Files
asterisk/channels/chan_websocket.c
kodokaii f9219284cb chan_websocket: Reset frame_queue_length to 0 after FLUSH_MEDIA
In the WebSocket channel driver, the FLUSH_MEDIA command clears all frames from
the queue but does not reset the frame_queue_length counter.

As a result, the driver incorrectly thinks the queue is full after flushing,
which prevents new multimedia frames from being sent, especially after multiple
flush commands.

This fix sets frame_queue_length to 0 after flushing, ensuring the queue state
is consistent with its actual content.

Fixes: #1304
2025-07-15 13:46:10 +00:00

1519 lines
46 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2025, Sangoma Technologies Corporation
*
* George Joseph <gjoseph@sangoma.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \author George Joseph <gjoseph@sangoma.com>
*
* \brief Websocket Media Channel
*
* \ingroup channel_drivers
*/
/*** MODULEINFO
<depend>res_http_websocket</depend>
<depend>res_websocket_client</depend>
<support_level>core</support_level>
***/
#include "asterisk.h"
#include "asterisk/app.h"
#include "asterisk/causes.h"
#include "asterisk/channel.h"
#include "asterisk/codec.h"
#include "asterisk/http_websocket.h"
#include "asterisk/format_cache.h"
#include "asterisk/frame.h"
#include "asterisk/lock.h"
#include "asterisk/mod_format.h"
#include "asterisk/module.h"
#include "asterisk/pbx.h"
#include "asterisk/uuid.h"
#include "asterisk/timing.h"
#include "asterisk/translate.h"
#include "asterisk/websocket_client.h"
static struct ast_websocket_server *ast_ws_server;
static struct ao2_container *instances = NULL;
struct websocket_pvt {
enum ast_websocket_type type;
struct ast_websocket_client *client;
struct ast_websocket *websocket;
struct ast_format *native_format;
struct ast_codec *native_codec;
struct ast_format *slin_format;
struct ast_codec *slin_codec;
struct ast_channel *channel;
struct ast_timer *timer;
struct ast_frame silence;
struct ast_trans_pvt *translator;
AST_LIST_HEAD(, ast_frame) frame_queue;
pthread_t outbound_read_thread;
size_t bytes_read;
size_t leftover_len;
char *leftover_data;
int no_auto_answer;
int optimal_frame_size;
int bulk_media_in_progress;
int report_queue_drained;
int frame_queue_length;
int queue_full;
int queue_paused;
char connection_id[0];
};
#define MEDIA_WEBSOCKET_OPTIMAL_FRAME_SIZE "MEDIA_WEBSOCKET_OPTIMAL_FRAME_SIZE"
#define MEDIA_WEBSOCKET_CONNECTION_ID "MEDIA_WEBSOCKET_CONNECTION_ID"
#define INCOMING_CONNECTION_ID "INCOMING"
#define ANSWER_CHANNEL "ANSWER"
#define HANGUP_CHANNEL "HANGUP"
#define START_MEDIA_BUFFERING "START_MEDIA_BUFFERING"
#define STOP_MEDIA_BUFFERING "STOP_MEDIA_BUFFERING"
#define FLUSH_MEDIA "FLUSH_MEDIA"
#define GET_DRIVER_STATUS "GET_STATUS"
#define REPORT_QUEUE_DRAINED "REPORT_QUEUE_DRAINED"
#define PAUSE_MEDIA "PAUSE_MEDIA"
#define CONTINUE_MEDIA "CONTINUE_MEDIA"
#define MEDIA_START "MEDIA_START"
#define MEDIA_XON "MEDIA_XON"
#define MEDIA_XOFF "MEDIA_XOFF"
#define QUEUE_DRAINED "QUEUE_DRAINED"
#define DRIVER_STATUS "STATUS"
#define MEDIA_BUFFERING_COMPLETED "MEDIA_BUFFERING_COMPLETED"
#define QUEUE_LENGTH_MAX 1000
#define QUEUE_LENGTH_XOFF_LEVEL 900
#define QUEUE_LENGTH_XON_LEVEL 800
#define MAX_TEXT_MESSAGE_LEN MIN(128, (AST_WEBSOCKET_MAX_RX_PAYLOAD_SIZE - 1))
/* Forward declarations */
static struct ast_channel *webchan_request(const char *type, struct ast_format_cap *cap, const struct ast_assigned_ids *assignedids, const struct ast_channel *requestor, const char *data, int *cause);
static int webchan_call(struct ast_channel *ast, const char *dest, int timeout);
static struct ast_frame *webchan_read(struct ast_channel *ast);
static int webchan_write(struct ast_channel *ast, struct ast_frame *f);
static int webchan_hangup(struct ast_channel *ast);
static struct ast_channel_tech websocket_tech = {
.type = "WebSocket",
.description = "Media over WebSocket Channel Driver",
.requester = webchan_request,
.call = webchan_call,
.read = webchan_read,
.write = webchan_write,
.hangup = webchan_hangup,
};
static void set_channel_format(struct websocket_pvt * instance,
struct ast_format *fmt)
{
if (ast_format_cmp(ast_channel_rawreadformat(instance->channel), fmt)
== AST_FORMAT_CMP_NOT_EQUAL) {
ast_channel_set_rawreadformat(instance->channel, fmt);
ast_debug(4, "Switching readformat to %s\n", ast_format_get_name(fmt));
}
}
/*
* Reminder... This function gets called by webchan_read which is
* triggered by the channel timer firing. It always gets called
* every 20ms (or whatever the timer is set to) even if there are
* no frames in the queue.
*/
static struct ast_frame *dequeue_frame(struct websocket_pvt *instance)
{
struct ast_frame *queued_frame = NULL;
SCOPED_LOCK(frame_queue_lock, &instance->frame_queue, AST_LIST_LOCK,
AST_LIST_UNLOCK);
/*
* If the queue is paused, don't read a frame. Processing
* will continue down the function and a silence frame will
* be sent in its place.
*/
if (instance->queue_paused) {
return NULL;
}
/*
* We need to check if we need to send an XON before anything
* else because there are multiple escape paths in this function
* and we don't want to accidentally keep the queue in a "full"
* state.
*/
if (instance->queue_full && instance->frame_queue_length < QUEUE_LENGTH_XON_LEVEL) {
instance->queue_full = 0;
ast_debug(4, "%s: WebSocket sending MEDIA_XON\n",
ast_channel_name(instance->channel));
ast_websocket_write_string(instance->websocket, MEDIA_XON);
}
queued_frame = AST_LIST_REMOVE_HEAD(&instance->frame_queue, frame_list);
/*
* If there are no frames in the queue, we need to
* return NULL so we can send a silence frame. We also need
* to send the QUEUE_DRAINED notification if we were requested
* to do so.
*/
if (!queued_frame) {
if (instance->report_queue_drained) {
instance->report_queue_drained = 0;
ast_debug(4, "%s: WebSocket sending QUEUE_DRAINED\n",
ast_channel_name(instance->channel));
ast_websocket_write_string(instance->websocket, QUEUE_DRAINED);
}
return NULL;
}
/*
* The only way a control frame could be present here is as
* a result of us calling queue_option_frame() in response
* to an incoming TEXT command from the websocket.
* We'll be safe and make sure it's a AST_CONTROL_OPTION
* frame anyway.
*
* It's quite possible that there are multiple control frames
* in a row in the queue so we need to process consecutive ones
* immediately.
*
* In any case, processing a control frame MUST not use up
* a media timeslot so after all control frames have been
* processed, we need to read an audio frame and process it.
*/
while (queued_frame && queued_frame->frametype == AST_FRAME_CONTROL) {
if (queued_frame->subclass.integer == AST_CONTROL_OPTION) {
/*
* We just need to send the data to the websocket.
* The data should already be NULL terminated.
*/
ast_websocket_write_string(instance->websocket,
queued_frame->data.ptr);
ast_debug(4, "%s: WebSocket sending %s\n",
ast_channel_name(instance->channel), (char *)queued_frame->data.ptr);
}
/*
* We do NOT send these to the core so we need to free
* the frame and grab the next one. If it's also a
* control frame, we need to process it otherwise
* continue down in the function.
*/
ast_frame_free(queued_frame, 0);
queued_frame = AST_LIST_REMOVE_HEAD(&instance->frame_queue, frame_list);
/*
* Jut FYI... We didn't bump the queue length when we added the control
* frames so we don't need to decrement it here.
*/
}
/*
* If, after reading all control frames, there are no frames
* left in the queue, we need to return NULL so we can send
* a silence frame.
*/
if (!queued_frame) {
return NULL;
}
instance->frame_queue_length--;
return queued_frame;
}
/*!
* \internal
*
* Called by the core channel thread each time the instance timer fires.
*
*/
static struct ast_frame *webchan_read(struct ast_channel *ast)
{
struct websocket_pvt *instance = NULL;
struct ast_frame *native_frame = NULL;
struct ast_frame *slin_frame = NULL;
instance = ast_channel_tech_pvt(ast);
if (!instance) {
return NULL;
}
if (ast_timer_get_event(instance->timer) == AST_TIMING_EVENT_EXPIRED) {
ast_timer_ack(instance->timer, 1);
}
native_frame = dequeue_frame(instance);
/*
* No frame when the timer fires means we have to create and
* return a silence frame in its place.
*/
if (!native_frame) {
ast_debug(5, "%s: WebSocket read timer fired with no frame available. Returning silence.\n", ast_channel_name(ast));
set_channel_format(instance, instance->slin_format);
slin_frame = ast_frdup(&instance->silence);
return slin_frame;
}
/*
* If the frame length is already optimal_frame_size, we can just
* return it.
*/
if (native_frame->datalen == instance->optimal_frame_size) {
set_channel_format(instance, instance->native_format);
return native_frame;
}
/*
* If we're here, we have a short frame that we need to pad
* with silence.
*/
if (instance->translator) {
slin_frame = ast_translate(instance->translator, native_frame, 0);
if (!slin_frame) {
ast_log(LOG_WARNING, "%s: Failed to translate %d byte frame\n",
ast_channel_name(ast), native_frame->datalen);
return NULL;
}
ast_frame_free(native_frame, 0);
} else {
/*
* If there was no translator then the native format
* was already slin.
*/
slin_frame = native_frame;
}
set_channel_format(instance, instance->slin_format);
/*
* So now we have an slin frame but it's probably still short
* so we create a new data buffer with the correct length
* which is filled with zeros courtesy of ast_calloc.
* We then copy the short frame data into the new buffer
* and set the offset to AST_FRIENDLY_OFFSET so that
* the core can read the data without any issues.
* If the original frame data was mallocd, we need to free the old
* data buffer so we don't leak memory and we need to set
* mallocd to AST_MALLOCD_DATA so that the core knows
* it needs to free the new data buffer when it's done.
*/
if (slin_frame->datalen != instance->silence.datalen) {
char *old_data = slin_frame->data.ptr;
int old_len = slin_frame->datalen;
int old_offset = slin_frame->offset;
ast_debug(4, "%s: WebSocket read short frame. Expected %d got %d. Filling with silence\n",
ast_channel_name(ast), instance->silence.datalen,
slin_frame->datalen);
slin_frame->data.ptr = ast_calloc(1, instance->silence.datalen + AST_FRIENDLY_OFFSET);
if (!slin_frame->data.ptr) {
ast_frame_free(slin_frame, 0);
return NULL;
}
slin_frame->data.ptr += AST_FRIENDLY_OFFSET;
slin_frame->offset = AST_FRIENDLY_OFFSET;
memcpy(slin_frame->data.ptr, old_data, old_len);
if (slin_frame->mallocd & AST_MALLOCD_DATA) {
ast_free(old_data - old_offset);
}
slin_frame->mallocd |= AST_MALLOCD_DATA;
slin_frame->datalen = instance->silence.datalen;
slin_frame->samples = instance->silence.samples;
}
return slin_frame;
}
static int queue_frame_from_buffer(struct websocket_pvt *instance,
char *buffer, size_t len)
{
struct ast_frame fr = { 0, };
struct ast_frame *duped_frame = NULL;
AST_FRAME_SET_BUFFER(&fr, buffer, 0, len);
fr.frametype = AST_FRAME_VOICE;
fr.subclass.format = instance->native_format;
fr.samples = instance->native_codec->samples_count(&fr);
duped_frame = ast_frisolate(&fr);
if (!duped_frame) {
ast_log(LOG_WARNING, "%s: Failed to isolate frame\n",
ast_channel_name(instance->channel));
return -1;
}
{
SCOPED_LOCK(frame_queue_lock, &instance->frame_queue, AST_LIST_LOCK,
AST_LIST_UNLOCK);
AST_LIST_INSERT_TAIL(&instance->frame_queue, duped_frame, frame_list);
instance->frame_queue_length++;
if (!instance->queue_full && instance->frame_queue_length >= QUEUE_LENGTH_XOFF_LEVEL) {
instance->queue_full = 1;
ast_debug(4, "%s: WebSocket sending %s\n",
ast_channel_name(instance->channel), MEDIA_XOFF);
ast_websocket_write_string(instance->websocket, MEDIA_XOFF);
}
}
ast_debug(5, "%s: Queued %d byte frame\n", ast_channel_name(instance->channel),
duped_frame->datalen);
return 0;
}
static int queue_option_frame(struct websocket_pvt *instance,
char *buffer)
{
struct ast_frame fr = { 0, };
struct ast_frame *duped_frame = NULL;
AST_FRAME_SET_BUFFER(&fr, buffer, 0, strlen(buffer) + 1);
fr.frametype = AST_FRAME_CONTROL;
fr.subclass.integer = AST_CONTROL_OPTION;
duped_frame = ast_frisolate(&fr);
if (!duped_frame) {
ast_log(LOG_WARNING, "%s: Failed to isolate frame\n",
ast_channel_name(instance->channel));
return -1;
}
AST_LIST_LOCK(&instance->frame_queue);
AST_LIST_INSERT_TAIL(&instance->frame_queue, duped_frame, frame_list);
AST_LIST_UNLOCK(&instance->frame_queue);
ast_debug(4, "%s: Queued '%s' option frame\n",
ast_channel_name(instance->channel), buffer);
return 0;
}
static int process_text_message(struct websocket_pvt *instance,
char *payload, uint64_t payload_len)
{
int res = 0;
char *command;
if (payload_len > MAX_TEXT_MESSAGE_LEN) {
ast_log(LOG_WARNING, "%s: WebSocket TEXT message of length %d exceeds maximum length of %d\n",
ast_channel_name(instance->channel), (int)payload_len, MAX_TEXT_MESSAGE_LEN);
return 0;
}
/*
* This is safe because the payload buffer is always >= 8K
* even with LOW_MEMORY defined and we've already made sure the
* command is less than 128 bytes.
*/
payload[payload_len] = '\0';
command = ast_strip(ast_strdupa(payload));
ast_debug(4, "%s: WebSocket %s command received\n",
ast_channel_name(instance->channel), command);
if (ast_strings_equal(command, ANSWER_CHANNEL)) {
ast_queue_control(instance->channel, AST_CONTROL_ANSWER);
} else if (ast_strings_equal(command, HANGUP_CHANNEL)) {
ast_queue_control(instance->channel, AST_CONTROL_HANGUP);
} else if (ast_strings_equal(command, START_MEDIA_BUFFERING)) {
AST_LIST_LOCK(&instance->frame_queue);
instance->bulk_media_in_progress = 1;
AST_LIST_UNLOCK(&instance->frame_queue);
} else if (ast_begins_with(command, STOP_MEDIA_BUFFERING)) {
char *id;
char *option;
SCOPED_LOCK(frame_queue_lock, &instance->frame_queue, AST_LIST_LOCK,
AST_LIST_UNLOCK);
id = ast_strip(command + strlen(STOP_MEDIA_BUFFERING));
ast_debug(4, "%s: WebSocket %s '%s' with %d bytes in leftover_data.\n",
ast_channel_name(instance->channel), STOP_MEDIA_BUFFERING, id,
(int)instance->leftover_len);
instance->bulk_media_in_progress = 0;
if (instance->leftover_len > 0) {
res = queue_frame_from_buffer(instance, instance->leftover_data, instance->leftover_len);
if (res != 0) {
return res;
}
}
instance->leftover_len = 0;
res = ast_asprintf(&option, "%s%s%s", MEDIA_BUFFERING_COMPLETED,
S_COR(!ast_strlen_zero(id), " ", ""), S_OR(id, ""));
if (res <= 0 || !option) {
return res;
}
res = queue_option_frame(instance, option);
ast_free(option);
} else if (ast_strings_equal(command, FLUSH_MEDIA)) {
struct ast_frame *frame = NULL;
AST_LIST_LOCK(&instance->frame_queue);
while ((frame = AST_LIST_REMOVE_HEAD(&instance->frame_queue, frame_list))) {
ast_frfree(frame);
}
instance->frame_queue_length = 0;
instance->bulk_media_in_progress = 0;
instance->leftover_len = 0;
AST_LIST_UNLOCK(&instance->frame_queue);
} else if (ast_strings_equal(payload, REPORT_QUEUE_DRAINED)) {
AST_LIST_LOCK(&instance->frame_queue);
instance->report_queue_drained = 1;
AST_LIST_UNLOCK(&instance->frame_queue);
} else if (ast_strings_equal(command, GET_DRIVER_STATUS)) {
char *status = NULL;
res = ast_asprintf(&status, "%s queue_length:%d xon_level:%d xoff_level:%d queue_full:%s bulk_media:%s media_paused:%s",
DRIVER_STATUS,
instance->frame_queue_length, QUEUE_LENGTH_XON_LEVEL,
QUEUE_LENGTH_XOFF_LEVEL,
S_COR(instance->queue_full, "true", "false"),
S_COR(instance->bulk_media_in_progress, "true", "false"),
S_COR(instance->queue_paused, "true", "false")
);
if (res <= 0 || !status) {
ast_free(status);
res = -1;
} else {
ast_debug(4, "%s: WebSocket status: %s\n",
ast_channel_name(instance->channel), status);
res = ast_websocket_write_string(instance->websocket, status);
ast_free(status);
}
} else if (ast_strings_equal(payload, PAUSE_MEDIA)) {
AST_LIST_LOCK(&instance->frame_queue);
instance->queue_paused = 1;
AST_LIST_UNLOCK(&instance->frame_queue);
} else if (ast_strings_equal(payload, CONTINUE_MEDIA)) {
AST_LIST_LOCK(&instance->frame_queue);
instance->queue_paused = 0;
AST_LIST_UNLOCK(&instance->frame_queue);
} else {
ast_log(LOG_WARNING, "%s: WebSocket %s command unknown\n",
ast_channel_name(instance->channel), command);
}
return res;
}
static int process_binary_message(struct websocket_pvt *instance,
char *payload, uint64_t payload_len)
{
char *next_frame_ptr = NULL;
size_t bytes_read = 0;
int res = 0;
size_t bytes_left = 0;
{
SCOPED_LOCK(frame_queue_lock, &instance->frame_queue, AST_LIST_LOCK,
AST_LIST_UNLOCK);
if (instance->frame_queue_length >= QUEUE_LENGTH_MAX) {
ast_debug(4, "%s: WebSocket queue is full. Ignoring incoming binary message.\n",
ast_channel_name(instance->channel));
return 0;
}
}
next_frame_ptr = payload;
instance->bytes_read += payload_len;
if (instance->bulk_media_in_progress && instance->leftover_len > 0) {
/*
* We have leftover data from a previous websocket message.
* Try to make a complete frame by appending data from
* the current message to the leftover data.
*/
char *append_ptr = instance->leftover_data + instance->leftover_len;
size_t bytes_needed_for_frame = instance->optimal_frame_size - instance->leftover_len;
/*
* It's possible that even the current message doesn't have enough
* data to make a complete frame.
*/
size_t bytes_avail_to_copy = MIN(bytes_needed_for_frame, payload_len);
/*
* Append whatever we can to the end of the leftover data
* even if it's not enough to make a complete frame.
*/
memcpy(append_ptr, payload, bytes_avail_to_copy);
/*
* If leftover data is still short, just return and wait for the
* next websocket message.
*/
if (bytes_avail_to_copy < bytes_needed_for_frame) {
ast_debug(4, "%s: Leftover data %d bytes but only %d new bytes available of %d needed. Appending and waiting for next message.\n",
ast_channel_name(instance->channel), (int)instance->leftover_len, (int)bytes_avail_to_copy, (int)bytes_needed_for_frame);
instance->leftover_len += bytes_avail_to_copy;
return 0;
}
res = queue_frame_from_buffer(instance, instance->leftover_data, instance->optimal_frame_size);
if (res < 0) {
return -1;
}
/*
* We stole data from the current payload so decrement payload_len
* and set the next frame pointer after the data in payload
* we just copied.
*/
payload_len -= bytes_avail_to_copy;
next_frame_ptr = payload + bytes_avail_to_copy;
ast_debug(5, "%s: --- BR: %4d FQ: %4d PL: %4d LOL: %3d P: %p NFP: %p OFF: %4d NPL: %4d BAC: %3d\n",
ast_channel_name(instance->channel),
instance->frame_queue_length,
(int)instance->bytes_read,
(int)(payload_len + bytes_avail_to_copy),
(int)instance->leftover_len,
payload,
next_frame_ptr,
(int)(next_frame_ptr - payload),
(int)payload_len,
(int)bytes_avail_to_copy
);
instance->leftover_len = 0;
}
if (!instance->bulk_media_in_progress && instance->leftover_len > 0) {
instance->leftover_len = 0;
}
bytes_left = payload_len;
while (bytes_read < payload_len && bytes_left >= instance->optimal_frame_size) {
res = queue_frame_from_buffer(instance, next_frame_ptr,
instance->optimal_frame_size);
if (res < 0) {
break;
}
bytes_read += instance->optimal_frame_size;
next_frame_ptr += instance->optimal_frame_size;
bytes_left -= instance->optimal_frame_size;
}
if (instance->bulk_media_in_progress && bytes_left > 0) {
/*
* We have a partial frame. Save the leftover data.
*/
ast_debug(5, "%s: +++ BR: %4d FQ: %4d PL: %4d LOL: %3d P: %p NFP: %p OFF: %4d BL: %4d\n",
ast_channel_name(instance->channel),
(int)instance->bytes_read,
instance->frame_queue_length,
(int)payload_len,
(int)instance->leftover_len,
payload,
next_frame_ptr,
(int)(next_frame_ptr - payload),
(int)bytes_left
);
memcpy(instance->leftover_data, next_frame_ptr, bytes_left);
instance->leftover_len = bytes_left;
}
return 0;
}
static int read_from_ws_and_queue(struct websocket_pvt *instance)
{
uint64_t payload_len = 0;
char *payload = NULL;
enum ast_websocket_opcode opcode;
int fragmented = 0;
int res = 0;
if (!instance || !instance->websocket) {
ast_log(LOG_WARNING, "%s: WebSocket instance not found\n",
ast_channel_name(instance->channel));
return -1;
}
ast_debug(9, "%s: Waiting for websocket to have data\n", ast_channel_name(instance->channel));
res = ast_wait_for_input(
ast_websocket_fd(instance->websocket), -1);
if (res <= 0) {
ast_log(LOG_WARNING, "%s: WebSocket read failed: %s\n",
ast_channel_name(instance->channel), strerror(errno));
return -1;
}
/*
* We need to lock here to prevent the websocket handle from
* being pulled out from under us if the core sends us a
* hangup request.
*/
ao2_lock(instance);
if (!instance->websocket) {
ao2_unlock(instance);
return -1;
}
res = ast_websocket_read(instance->websocket, &payload, &payload_len,
&opcode, &fragmented);
ao2_unlock(instance);
if (res) {
return -1;
}
ast_debug(5, "%s: WebSocket read %d bytes\n", ast_channel_name(instance->channel),
(int)payload_len);
if (opcode == AST_WEBSOCKET_OPCODE_TEXT) {
return process_text_message(instance, payload, payload_len);
}
if (opcode == AST_WEBSOCKET_OPCODE_CLOSE) {
ast_debug(5, "%s: WebSocket closed by remote\n",
ast_channel_name(instance->channel));
return -1;
}
if (opcode != AST_WEBSOCKET_OPCODE_BINARY) {
ast_debug(5, "%s: WebSocket frame type %d not supported. Ignoring.\n",
ast_channel_name(instance->channel), (int)opcode);
return 0;
}
return process_binary_message(instance, payload, payload_len);
}
/*!
* \internal
*
* For incoming websocket connections, this function gets called by
* incoming_ws_established_cb() and is run in the http server thread
* handling the websocket connection.
*
* For outgoing websocket connections, this function gets started as
* a background thread by webchan_call().
*/
static void *read_thread_handler(void *obj)
{
RAII_VAR(struct websocket_pvt *, instance, obj, ao2_cleanup);
RAII_VAR(char *, command, NULL, ast_free);
int res = 0;
ast_debug(3, "%s: Read thread started\n", ast_channel_name(instance->channel));
/*
* We need to tell the remote app what channel this media is for.
* This is especially important for outbound connections otherwise
* the app won't know who the media is for.
*/
res = ast_asprintf(&command, "%s connection_id:%s channel:%s format:%s optimal_frame_size:%d", MEDIA_START,
instance->connection_id, ast_channel_name(instance->channel),
ast_format_get_name(instance->native_format),
instance->optimal_frame_size);
if (res <= 0 || !command) {
ast_queue_control(instance->channel, AST_CONTROL_HANGUP);
ast_log(LOG_ERROR, "%s: Failed to create MEDIA_START\n", ast_channel_name(instance->channel));
return NULL;
}
res = ast_websocket_write_string(instance->websocket, command);
if (res != 0) {
ast_log(LOG_ERROR, "%s: Failed to send MEDIA_START\n", ast_channel_name(instance->channel));
ast_queue_control(instance->channel, AST_CONTROL_HANGUP);
return NULL;
}
ast_debug(3, "%s: Sent %s\n", ast_channel_name(instance->channel),
command);
if (!instance->no_auto_answer) {
ast_debug(3, "%s: ANSWER by auto_answer\n", ast_channel_name(instance->channel));
ast_queue_control(instance->channel, AST_CONTROL_ANSWER);
}
while (read_from_ws_and_queue(instance) == 0)
{
}
/*
* websocket_hangup will take care of closing the websocket if needed.
*/
ast_debug(3, "%s: HANGUP by websocket close/error\n", ast_channel_name(instance->channel));
ast_queue_control(instance->channel, AST_CONTROL_HANGUP);
return NULL;
}
/*! \brief Function called when we should write a frame to the channel */
static int webchan_write(struct ast_channel *ast, struct ast_frame *f)
{
struct websocket_pvt *instance = ast_channel_tech_pvt(ast);
if (!instance || !instance->websocket) {
ast_log(LOG_WARNING, "%s: WebSocket instance or client not found\n",
ast_channel_name(ast));
return -1;
}
if (f->frametype != AST_FRAME_VOICE) {
ast_log(LOG_WARNING, "%s: This WebSocket channel only supports AST_FRAME_VOICE frames\n",
ast_channel_name(ast));
return -1;
}
if (f->subclass.format != instance->native_format) {
ast_log(LOG_WARNING, "%s: This WebSocket channel only supports the '%s' format\n",
ast_channel_name(ast), ast_format_get_name(instance->native_format));
return -1;
}
return ast_websocket_write(instance->websocket, AST_WEBSOCKET_OPCODE_BINARY,
(char *)f->data.ptr, (uint64_t)f->datalen);
}
/*!
* \internal
*
* Called by the core to actually call the remote.
*/
static int webchan_call(struct ast_channel *ast, const char *dest,
int timeout)
{
struct websocket_pvt *instance = ast_channel_tech_pvt(ast);
int nodelay = 1;
enum ast_websocket_result result;
if (!instance) {
ast_log(LOG_WARNING, "%s: WebSocket instance not found\n",
ast_channel_name(ast));
return -1;
}
if (instance->type == AST_WS_TYPE_SERVER) {
ast_debug(3, "%s: Websocket call incoming\n", ast_channel_name(instance->channel));
return 0;
}
ast_debug(3, "%s: Websocket call outgoing\n", ast_channel_name(instance->channel));
if (!instance->client) {
ast_log(LOG_WARNING, "%s: WebSocket client not found\n",
ast_channel_name(ast));
return -1;
}
ast_debug(3, "%s: WebSocket call requested to %s. cid: %s\n",
ast_channel_name(ast), dest, instance->connection_id);
instance->websocket = ast_websocket_client_connect(instance->client,
instance, ast_channel_name(ast), &result);
if (!instance->websocket || result != WS_OK) {
ast_log(LOG_WARNING, "%s: WebSocket connection failed to %s: %s\n",
ast_channel_name(ast), dest, ast_websocket_result_to_str(result));
return -1;
}
if (setsockopt(ast_websocket_fd(instance->websocket),
IPPROTO_TCP, TCP_NODELAY, (char *) &nodelay, sizeof(nodelay)) < 0) {
ast_log(LOG_WARNING, "Failed to set TCP_NODELAY on websocket connection: %s\n", strerror(errno));
}
ast_debug(3, "%s: WebSocket connection to %s established\n",
ast_channel_name(ast), dest);
/* read_thread_handler() will clean up the bump */
if (ast_pthread_create_detached_background(&instance->outbound_read_thread, NULL,
read_thread_handler, ao2_bump(instance))) {
ast_log(LOG_WARNING, "%s: Failed to create thread.\n", ast_channel_name(ast));
ao2_cleanup(instance);
return -1;
}
return 0;
}
static void websocket_destructor(void *data)
{
struct websocket_pvt *instance = data;
struct ast_frame *frame = NULL;
ast_debug(3, "%s: WebSocket instance freed\n", instance->connection_id);
AST_LIST_LOCK(&instance->frame_queue);
while ((frame = AST_LIST_REMOVE_HEAD(&instance->frame_queue, frame_list))) {
ast_frfree(frame);
}
AST_LIST_UNLOCK(&instance->frame_queue);
if (instance->timer) {
ast_timer_close(instance->timer);
instance->timer = NULL;
}
if (instance->channel) {
ast_channel_unref(instance->channel);
instance->channel = NULL;
}
if (instance->websocket) {
ast_websocket_unref(instance->websocket);
instance->websocket = NULL;
}
ao2_cleanup(instance->client);
instance->client = NULL;
ao2_cleanup(instance->native_codec);
instance->native_codec = NULL;
ao2_cleanup(instance->native_format);
instance->native_format = NULL;
ao2_cleanup(instance->slin_codec);
instance->slin_codec = NULL;
ao2_cleanup(instance->slin_format);
instance->slin_format = NULL;
if (instance->silence.data.ptr) {
ast_free(instance->silence.data.ptr);
instance->silence.data.ptr = NULL;
}
if (instance->translator) {
ast_translator_free_path(instance->translator);
instance->translator = NULL;
}
if (instance->leftover_data) {
ast_free(instance->leftover_data);
instance->leftover_data = NULL;
}
}
struct instance_proxy {
AO2_WEAKPROXY();
/*! \brief The name of the module owning this sorcery instance */
char connection_id[0];
};
static void instance_proxy_cb(void *weakproxy, void *data)
{
struct instance_proxy *proxy = weakproxy;
ast_debug(3, "%s: WebSocket instance removed from instances\n", proxy->connection_id);
ao2_unlink(instances, weakproxy);
}
static struct websocket_pvt* websocket_new(const char *chan_name,
const char *connection_id, struct ast_format *fmt)
{
RAII_VAR(struct instance_proxy *, proxy, NULL, ao2_cleanup);
RAII_VAR(struct websocket_pvt *, instance, NULL, ao2_cleanup);
char uuid[AST_UUID_STR_LEN];
enum ast_websocket_type ws_type;
SCOPED_AO2WRLOCK(locker, instances);
if (ast_strings_equal(connection_id, INCOMING_CONNECTION_ID)) {
connection_id = ast_uuid_generate_str(uuid, sizeof(uuid));
ws_type = AST_WS_TYPE_SERVER;
} else {
ws_type = AST_WS_TYPE_CLIENT;
}
proxy = ao2_weakproxy_alloc(sizeof(*proxy) + strlen(connection_id) + 1, NULL);
if (!proxy) {
return NULL;
}
strcpy(proxy->connection_id, connection_id); /* Safe */
instance = ao2_alloc(sizeof(*instance) + strlen(connection_id) + 1,
websocket_destructor);
if (!instance) {
return NULL;
}
strcpy(instance->connection_id, connection_id); /* Safe */
instance->type = ws_type;
if (ws_type == AST_WS_TYPE_CLIENT) {
instance->client = ast_websocket_client_retrieve_by_id(instance->connection_id);
if (!instance->client) {
ast_log(LOG_ERROR, "%s: WebSocket client connection '%s' not found\n",
chan_name, instance->connection_id);
return NULL;
}
}
AST_LIST_HEAD_INIT(&instance->frame_queue);
/*
* We need the codec to calculate the number of samples in a frame
* so we'll get it once and store it in the instance.
*
* References for native_format and native_codec are now held by the
* instance and will be released when the instance is destroyed.
*/
instance->native_format = fmt;
instance->native_codec = ast_format_get_codec(instance->native_format);
/*
* References for native_format and native_codec are now held by the
* instance and will be released when the instance is destroyed.
*/
instance->optimal_frame_size =
(instance->native_codec->default_ms * instance->native_codec->minimum_bytes)
/ instance->native_codec->minimum_ms;
instance->leftover_data = ast_calloc(1, instance->optimal_frame_size);
if (!instance->leftover_data) {
return NULL;
}
/* We have exclusive access to proxy and sorcery, no need for locking here. */
if (ao2_weakproxy_set_object(proxy, instance, OBJ_NOLOCK)) {
return NULL;
}
if (ao2_weakproxy_subscribe(proxy, instance_proxy_cb, NULL, OBJ_NOLOCK)) {
return NULL;
}
if (!ao2_link_flags(instances, proxy, OBJ_NOLOCK)) {
ast_log(LOG_ERROR, "%s: Unable to link WebSocket instance to instances\n",
proxy->connection_id);
return NULL;
}
ast_debug(3, "%s: WebSocket instance created and linked\n", proxy->connection_id);
return ao2_bump(instance);
}
static int set_instance_translator(struct websocket_pvt *instance)
{
if (ast_format_cache_is_slinear(instance->native_format)) {
instance->slin_format = ao2_bump(instance->native_format);
instance->slin_codec = ast_format_get_codec(instance->slin_format);
return 0;
}
instance->slin_format = ao2_bump(ast_format_cache_get_slin_by_rate(instance->native_codec->sample_rate));
if (!instance->slin_format) {
ast_log(LOG_ERROR, "%s: Unable to get slin format for rate %d\n",
ast_channel_name(instance->channel), instance->native_codec->sample_rate);
return -1;
}
ast_debug(3, "%s: WebSocket channel slin format '%s' Sample rate: %d ptime: %dms\n",
ast_channel_name(instance->channel), ast_format_get_name(instance->slin_format),
ast_format_get_sample_rate(instance->slin_format),
ast_format_get_default_ms(instance->slin_format));
instance->translator = ast_translator_build_path(instance->slin_format, instance->native_format);
if (!instance->translator) {
ast_log(LOG_ERROR, "%s: Unable to build translator path from '%s' to '%s'\n",
ast_channel_name(instance->channel), ast_format_get_name(instance->native_format),
ast_format_get_name(instance->slin_format));
return -1;
}
instance->slin_codec = ast_format_get_codec(instance->slin_format);
return 0;
}
static int set_instance_silence_frame(struct websocket_pvt *instance)
{
instance->silence.frametype = AST_FRAME_VOICE;
instance->silence.datalen =
(instance->slin_codec->default_ms * instance->slin_codec->minimum_bytes) / instance->slin_codec->minimum_ms;
instance->silence.samples = instance->silence.datalen / sizeof(uint16_t);
/*
* Even though we'll calloc the data pointer, we don't mark it as
* mallocd because this frame will be around for a while and we don't
* want it accidentally freed before we're done with it.
*/
instance->silence.mallocd = 0;
instance->silence.offset = 0;
instance->silence.src = __PRETTY_FUNCTION__;
instance->silence.subclass.format = instance->slin_format;
instance->silence.data.ptr = ast_calloc(1, instance->silence.datalen);
if (!instance->silence.data.ptr) {
return -1;
}
return 0;
}
static int set_channel_timer(struct websocket_pvt *instance)
{
int rate = 0;
instance->timer = ast_timer_open();
if (!instance->timer) {
return -1;
}
/* Rate is the number of ticks per second, not the interval. */
rate = 1000 / ast_format_get_default_ms(instance->native_format);
ast_debug(3, "%s: WebSocket timer rate %d\n",
ast_channel_name(instance->channel), rate);
ast_timer_set_rate(instance->timer, rate);
/*
* Calling ast_channel_set_fd will cause the channel thread to call
* webchan_read at 'rate' times per second.
*/
ast_channel_set_fd(instance->channel, 0, ast_timer_fd(instance->timer));
return 0;
}
static int set_channel_variables(struct websocket_pvt *instance)
{
char *pkt_size = NULL;
int res = ast_asprintf(&pkt_size, "%d", instance->optimal_frame_size);
if (res <= 0) {
return -1;
}
pbx_builtin_setvar_helper(instance->channel, MEDIA_WEBSOCKET_OPTIMAL_FRAME_SIZE,
pkt_size);
ast_free(pkt_size);
pbx_builtin_setvar_helper(instance->channel, MEDIA_WEBSOCKET_CONNECTION_ID,
instance->connection_id);
return 0;
}
enum {
OPT_WS_CODEC = (1 << 0),
OPT_WS_NO_AUTO_ANSWER = (1 << 1),
};
enum {
OPT_ARG_WS_CODEC,
OPT_ARG_WS_NO_AUTO_ANSWER,
OPT_ARG_ARRAY_SIZE
};
AST_APP_OPTIONS(websocket_options, BEGIN_OPTIONS
AST_APP_OPTION_ARG('c', OPT_WS_CODEC, OPT_ARG_WS_CODEC),
AST_APP_OPTION('n', OPT_WS_NO_AUTO_ANSWER),
END_OPTIONS );
static struct ast_channel *webchan_request(const char *type,
struct ast_format_cap *cap, const struct ast_assigned_ids *assignedids,
const struct ast_channel *requestor, const char *data, int *cause)
{
char *parse;
RAII_VAR(struct websocket_pvt *, instance, NULL, ao2_cleanup);
struct ast_channel *chan = NULL;
struct ast_format *fmt = NULL;
struct ast_format_cap *caps = NULL;
AST_DECLARE_APP_ARGS(args,
AST_APP_ARG(connection_id);
AST_APP_ARG(options);
);
struct ast_flags opts = { 0, };
char *opt_args[OPT_ARG_ARRAY_SIZE];
const char *requestor_name = requestor ? ast_channel_name(requestor) : "no channel";
ast_debug(3, "%s: WebSocket channel requested\n",
requestor_name);
if (ast_strlen_zero(data)) {
ast_log(LOG_ERROR, "%s: A connection id is required for the 'WebSocket' channel\n",
requestor_name);
goto failure;
}
parse = ast_strdupa(data);
AST_NONSTANDARD_APP_ARGS(args, parse, '/');
if (ast_strlen_zero(args.connection_id)) {
ast_log(LOG_ERROR, "%s: connection_id is required for the 'WebSocket' channel\n",
requestor_name);
goto failure;
}
if (!ast_strlen_zero(args.options)
&& ast_app_parse_options(websocket_options, &opts, opt_args,
ast_strdupa(args.options))) {
ast_log(LOG_ERROR, "%s: 'WebSocket' channel options '%s' parse error\n",
requestor_name, args.options);
goto failure;
}
if (ast_test_flag(&opts, OPT_WS_CODEC)
&& !ast_strlen_zero(opt_args[OPT_ARG_WS_CODEC])) {
ast_debug(3, "%s: Using specified format %s\n",
requestor_name, opt_args[OPT_ARG_WS_CODEC]);
fmt = ast_format_cache_get(opt_args[OPT_ARG_WS_CODEC]);
} else {
/*
* If codec wasn't specified in the dial string,
* use the first format in the capabilities.
*/
ast_debug(3, "%s: Using format %s from requesting channel\n",
requestor_name, opt_args[OPT_ARG_WS_CODEC]);
fmt = ast_format_cap_get_format(cap, 0);
}
if (!fmt) {
ast_log(LOG_WARNING, "%s: No codec found for sending media to connection '%s'\n",
requestor_name, args.connection_id);
goto failure;
}
instance = websocket_new(requestor_name, args.connection_id, fmt);
if (!instance) {
ast_log(LOG_ERROR, "%s: Failed to allocate WebSocket channel pvt\n",
requestor_name);
goto failure;
}
instance->no_auto_answer = ast_test_flag(&opts, OPT_WS_NO_AUTO_ANSWER);
chan = ast_channel_alloc(1, AST_STATE_DOWN, "", "", "", "", "", assignedids,
requestor, 0, "WebSocket/%s/%p", args.connection_id, instance);
if (!chan) {
ast_log(LOG_ERROR, "%s: Unable to alloc channel\n", ast_channel_name(requestor));
goto failure;
}
ast_debug(3, "%s: WebSocket channel %s allocated for connection %s\n",
ast_channel_name(chan), requestor_name,
instance->connection_id);
instance->channel = ao2_bump(chan);
ast_channel_tech_set(instance->channel, &websocket_tech);
if (set_instance_translator(instance) != 0) {
goto failure;
}
if (set_instance_silence_frame(instance) != 0) {
goto failure;
}
if (set_channel_timer(instance) != 0) {
goto failure;
}
if (set_channel_variables(instance) != 0) {
goto failure;
}
caps = ast_format_cap_alloc(AST_FORMAT_CAP_FLAG_DEFAULT);
if (!caps) {
ast_log(LOG_ERROR, "%s: Unable to alloc caps\n", requestor_name);
goto failure;
}
ast_format_cap_append(caps, instance->native_format, 0);
ast_channel_nativeformats_set(instance->channel, caps);
ast_channel_set_writeformat(instance->channel, instance->native_format);
ast_channel_set_rawwriteformat(instance->channel, instance->native_format);
ast_channel_set_readformat(instance->channel, instance->native_format);
ast_channel_set_rawreadformat(instance->channel, instance->native_format);
ast_channel_tech_pvt_set(chan, ao2_bump(instance));
ast_channel_unlock(chan);
ao2_cleanup(caps);
ast_debug(3, "%s: WebSocket channel created to %s\n",
ast_channel_name(chan), args.connection_id);
return chan;
failure:
if (chan) {
ast_channel_unlock(chan);
}
*cause = AST_CAUSE_FAILURE;
return NULL;
}
/*!
* \internal
*
* Called by the core to hang up the channel.
*/
static int webchan_hangup(struct ast_channel *ast)
{
struct websocket_pvt *instance = ast_channel_tech_pvt(ast);
if (!instance) {
return -1;
}
ast_debug(3, "%s: WebSocket call hangup. cid: %s\n",
ast_channel_name(ast), instance->connection_id);
/*
* We need to lock because read_from_ws_and_queue() is probably waiting
* on the websocket file descriptor and will unblock and immediately try to
* check the websocket and read from it. We don't want to pull the
* websocket out from under it between the check and read.
*/
ao2_lock(instance);
if (instance->websocket) {
ast_websocket_close(instance->websocket, 1000);
ast_websocket_unref(instance->websocket);
instance->websocket = NULL;
}
ast_channel_tech_pvt_set(ast, NULL);
ao2_unlock(instance);
/* Clean up the reference from adding the instance to the channel */
ao2_cleanup(instance);
return 0;
}
/*!
* \internal
*
* Called by res_http_websocket after a client has connected and
* successfully upgraded from HTTP to WebSocket.
*
* Depends on incoming_ws_http_callback parsing the connection_id from
* the HTTP request and storing it in get_params.
*/
static void incoming_ws_established_cb(struct ast_websocket *ast_ws_session,
struct ast_variable *get_params, struct ast_variable *upgrade_headers)
{
RAII_VAR(struct ast_websocket *, s, ast_ws_session, ast_websocket_unref);
struct ast_variable *v;
const char *connection_id = NULL;
struct websocket_pvt *instance = NULL;
int nodelay = 1;
ast_debug(3, "WebSocket established\n");
for (v = upgrade_headers; v; v = v->next) {
ast_debug(4, "Header-> %s: %s\n", v->name, v->value);
}
for (v = get_params; v; v = v->next) {
ast_debug(4, " Param-> %s: %s\n", v->name, v->value);
}
connection_id = ast_variable_find_in_list(get_params, "CONNECTION_ID");
if (!connection_id) {
/*
* This can't really happen because websocket_http_callback won't
* let it get this far if it can't add the connection_id to the
* get_params.
* Just in case though...
*/
ast_log(LOG_WARNING, "WebSocket connection id not found\n");
ast_queue_control(instance->channel, AST_CONTROL_HANGUP);
ast_websocket_close(ast_ws_session, 1000);
return;
}
instance = ao2_weakproxy_find(instances, connection_id, OBJ_SEARCH_KEY | OBJ_NOLOCK, "");
if (!instance) {
/*
* This also can't really happen because websocket_http_callback won't
* let it get this far if it can't find the instance.
* Just in case though...
*/
ast_log(LOG_WARNING, "%s: WebSocket instance not found\n", connection_id);
ast_queue_control(instance->channel, AST_CONTROL_HANGUP);
ast_websocket_close(ast_ws_session, 1000);
return;
}
instance->websocket = ao2_bump(ast_ws_session);
if (setsockopt(ast_websocket_fd(instance->websocket),
IPPROTO_TCP, TCP_NODELAY, (char *) &nodelay, sizeof(nodelay)) < 0) {
ast_log(LOG_WARNING, "Failed to set TCP_NODELAY on manager connection: %s\n", strerror(errno));
}
/* read_thread_handler cleans up the bump */
read_thread_handler(ao2_bump(instance));
ao2_cleanup(instance);
ast_debug(3, "WebSocket closed\n");
}
/*!
* \internal
*
* Called by the core http server after a client connects but before
* the upgrade from HTTP to Websocket. We need to save the URI in
* the CONNECTION_ID in a get_param because it contains the connection UUID
* we gave to the client when they used externalMedia to create the channel.
* incoming_ws_established_cb() will use this to retrieve the chan_websocket
* instance.
*/
static int incoming_ws_http_callback(struct ast_tcptls_session_instance *ser,
const struct ast_http_uri *urih, const char *uri,
enum ast_http_method method, struct ast_variable *get_params,
struct ast_variable *headers)
{
struct ast_http_uri fake_urih = {
.data = ast_ws_server,
};
int res = 0;
/*
* Normally the http server will destroy the get_params
* when the session ends but if there weren't any initially
* and we create some and add them to the list, the http server
* won't know about it so we have to destroy it ourselves.
*/
int destroy_get_params = (get_params == NULL);
struct ast_variable *v = NULL;
RAII_VAR(struct websocket_pvt *, instance, NULL, ao2_cleanup);
ast_debug(2, "URI: %s Starting\n", uri);
/*
* The client will have issued the GET request with a URI of
* /media/<connection_id>
*
* Since this callback is registered for the /media URI prefix the
* http server will strip that off the front of the URI passing in
* only the path components after that in the 'uri' parameter.
* This should leave only the connection id without a leading '/'.
*/
instance = ao2_weakproxy_find(instances, uri, OBJ_SEARCH_KEY | OBJ_NOLOCK, "");
if (!instance) {
ast_log(LOG_WARNING, "%s: WebSocket instance not found\n", uri);
ast_http_error(ser, 404, "Not found", "WebSocket instance not found");
return -1;
}
/*
* We don't allow additional connections using the same connection id.
*/
if (instance->websocket) {
ast_log(LOG_WARNING, "%s: Websocket already connected for channel '%s'\n",
uri, instance->channel ? ast_channel_name(instance->channel) : "unknown");
ast_http_error(ser, 409, "Conflict", "Another websocket connection exists for this connection id");
return -1;
}
v = ast_variable_new("CONNECTION_ID", uri, "");
if (!v) {
ast_http_error(ser, 500, "Server error", "");
return -1;
}
ast_variable_list_append(&get_params, v);
for (v = get_params; v; v = v->next) {
ast_debug(4, " Param-> %s: %s\n", v->name, v->value);
}
/*
* This will ultimately call internal_ws_established_cb() so
* this function will block until the websocket is closed and
* internal_ws_established_cb() returns;
*/
res = ast_websocket_uri_cb(ser, &fake_urih, uri, method,
get_params, headers);
if (destroy_get_params) {
ast_variables_destroy(get_params);
}
ast_debug(2, "URI: %s DONE\n", uri);
return res;
}
static struct ast_http_uri http_uri = {
.callback = incoming_ws_http_callback,
.description = "Media over Websocket",
.uri = "media",
.has_subtree = 1,
.data = NULL,
.key = __FILE__,
.no_decode_uri = 1,
};
/*! \brief Function called when our module is unloaded */
static int unload_module(void)
{
ast_http_uri_unlink(&http_uri);
ao2_cleanup(ast_ws_server);
ast_ws_server = NULL;
ast_channel_unregister(&websocket_tech);
ao2_cleanup(websocket_tech.capabilities);
websocket_tech.capabilities = NULL;
ao2_cleanup(instances);
instances = NULL;
return 0;
}
AO2_STRING_FIELD_HASH_FN(instance_proxy, connection_id)
AO2_STRING_FIELD_CMP_FN(instance_proxy, connection_id)
AO2_STRING_FIELD_SORT_FN(instance_proxy, connection_id)
/*! \brief Function called when our module is loaded */
static int load_module(void)
{
int res = 0;
struct ast_websocket_protocol *protocol;
if (!(websocket_tech.capabilities = ast_format_cap_alloc(AST_FORMAT_CAP_FLAG_DEFAULT))) {
return AST_MODULE_LOAD_DECLINE;
}
ast_format_cap_append_by_type(websocket_tech.capabilities, AST_MEDIA_TYPE_UNKNOWN);
if (ast_channel_register(&websocket_tech)) {
ast_log(LOG_ERROR, "Unable to register channel class 'WebSocket'\n");
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
instances = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_RWLOCK,
AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE, 17, instance_proxy_hash_fn,
instance_proxy_sort_fn, instance_proxy_cmp_fn);
if (!instances) {
ast_log(LOG_WARNING,
"Failed to allocate the chan_websocket instance registry\n");
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
ast_ws_server = ast_websocket_server_create();
if (!ast_ws_server) {
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
protocol = ast_websocket_sub_protocol_alloc("media");
if (!protocol) {
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
protocol->session_established = incoming_ws_established_cb;
res = ast_websocket_server_add_protocol2(ast_ws_server, protocol);
ast_http_uri_link(&http_uri);
return res == 0 ? AST_MODULE_LOAD_SUCCESS : AST_MODULE_LOAD_DECLINE;
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_LOAD_ORDER, "Websocket Media Channel",
.support_level = AST_MODULE_SUPPORT_CORE,
.load = load_module,
.unload = unload_module,
.load_pri = AST_MODPRI_CHANNEL_DRIVER,
.requires = "res_http_websocket,res_websocket_client",
);