We do not want to do this (see bug below for details).
This makes it so that if a [ is found without a ], the entire config will fail, and nothing in it will be loaded.
Isue #10690.
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to reinvite each other in 1.4 and trunk.
This patch implements support for the 491 error code that
Asterisk 1.4 generates on situations where we get an
incoming INVITE and already has one in progress.
Thanks to mavetju for reporting and to Raj Jain for an
excellent explanation of the problem.
Patch by myself. Tested with 8 Asterisk servers connected
to each other in a training network.
Closes issue #10481
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This is the merge of the forward-loop branch. The main change here is that call-forwards can no longer loop.
This is accomplished by creating a datastore on the calling channel which has a linked list of all devices
dialed. If a forward happens, then the local channel which is created inherits the datastore. If, through this
progression of forwards and datastore inheritance, a device is attempted to be dialed a second time, it will simply
be skipped and a warning message will be printed to the CLI. After the dialing has been completed, the datastore
is detached from the channel and destroyed.
This change also introduces some side effects to the code which I shall enumerate here:
1. Datastore inheritance has been backported from trunk into 1.4
2. A large chunk of code has been removed from app_dial. This chunk is the section of code
which handles the call forward case after the channel has been requested but before it has
been called. This was removed because call-forwarding still works fine without it, it makes the
code less error-prone should it need changing, and it made this set of changes much less painful
to just have the forwarding handled in one place in each module.
3. Two new files, global_datastores.h and .c have been added. These are necessary since the datastore
which is attached to the channel may be created and attached in either app_dial or app_queue, so they
need a common place to find the datastore info. This approach was taken in case similar datastores are
needed in the future, there will be a common place to add them.
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Now, it automatically increases the reference count to reflect the reference
that is now held by the container.
This was done to be more consistent with ao2_unlink(), which automatically
releases the reference held by the container. It also makes it so it is
no longer possible for a pointer to be invalid after ao2_link() returns.
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codec that we don't know, Asterisk did not remove that codec from the list.
With this patch, we remove the codec from audio and video rtp objects and
deny it ever existed. Thanks to lasse for testing.
(closes issue #11376)
Reported by: lasse
Patches:
bug11376.txt uploaded by oej (license 306)
Tested by: lasse
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ast_uri_decode function as opposed to my home-rolled one. Also added
comments.
Thanks to oej for pointing me in the right direction
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in extensions.conf AND maintain their escaped characters when forming URI's
(closes issue #10681, reported by cahen, patched by me, code review by file)
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asterisk channel must be locked, as this data may change at any time.
(I have seen numerous reports of crashes related to the handling of channel
variables. There are a couple of issues on the bug tracker related to it,
but it has also been noted on IRC and mailing lists. So, I am finding and
fixing some places where channel variables are handled improperly.)
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and ast_string_field_free_all to ast_string_field_reset_all
to avoid misuse (due to too similar names and an error in
documentation). Fix two related memory leaks in app_meetme.
No need to merge to trunk, different fix already applied there.
Not applicable to 1.2
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There was a race condition related to the handling of POKEing peers. Essentially,
a reference to a peer is held by the scheduler when there are pending callbacks,
but the reference count didn't reflect it. So, it was possible for a peer to hit
a reference count of zero and have its destructor begin to be called at the same
time that the scheduler thread ran a POKE related callback. If that happened,
a crash would likely occur.
(closes issue #11082, closes issue #11094)
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