also, a second flag has
been added to indicate that the frame came from a translator. When a frame with
this flag gets released and has this flag, a function is called in translate.c to
let it know that this frame is doing being processed. At this point, the flag gets
cleared. Also, if the translator was requested to be destroyed while its internal
frame still had this flag set, its destruction has been deffered until it finds out
that the frame is no longer being processed.
Admittedly, this feels like a hack. But, it does fix the issue, and I was not able
to think of a better solution ...
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I wonder if Asterisk can run at all without res_features. My guess is that
there's propably a lot of more modules and the core that depends on it.
Reported by: caio1982
(closes issue #11574)
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We do not want to do this (see bug below for details).
This makes it so that if a [ is found without a ], the entire config will fail, and nothing in it will be loaded.
Isue #10690.
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Now, it automatically increases the reference count to reflect the reference
that is now held by the container.
This was done to be more consistent with ao2_unlink(), which automatically
releases the reference held by the container. It also makes it so it is
no longer possible for a pointer to be invalid after ao2_link() returns.
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and ast_string_field_free_all to ast_string_field_reset_all
to avoid misuse (due to too similar names and an error in
documentation). Fix two related memory leaks in app_meetme.
No need to merge to trunk, different fix already applied there.
Not applicable to 1.2
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There was a race condition related to the handling of POKEing peers. Essentially,
a reference to a peer is held by the scheduler when there are pending callbacks,
but the reference count didn't reflect it. So, it was possible for a peer to hit
a reference count of zero and have its destructor begin to be called at the same
time that the scheduler thread ran a POKE related callback. If that happened,
a crash would likely occur.
(closes issue #11082, closes issue #11094)
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peers. Instead, use an iterator. By using an iterator, the peers container
is not locked while the POKE is being done. It can cause a deadlock if the
peers container is locked because poking a peer will try to lock pvt structs,
while there is a lot of other code that will hold a pvt lock when trying to
go lock the peers container.
(reported to me directly by Loic Didelot. Thank you for the debug info!)
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Reported by: jamesgolovich
Patches:
asterisk-iaxfirmwareleak.diff.txt uploaded by jamesgolovich (license 176)
Fix memory leak when unloading chan_iax2. The firmware files were not being freed.
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handling blocks in the code for building peers. The peer object destructor
does this and doing it twice will cause a crash.
(closes issue #10625, reported by and patched by pnlarsson)
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places that scheduled items to be executed by the scheduler thread did not
signal the scheduler thread to wake up so that it could recalculate the time
until the next action. These changes will make the scheduler thread more
responsive and ensure that actions get executed as close to when intended as
possible instead of it being possible for very long delays.
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starts, then don't give up on poking peers. Allow the poke to get rescheduled
so that it will work once the dnsmgr is able to resolve the host.
(closes issue #10521, patch by jamesgolovich)
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the peers and users are being stored in a linked list, that they go in the
list in the same order that the older code used. This is necessary to maintain
the behavior of which peers and users get matched when traversing the container.
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This set of changes fixes problems with the handling of iax2_user and iax2_peer
objects. It was very possible for a thread to still hold a reference to one of
these objects while a reload operation tries to delete them. The fix here is to
ensure that all references to these objects are tracked so that they can't go away
while still in use.
To accomplish this, I used the astobj2 reference counted object model. This
code has been in one of Luigi Rizzo's branches for a long time and was primarily
developed by one of his students, Marta Carbone. I wanted to go ahead and bring
this in to 1.4 because there are other problems similar to the ones fixed by these
changes, so we might as well go ahead and use the new astobj if we're going to go
through all of the work necessary to fix the problems.
As a nice side benefit of these changes, peer and user handling got more efficient.
Using astobj2 lets us not hold the container lock for peers or users nearly as long
while iterating. Also, by changing a define at the top of chan_iax2.c, the objects
will be distributed in a hash table, drastically increasing lookup speed in these
containers, which will have a very big impact on systems that have a large number of
users or peers.
The use of the hash table will be made the default in trunk. It is not the default
in 1.4 because it changes the behavior slightly. Previously, since peers and users
were stored in memory in the same order they were specified in the configuration file,
you could influence peer and user matching order based on the order they are specified
in the configuration. The hash table does not guarantee any order in the container,
so this behavior will be going away. It just means that you have to be a little
more careful ensuring that peers and users are matched explicitly and not forcing
chan_iax2 to have to guess which user is the right one based on secret, host, and
access list settings, instead of simply using the username.
If you have any questions, feel free to ask on the asterisk-dev list.
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and scheduling multi-threaded. Unfortunately, we have to do some expensive
deadlock avoidance when queueing frames on to the ast_channel owner of the IAX2
pvt struct. This was already handled for regular frames, but ast_queue_hangup
and ast_queue_control were still used directly. Making these changes introduced
even more places where the IAX2 pvt struct can disappear in the context of a
function holding its lock due to calling a function that has to unlock/lock it
to avoid deadlocks. I went through and fixed all of these places to account for
this possibility.
(issue #10362, patch by me)
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core issue. You can not call find_callno() while holding a pvt lock as this
function has to lock another (every) other pvt lock. Doing so can lead to a
classic deadlock. So, I am tracking down all of the code paths where this
can happen and fixing them.
The fix I committed earlier today was along the same theme. This patch fixes
some code down the path of authenticate_reply.
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call find_callno. You can't hold a pvt lock while calling find_callno because
it goes through and locks every single one looking for a match.
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Reported by: haklin
Don't set the callerid name and number a second time on a newly created channel. ast_channel_alloc itself already sets it and setting it twice would cause a memory leak.
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will just return immediately. Also, fix some logic so the thread's lock
isn't unlocked twice in the weird case of dynamic threads getting acquired
right after a timeout.
(pointed out by SteveK)
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