over 20 years ago... Resetting chan_sip to the size of BUFSIZ that I expected in my old
head to avoid to heavy memory allocations on some systems.
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masquerade, the monitors on the two channels involved are swapped. In 99% of the cases
this results in the desired effect. However, if monitoring a local channel, this caused
the monitor which was on the local channel to get moved onto a channel which is immediately
hung up after the masquerade has completed. By swapping the monitors prior to the masquerade,
we avoid the problem by tricking the masquerade into placing the monitor back onto the channel
where we want it.
During the investigation of the issue, the channel's monitor was the only thing that was swapped
in such a manner which did not make sense to have done. All other variable swapping made sense.
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the caller's codec is in our codec list, move it to the top to avoid transcoding.
(closes issue #10500)
Reported by: stevedavies
Patches:
iax-prefer-current-codec.patch uploaded by stevedavies (license 184)
iax-prefer-current-codec.1.4.patch uploaded by stevedavies (license 184)
Tested by: stevedavies, pj, sheldonh
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the local_pvt was held and it was attempting to lock a channel, which is the
incorrect locking order.
(closes issue #11730)
Reported by: UDI-Doug
Patches:
11730.patch uploaded by putnopvut (license 60)
Tested by: UDI-Doug
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buffer, instead of a massive buffer on the stack. This fixes a crash reported
by Qwell due to running out of stack space when building with LOW_MEMORY defined.
On a very related note, the usage of BUFSIZ in various places in chan_sip is
arbitrary and careless. BUFSIZ is a system specific define. On my machine,
it is 8192, but by definition (according to google) could be as small as 256.
So, this buffer in check_auth was 16 kB. We don't even support SIP messages
larger than 4 kB! Further usage of this define should be avoided, unless it
is used in the proper context.
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output on issue #11698.
The issue here is that it is possible for an instance of a translator to get
destroyed while the frame allocated as a part of the translator is still being
processed. Specifically, this is possible anywhere between a call to ast_read()
and ast_frame_free(), which is _a lot_ of places in the code. The reason this
happens is that the channel might get masqueraded during this time. During a
masquerade, existing translation paths get destroyed.
So, this patch fixes the issue in an API and ABI compatible way. (This one is
for you, paravoid!)
It changes an int in ast_frame to be used as flag bits. The 1 bit is still used
to indicate that the frame contains timing information. Also, a second flag has
been added to indicate that the frame came from a translator. When a frame with
this flag gets released and has this flag, a function is called in translate.c to
let it know that this frame is doing being processed. At this point, the flag gets
cleared. Also, if the translator was requested to be destroyed while its internal
frame still had this flag set, its destruction has been deffered until it finds out
that the frame is no longer being processed.
Admittedly, this feels like a hack. But, it does fix the issue, and I was not able
to think of a better solution ...
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translator pvt is freed before we use the frame, bad things happen.
2) Getting a failure from ast_sched_delete means that the schedule
ID is currently running. Don't just ignore it.
(Closes issue #11698)
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As underlined in issue #10437 by Josh, we need to prevent a possible
memory leak. We only set the name part of the caller id, the number
part is not relevant when dealing with JIDs.
Closes issue #11549.
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This deadlock was introduced by the fix to ensure that channels are properly
locked when handling channel variables. There were sections of this code where
the channel pvt was locked before the channel lock, when in fact it _must_ be
the other way around.
(closes issue #11582)
Reported by: bugi
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I wonder if Asterisk can run at all without res_features. My guess is that
there's propably a lot of more modules and the core that depends on it.
Reported by: caio1982
(closes issue #11574)
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rizzo brought up some issues related to the way that the metadata required
for menuselect and the rest of the build system is extracted from the source
files. Since I had a few hours to kill on an airplane today, I decided to
improve this situation... so now the system caches the extracted metadata
and uses it to build the menuselect 'tree' as much as it can. The result
of this is that when a single source file is changed, only the metadata for
that file needs to be extracted again, and the rest is used from the cache
files. I also reduced the number of forked processes required to do the
metadata extraction; it was actually possible to do most of what we needed
in the Makefiles themselves without using any shell scripts at all! On my
laptop, these changes resulted in an 80% decrease in the time required
for the 'menuselect.makeopts' automatic check to occur after editing a single
source file.
While doing this work I also cleaned up a few minor things in the Makefiles,
adding a check for 'awk' to the configure script and changed all remaining
places we use 'grep' or 'awk' to use the ones found by the configure script,
and changed the 'prep_tarball' script to build the menuselect metadata so
that tarballs of Asterisk will include it and won't require the user to
wait while it is extracted after unpacking.
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