This introduces usage of an additional libxslt cleanup function,
xsltCleanupGlobals, when the configure script detects that it is
available. Early versions of the library did not include this function.
(closes issue ASTERISK-22570)
Reported by: Corey Farrell
Patches:
xsltCleanupGlobals.patch uploaded by Corey Farrell (License 5909)
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Channel snapshots have string representations of the channel's native formats.
Prior to this change, the format strings were re-created on ever channel snapshot
creation. Since channel native formats rarely change, this was very wasteful.
Now, string representations of formats may optionally be stored on the ast_format_cap
for cases where string representations may be requested frequently. When formats
are altered, the string cache is marked as invalid. When strings are requested, the
cache validity is checked. If the cache is valid, then the cached strings are copied.
If the cache is invalid, then the string cache is rebuilt and copied, and the cache
is marked as being valid again.
Review: https://reviewboard.asterisk.org/r/2879
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r400318 | mmichelson | 2013-10-02 17:08:49 -0500 (Wed, 02 Oct 2013) | 12 lines
Remove unnecessary waits from stasis.
Since caches are updated on publisher threads, there is no need
to wait for the cache updates to occur after a stasis message
is published.
In the case of chan_pjsip device state changes, this set of
changes caused an improvement to performance.
Review: https://reviewboard.asterisk.org/r/2890
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r400319 | mmichelson | 2013-10-02 17:10:54 -0500 (Wed, 02 Oct 2013) | 3 lines
Remove svn:mergeinfo property.
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Previous code was requiring both name and number to be available.
Also restored a comment block on why caller id is also set on an outgoing
call leg in addition to connected line from earlier versions of Asterisk.
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When the switch from channel names to channel unique IDs happened, the poor
CLI command got left in the dust. This fixes the command so that users can
once again see how Asterisk is messing up your billing information.
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* There were several places in ARI where an external library was mallocing
memory that must always be released with free(). When MALLOC_DEBUG is
enabled, free() is redirected to the MALLOC_DEBUG version. Since the
external library call still uses the normal malloc(), MALLOC_DEBUG
complains that the freed memory block is not registered and will not free
it. These cases must use ast_std_free().
* Changed calls to asprintf() and vasprintf() to the equivalent
ast_asprintf() and ast_vasprintf() versions respectively.
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r399887 | dlee | 2013-09-26 10:41:47 -0500 (Thu, 26 Sep 2013) | 1 line
Minor performance bump by not allocate manager variable struct if we don't need it
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r400138 | dlee | 2013-09-30 10:24:00 -0500 (Mon, 30 Sep 2013) | 23 lines
Stasis performance improvements
This patch addresses several performance problems that were found in
the initial performance testing of Asterisk 12.
The Stasis dispatch object was allocated as an AO2 object, even though
it has a very confined lifecycle. This was replaced with a straight
ast_malloc().
The Stasis message router was spending an inordinate amount of time
searching hash tables. In this case, most of our routers had 6 or
fewer routes in them to begin with. This was replaced with an array
that's searched linearly for the route.
We more heavily rely on AO2 objects in Asterisk 12, and the memset()
in ao2_ref() actually became noticeable on the profile. This was
#ifdef'ed to only run when AO2_DEBUG was enabled.
After being misled by an erroneous comment in taskprocessor.c during
profiling, the wrong comment was removed.
Review: https://reviewboard.asterisk.org/r/2873/
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r400178 | dlee | 2013-09-30 13:26:27 -0500 (Mon, 30 Sep 2013) | 24 lines
Taskprocessor optimization; switch Stasis to use taskprocessors
This patch optimizes taskprocessor to use a semaphore for signaling,
which the OS can do a better job at managing contention and waiting
that we can with a mutex and condition.
The taskprocessor execution was also slightly optimized to reduce the
number of locks taken.
The only observable difference in the taskprocessor implementation is
that when the final reference to the taskprocessor goes away, it will
execute all tasks to completion instead of discarding the unexecuted
tasks.
For systems where unnamed semaphores are not supported, a really
simple semaphore implementation is provided. (Which gives identical
performance as the original taskprocessor implementation).
The way we ended up implementing Stasis caused the threadpool to be a
burden instead of a boost to performance. This was switched to just
use taskprocessors directly for subscriptions.
Review: https://reviewboard.asterisk.org/r/2881/
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r400180 | dlee | 2013-09-30 13:39:34 -0500 (Mon, 30 Sep 2013) | 28 lines
Optimize how Stasis forwards are dispatched
This patch optimizes how forwards are dispatched in Stasis.
Originally, forwards were dispatched as subscriptions that are invoked
on the publishing thread. This did not account for the vast number of
forwards we would end up having in the system, and the amount of work it
would take to walk though the forward subscriptions.
This patch modifies Stasis so that rather than walking the tree of
forwards on every dispatch, when forwards and subscriptions are changed,
the subscriber list for every topic in the tree is changed.
This has a couple of benefits. First, this reduces the workload of
dispatching messages. It also reduces contention when dispatching to
different topics that happen to forward to the same aggregation topic
(as happens with all of the channel, bridge and endpoint topics).
Since forwards are no longer subscriptions, the bulk of this patch is
simply changing stasis_subscription objects to stasis_forward objects
(which, admittedly, I should have done in the first place.)
Since this required me to yet again put in a growing array, I finally
abstracted that out into a set of ast_vector macros in
asterisk/vector.h.
Review: https://reviewboard.asterisk.org/r/2883/
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r400181 | dlee | 2013-09-30 13:48:57 -0500 (Mon, 30 Sep 2013) | 28 lines
Remove dispatch object allocation from Stasis publishing
While looking for areas for performance improvement, I realized that an
unused feature in Stasis was negatively impacting performance.
When a message is sent to a subscriber, a dispatch object is allocated
for the dispatch, containing the topic the message was published to, the
subscriber the message is being sent to, and the message itself.
The topic is actually unused by any subscriber in Asterisk today. And
the subscriber is associated with the taskprocessor the message is being
dispatched to.
First, this patch removes the unused topic parameter from Stasis
subscription callbacks.
Second, this patch introduces the concept of taskprocessor local data,
data that may be set on a taskprocessor and provided along with the data
pointer when a task is pushed using the ast_taskprocessor_push_local()
call. This allows the task to have both data specific to that
taskprocessor, in addition to data specific to that invocation.
With those two changes, the dispatch object can be removed completely,
and the message is simply refcounted and sent directly to the
taskprocessor.
Review: https://reviewboard.asterisk.org/r/2884/
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This patch covers two problems:
1) Currently, when a call is transferred into a parking lot from a bridge
(using either the blind transfer or one touch parking mechanisms), the
application fails to be set to "Park" in the resulting CDR record for
the parked channel. This is due to the ParkedCall message arriving before
the BridgeEnter for the channel entering the parking bridge. The ParkedCall
message isn't handled as the CDR for the channel has already been finalized
(due to the channel having left its two party bridge), and the BridgeEnter -
which creates the new CDR - doesn't have the parking information. This patch
modifies the behavior so that reception of a ParkedCall message will - if
not handled by a CDR chain - cause a new CDR to be created and put into the
Parking state.
2) It fixes a FRACK that occurred when a channel is originated into a parking
space. The DialedPending state - which occurs for both Dialed and Originated
channels - assumed that it couldn't handle the parking transitions due to it
having a Party B; however, Originated channels don't have a Party B. As such,
the existing CDR needs to transition into the parking state - this patch does
that.
Review: https://reviewboard.asterisk.org/r/2877/
(closes issue ASTERISK-22482)
Reported by: Richard Mudgett
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In r399887, a minor performance improvement was introduced by not allocating
the manager variable struct if it wasn't used. Unfortunately, when directly
accessing an ast_channel struct, manager assumed that the struct was always
allocated. Since this was no longer the case, things got a bit crashy.
This fixes that problem by simply bypassing appending variables if the manager
channel variable struct isn't there.
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There is a large performance price currently in the CDR engine. We currently
perform two ao2_callback calls on a container that has an entry for every
channel in the system. This is done to create matching pairs between channels
in a bridge.
As such, the portion of the CDR logic that this patch deals with is how we
make pairings when a channel enters a mixing bridge. In general, when a
channel enters such a bridge, we need to do two things:
(1) Figure out if anyone in the bridge can be this channel's Party B.
(2) Make pairings with every other channel in the bridge that is not already
our Party B.
This is a two step process. In the first step, we look through everyone in the
bridge and see if they can be our Party B (single_state_process_bridge_enter).
If they can - yay! We mark our CDR as having gotten a Party B. If not, we keep
searching. If we don't find one, we wait until someone joins who can be our
Party B.
Step 2 is where we changed the logic
(handle_bridge_pairings and bridge_candidate_process). Previously, we would
first find candidates - those channels in the bridge with us - from the
active_cdrs_by_channel container. Because a channel could be a candidate if it
was Party B to an item in the container, the code implemented multiple
ao2_container callbacks to get all the candidates. We also had to store them
in another container with some other meta information. This was rather complex
and costly, particularly if you have 300 Local channels (600 channels!) going
at once.
Luckily, none of it is needed: when a channel enters a bridge (which is when
we're figuring all this stuff out), the bridge snapshot tells us the unique
IDs of everyone already in the bridge. All we need to do is:
For all channels in the bridge:
If the channel is us or our Party B that we got in step 1, skip it
Compare us and the candidate to figure out who is Party A (based on some
specific rules)
If we are Party A:
Make a new CDR for us, append it to our chain, and set the candidate as
Party B
If they are Party A:
If they don't have a Party B:
Make a new CDR for them, append us to their chain, and us as Party B
Otherwise:
Copy us over as Party B on their existing CDR.
This patch does that.
Because we now use channel unique IDs to find the candidates during bridging,
active_cdrs_by_channel now looks up things using uniqueid instead of channel
name. This makes the more complex code simpler; it does, however, have the
drawback that dialplan applications and functions will be slightly slower as
they have to iterate through the container looking for the CDR by name.
That's a small price to pay however as the bridging code will be called a lot
more often.
This patch also does two other minor changes:
(1) It reduces the container size of the channels in a bridge snapshot to 1.
In order to be predictable for multi-party bridges, the order of the
channels in the container must be stable; that is, it must always devolve
to a linked list.
(2) CDRs and the multi-party test was updated to show the relationship between
two dialed channels. You still want to know if they talked - previously,
dialed channels were always ignored, which is wrong when they have
managed to get a Party B.
(closes issue ASTERISK-22488)
Reported by: Richard Mudgett
Review: https://reviewboard.asterisk.org/r/2861/
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The config framework is supposed to be able to load configs that come from
multiple config files. The principle example is chan_sip's sip.conf and
users.conf. Unfortunately, it only does this correctly on initial load.
This patch causes the module's config to be reloaded entirely if any of
the config files change.
(closes issue ASTERISK-22009)
Reported by: Richard Mudgett
Review: https://reviewboard.asterisk.org/r/2859/
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The remote console continued to have issues with its output. In this case CLI
command output would either not show up (if verbose level = 0) or would contain
verbose prefixes (if verbose level > 0) once log messages were sent to the
remote console. The fix now now adds verbose prefix data to all new lines
contained in a verbose log string.
(closes issue ASTERISK-22450)
Reported by: David Brillert
(closes issue AST-1193)
Reported by: Guenther Kelleter
Review: https://reviewboard.asterisk.org/r/2825/
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Some channels exist merely as an implementation detail in Asterisk, such as
ConfBridge's announcer/recorder channels. These channels should never be
exposed to the outside world, or to interfaces that report on Asterisk. We
already filter out such channels in snapshot processing; however, we failed to
filter out bridge related messages that involved these channels.
This patch filters out bridge related messages that are for such channels. This
prevents a spurious WARNING message from being displayed when those channels
move in and out of bridges.
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The Dial, Queue, and FollowMe applications need to inhibit the bridging
initial connected line exchange in order to support the 'I' option.
* Replaced the pass_reference flag on ast_bridge_join() with a flags
parameter to pass other flags defined by enum ast_bridge_join_flags.
* Replaced the independent flag on ast_bridge_impart() with a flags
parameter to pass other flags defined by enum ast_bridge_impart_flags.
* Since the Dial, Queue, and FollowMe applications are now the only
callers of ast_bridge_call() and ast_bridge_call_with_flags(), changed the
calling contract to require the initial COLP exchange to already have been
done by the caller.
* Made all callers of ast_bridge_impart() check the return value. It is
important. As a precaution, I also made the compiler complain now if it
is not checked.
* Did some cleanup in parking_tests.c as a result of checking the
ast_bridge_impart() return value.
An independent, but associated change is:
* Reduce stack usage in ast_indicate_data() and add a dropping redundant
connected line verbose message.
(closes issue ASTERISK-22072)
Reported by: Joshua Colp
Review: https://reviewboard.asterisk.org/r/2845/
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The masquerade super test is failing on v12 with high fence violations and
crashing. The fence violations are showing that party id allocated memory
strings are somehow getting corrupted in the
bridge_reconfigured_connected_line_update() function. The invalid string
values happen to be the freed memory fill pattern.
After much puzzling, I deduced that the
bridge_reconfigured_connected_line_update() is copying a string out of the
source channel's caller party id struct just as another thread is updating
it with a new value. The copying thread is using the old string pointer
being freed by the updating thread. A search of the code found the
unreal_colp_redirect_indicate() routine updating the caller party id's
without holding the channel lock.
A latent bug in v1.8 and v11 hatched in v12 because of the bridging and
connected line changes. :)
(issue ASTERISK-22221)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2839/
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This patch fixes some long-standing bugs in debug threads that were
exacerbated with recent Optional API work in Asterisk 12.
With debug threads enabled, on some systems, there's a lock ordering
problem between our mutex and glibc's mutex protecting its module list
(Ubuntu Lucid, glibc 2.11.1 in this instance). In one thread, the module
list will be locked before acquiring our mutex. In another thread, our
mutex will be locked before locking the module list (which happens in
the depths of calling backtrace()).
This patch fixes this issue by moving backtrace() calls outside of
critical sections that have the mutex acquired. The bigger change was to
reentrancy tracking for ast_cond_{timed,}wait, which wrongly assumed
that waiting on the mutex was equivalent to a single unlock (it actually
suspends all recursive locks on the mutex).
(closes issue ASTERISK-22455)
Review: https://reviewboard.asterisk.org/r/2824/
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When AST_DEVMODE is not defined, ast_asserts are not compiled into the
binary. In some cases, this means variables are not referenced or are
set but unused which causes warnings to show up.
(closes issue ASTERISK-22446)
Reported by: Jason Parker (qwell)
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The cleanup code for optional_api needs to happen after all of the optional
API users and providers have unused/unprovided. Unfortunately, regsitering the
atexit() handler at the beginning of main() isn't soon enough, since module
destructors run after that.
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Some configuration objects currently won't place nice if reloaded.
Specifically, in this case the pjsip transport objects. Now when
registering an object in sorcery one may specify that the object is
allowed to be reloaded or not. If the object is set to not reload
then upon reloading of the configuration the objects of that type
will not be reloaded. The initially loaded objects of that type
however will remain.
While the transport objects will not longer be reloaded it is still
possible for a user to configure an endpoint to an invalid transport.
A couple of log messages were added to help diagnose this problem if
it occurs.
(closes issue ASTERISK-22382)
Reported by: Rusty Newton
(closes issue ASTERISK-22384)
Reported by: Rusty Newton
Review: https://reviewboard.asterisk.org/r/2807/
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