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Prior to ASTERISK-24988, the WebSocket handshake was resolved before Stasis applications were registered. This was done such that the WebSocket would be ready when an application is registered. However, by creating the WebSocket first, the client had the ability to make requests for the Stasis application it thought had been created with the initial handshake request. The inevitable conclusion of this scenario was the cart being put before the horse. ASTERISK-24988 resolved half of the problem by ensuring that the applications were created and registered with Stasis prior to completing the handshake with the client. While this meant that Stasis was ready when the client received the green-light from Asterisk, it also meant that the WebSocket was not yet ready for Stasis to dispatch messages. This patch introduces a message queuing mechanism for delaying messages from Stasis applications while the WebSocket is being constructed. When the ARI event processor receives the message from the WebSocket that it is being created, the event processor instantiates an event session which contains a message queue. It then tries to create and register the requested applications with Stasis. Messages that are dispatched from Stasis between this point and the point at which the event processor is notified the WebSocket is ready, are stashed in the queue. Once the WebSocket has been built, the queue's messages are dispatched in the order in which they were originally received and the queue is concurrently cleared. ASTERISK-25181 #close Reported By: Matt Jordan Change-Id: Iafef7b85a2e0bf78c114db4c87ffc3d16d671a17
720 lines
19 KiB
C
720 lines
19 KiB
C
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 2013, Digium, Inc.
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*
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* David M. Lee, II <dlee@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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#ifndef _ASTERISK_VECTOR_H
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#define _ASTERISK_VECTOR_H
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#include "asterisk/lock.h"
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/*! \file
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*
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* \brief Vector container support.
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*
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* A vector is a variable length array, with properties that can be useful when
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* order doesn't matter.
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* - Appends are asymptotically constant time.
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* - Unordered removes are constant time.
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* - Search is linear time
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*
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* \author David M. Lee, II <dlee@digium.com>
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* \since 12
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*/
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/*!
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* \brief Define a vector structure
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*
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* \param name Optional vector struct name.
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* \param type Vector element type.
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*/
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#define AST_VECTOR(name, type) \
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struct name { \
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type *elems; \
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size_t max; \
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size_t current; \
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}
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/*!
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* \brief Define a vector structure with a read/write lock
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*
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* \param name Optional vector struct name.
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* \param type Vector element type.
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*/
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#define AST_VECTOR_RW(name, type) \
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struct name { \
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type *elems; \
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size_t max; \
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size_t current; \
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ast_rwlock_t lock; \
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}
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/*!
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* \brief Initialize a vector
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*
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* If \a size is 0, then no space will be allocated until the vector is
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* appended to.
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*
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* \param vec Vector to initialize.
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* \param size Initial size of the vector.
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*
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* \return 0 on success.
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* \return Non-zero on failure.
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*/
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#define AST_VECTOR_INIT(vec, size) ({ \
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size_t __size = (size); \
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size_t alloc_size = __size * sizeof(*((vec)->elems)); \
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(vec)->elems = alloc_size ? ast_calloc(1, alloc_size) : NULL; \
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(vec)->current = 0; \
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if ((vec)->elems) { \
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(vec)->max = __size; \
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} else { \
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(vec)->max = 0; \
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} \
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(alloc_size == 0 || (vec)->elems != NULL) ? 0 : -1; \
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})
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/*!
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* \brief Initialize a vector with a read/write lock
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*
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* If \a size is 0, then no space will be allocated until the vector is
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* appended to.
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*
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* \param vec Vector to initialize.
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* \param size Initial size of the vector.
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*
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* \return 0 on success.
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* \return Non-zero on failure.
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*/
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#define AST_VECTOR_RW_INIT(vec, size) ({ \
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int res = -1; \
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if (AST_VECTOR_INIT(vec, size) == 0) { \
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res = ast_rwlock_init(&(vec)->lock); \
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} \
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res; \
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})
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/*!
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* \brief Deallocates this vector.
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*
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* If any code to free the elements of this vector needs to be run, that should
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* be done prior to this call.
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*
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* \param vec Vector to deallocate.
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*/
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#define AST_VECTOR_FREE(vec) do { \
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ast_free((vec)->elems); \
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(vec)->elems = NULL; \
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(vec)->max = 0; \
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(vec)->current = 0; \
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} while (0)
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/*!
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* \brief Deallocates this vector pointer.
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*
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* If any code to free the elements of this vector need to be run, that should
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* be done prior to this call.
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*
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* \param vec Pointer to a malloc'd vector structure.
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*/
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#define AST_VECTOR_PTR_FREE(vec) do { \
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AST_VECTOR_FREE(vec); \
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ast_free(vec); \
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} while (0)
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/*!
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* \brief Deallocates this locked vector
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*
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* If any code to free the elements of this vector need to be run, that should
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* be done prior to this call.
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*
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* \param vec Vector to deallocate.
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*/
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#define AST_VECTOR_RW_FREE(vec) do { \
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AST_VECTOR_FREE(vec); \
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ast_rwlock_destroy(&(vec)->lock); \
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} while(0)
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/*!
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* \brief Deallocates this locked vector pointer.
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*
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* If any code to free the elements of this vector need to be run, that should
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* be done prior to this call.
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*
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* \param vec Pointer to a malloc'd vector structure.
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*/
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#define AST_VECTOR_RW_PTR_FREE(vec) do { \
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AST_VECTOR_RW_FREE(vec); \
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ast_free(vec); \
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} while(0)
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/*!
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* \internal
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*/
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#define __make_room(idx, vec) ({ \
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int res = 0; \
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do { \
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if ((idx) >= (vec)->max) { \
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size_t new_max = ((idx) + 1) * 2; \
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typeof((vec)->elems) new_elems = ast_calloc(1, \
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new_max * sizeof(*new_elems)); \
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if (new_elems) { \
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memcpy(new_elems, (vec)->elems, \
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(vec)->current * sizeof(*new_elems)); \
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ast_free((vec)->elems); \
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(vec)->elems = new_elems; \
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(vec)->max = new_max; \
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} else { \
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res = -1; \
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break; \
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} \
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} \
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} while(0); \
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res; \
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})
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/*!
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* \brief Append an element to a vector, growing the vector if needed.
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*
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* \param vec Vector to append to.
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* \param elem Element to append.
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*
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* \return 0 on success.
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* \return Non-zero on failure.
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*/
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#define AST_VECTOR_APPEND(vec, elem) ({ \
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int res = 0; \
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do { \
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if (__make_room((vec)->current, vec) != 0) { \
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res = -1; \
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break; \
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} \
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(vec)->elems[(vec)->current++] = (elem); \
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} while (0); \
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res; \
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})
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/*!
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* \brief Replace an element at a specific position in a vector, growing the vector if needed.
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*
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* \param vec Vector to replace into.
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* \param idx Position to replace.
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* \param elem Element to replace.
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*
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* \return 0 on success.
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* \return Non-zero on failure.
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*
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* \warning This macro will overwrite anything already present at the position provided.
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*
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* \warning Use of this macro with the expectation that the element will remain at the provided
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* index means you can not use the UNORDERED assortment of macros. These macros alter the ordering
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* of the vector itself.
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*/
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#define AST_VECTOR_REPLACE(vec, idx, elem) ({ \
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int res = 0; \
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do { \
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if (__make_room((idx), vec) != 0) { \
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res = -1; \
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break; \
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} \
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(vec)->elems[(idx)] = (elem); \
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if (((idx) + 1) > (vec)->current) { \
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(vec)->current = (idx) + 1; \
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} \
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} while(0); \
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res; \
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})
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/*!
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* \brief Insert an element at a specific position in a vector, growing the vector if needed.
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*
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* \param vec Vector to insert into.
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* \param idx Position to insert at.
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* \param elem Element to insert.
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*
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* \return 0 on success.
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* \return Non-zero on failure.
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*
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* \warning This macro will shift existing elements right to make room for the new element.
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*
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* \warning Use of this macro with the expectation that the element will remain at the provided
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* index means you can not use the UNORDERED assortment of macros. These macros alter the ordering
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* of the vector itself.
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*/
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#define AST_VECTOR_INSERT_AT(vec, idx, elem) ({ \
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int res = 0; \
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size_t __move; \
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do { \
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if (__make_room(((idx) > (vec)->current ? (idx) : (vec)->current), vec) != 0) { \
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res = -1; \
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break; \
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} \
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if ((vec)->current > 0 && (idx) < (vec)->current) { \
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__move = ((vec)->current - (idx)) * sizeof(typeof((vec)->elems[0])); \
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memmove(&(vec)->elems[(idx) + 1], &(vec)->elems[(idx)], __move); \
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} \
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(vec)->elems[(idx)] = (elem); \
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(vec)->current = ((idx) > (vec)->current ? (idx) : (vec)->current) + 1; \
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} while (0); \
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res; \
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})
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/*!
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* \brief Add an element into a sorted vector
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*
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* \param vec Sorted vector to add to.
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* \param elem Element to insert.
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* \param cmp A strcmp compatible compare function.
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*
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* \return 0 on success.
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* \return Non-zero on failure.
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*
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* \warning Use of this macro on an unsorted vector will produce unpredictable results
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*/
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#define AST_VECTOR_ADD_SORTED(vec, elem, cmp) ({ \
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int res = 0; \
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size_t __idx = (vec)->current; \
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do { \
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if (__make_room((vec)->current, vec) != 0) { \
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res = -1; \
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break; \
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} \
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while (__idx > 0 && (cmp((vec)->elems[__idx - 1], elem) > 0)) { \
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(vec)->elems[__idx] = (vec)->elems[__idx - 1]; \
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__idx--; \
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} \
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(vec)->elems[__idx] = elem; \
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(vec)->current++; \
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} while (0); \
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res; \
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})
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/*!
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* \brief Remove an element from a vector by index.
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*
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* Note that elements in the vector may be reordered, so that the remove can
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* happen in constant time.
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*
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* \param vec Vector to remove from.
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* \param idx Index of the element to remove.
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* \param preserve_order Preserve the vector order.
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*
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* \return The element that was removed.
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*/
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#define AST_VECTOR_REMOVE(vec, idx, preserve_ordered) ({ \
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typeof((vec)->elems[0]) res; \
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size_t __idx = (idx); \
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ast_assert(__idx < (vec)->current); \
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res = (vec)->elems[__idx]; \
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if ((preserve_ordered)) { \
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size_t __move; \
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__move = ((vec)->current - (__idx) - 1) * sizeof(typeof((vec)->elems[0])); \
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memmove(&(vec)->elems[__idx], &(vec)->elems[__idx + 1], __move); \
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(vec)->current--; \
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} else { \
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(vec)->elems[__idx] = (vec)->elems[--(vec)->current]; \
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}; \
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res; \
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})
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/*!
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* \brief Remove an element from an unordered vector by index.
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*
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* Note that elements in the vector may be reordered, so that the remove can
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* happen in constant time.
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*
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* \param vec Vector to remove from.
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* \param idx Index of the element to remove.
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* \return The element that was removed.
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*/
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#define AST_VECTOR_REMOVE_UNORDERED(vec, idx) \
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AST_VECTOR_REMOVE(vec, idx, 0)
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/*!
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* \brief Remove an element from a vector by index while maintaining order.
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*
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* \param vec Vector to remove from.
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* \param idx Index of the element to remove.
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* \return The element that was removed.
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*/
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#define AST_VECTOR_REMOVE_ORDERED(vec, idx) \
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AST_VECTOR_REMOVE(vec, idx, 1)
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/*!
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* \brief Remove an element from a vector that matches the given comparison
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*
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* \param vec Vector to remove from.
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* \param value Value to pass into comparator.
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* \param cmp Comparator function/macros (called as \c cmp(elem, value))
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* \param cleanup How to cleanup a removed element macro/function.
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*
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* \return 0 if element was removed.
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* \return Non-zero if element was not in the vector.
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*/
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#define AST_VECTOR_REMOVE_CMP_UNORDERED(vec, value, cmp, cleanup) ({ \
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int res = -1; \
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size_t idx; \
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typeof(value) __value = (value); \
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for (idx = 0; idx < (vec)->current; ++idx) { \
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if (cmp((vec)->elems[idx], __value)) { \
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cleanup((vec)->elems[idx]); \
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AST_VECTOR_REMOVE_UNORDERED((vec), idx); \
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res = 0; \
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break; \
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} \
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} \
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res; \
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})
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/*!
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* \brief Remove an element from a vector that matches the given comparison while maintaining order
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*
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* \param vec Vector to remove from.
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* \param value Value to pass into comparator.
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* \param cmp Comparator function/macros (called as \c cmp(elem, value))
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* \param cleanup How to cleanup a removed element macro/function.
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*
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* \return 0 if element was removed.
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* \return Non-zero if element was not in the vector.
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*/
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#define AST_VECTOR_REMOVE_CMP_ORDERED(vec, value, cmp, cleanup) ({ \
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int res = -1; \
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size_t idx; \
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typeof(value) __value = (value); \
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for (idx = 0; idx < (vec)->current; ++idx) { \
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if (cmp((vec)->elems[idx], __value)) { \
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cleanup((vec)->elems[idx]); \
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AST_VECTOR_REMOVE_ORDERED((vec), idx); \
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res = 0; \
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break; \
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} \
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} \
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res; \
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})
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/*!
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* \brief Default comparator for AST_VECTOR_REMOVE_ELEM_UNORDERED()
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*
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* \param elem Element to compare against
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* \param value Value to compare with the vector element.
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*
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* \return 0 if element does not match.
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* \return Non-zero if element matches.
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*/
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#define AST_VECTOR_ELEM_DEFAULT_CMP(elem, value) ((elem) == (value))
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/*!
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* \brief Vector element cleanup that does nothing.
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*
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* \param elem Element to cleanup
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*
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* \return Nothing
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*/
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#define AST_VECTOR_ELEM_CLEANUP_NOOP(elem)
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/*!
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* \brief Remove an element from a vector.
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*
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* \param vec Vector to remove from.
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* \param elem Element to remove
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* \param cleanup How to cleanup a removed element macro/function.
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*
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* \return 0 if element was removed.
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* \return Non-zero if element was not in the vector.
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*/
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#define AST_VECTOR_REMOVE_ELEM_UNORDERED(vec, elem, cleanup) ({ \
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AST_VECTOR_REMOVE_CMP_UNORDERED((vec), (elem), \
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AST_VECTOR_ELEM_DEFAULT_CMP, cleanup); \
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})
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/*!
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* \brief Remove an element from a vector while maintaining order.
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*
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* \param vec Vector to remove from.
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* \param elem Element to remove
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* \param cleanup How to cleanup a removed element macro/function.
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*
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* \return 0 if element was removed.
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* \return Non-zero if element was not in the vector.
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*/
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#define AST_VECTOR_REMOVE_ELEM_ORDERED(vec, elem, cleanup) ({ \
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AST_VECTOR_REMOVE_CMP_ORDERED((vec), (elem), \
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AST_VECTOR_ELEM_DEFAULT_CMP, cleanup); \
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})
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/*!
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* \brief Get the number of elements in a vector.
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*
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* \param vec Vector to query.
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* \return Number of elements in the vector.
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*/
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#define AST_VECTOR_SIZE(vec) (vec)->current
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/*!
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* \brief Reset vector.
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*
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* \param vec Vector to reset.
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* \param callback A cleanup callback or AST_VECTOR_ELEM_CLEANUP_NOOP.
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*/
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#define AST_VECTOR_RESET(vec, cleanup) ({ \
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AST_VECTOR_CALLBACK_VOID(vec, cleanup); \
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(vec)->current = 0; \
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})
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/*!
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* \brief Get an address of element in a vector.
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*
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* \param vec Vector to query.
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* \param idx Index of the element to get address of.
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*/
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#define AST_VECTOR_GET_ADDR(vec, idx) ({ \
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size_t __idx = (idx); \
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ast_assert(__idx < (vec)->current); \
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&(vec)->elems[__idx]; \
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})
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/*!
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* \brief Get an element from a vector.
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*
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* \param vec Vector to query.
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* \param idx Index of the element to get.
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*/
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#define AST_VECTOR_GET(vec, idx) ({ \
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size_t __idx = (idx); \
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ast_assert(__idx < (vec)->current); \
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(vec)->elems[__idx]; \
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})
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/*!
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* \brief Get an element from a vector that matches the given comparison
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*
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* \param vec Vector to get from.
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* \param value Value to pass into comparator.
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* \param cmp Comparator function/macros (called as \c cmp(elem, value))
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*
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* \return a pointer to the element that was found or NULL
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*/
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#define AST_VECTOR_GET_CMP(vec, value, cmp) ({ \
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void *res = NULL; \
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size_t idx; \
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typeof(value) __value = (value); \
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for (idx = 0; idx < (vec)->current; ++idx) { \
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if (cmp((vec)->elems[idx], __value)) { \
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res = &(vec)->elems[idx]; \
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break; \
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} \
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} \
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res; \
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})
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/*!
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* \brief Default callback for AST_VECTOR_CALLBACK()
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*
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* \param elem Element to compare against
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* \param value Value to compare with the vector element.
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*
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* \return CMP_MATCH always.
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*/
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#define AST_VECTOR_MATCH_ALL(element) (CMP_MATCH)
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/*!
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* \brief Execute a callback on every element in a vector returning the first matched
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*
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* \param vec Vector to operate on.
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* \param callback A callback that takes at least 1 argument (the element)
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* plus number of optional arguments
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* \param default_value A default value to return if no elements matched
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*
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* \return the first element matched before CMP_STOP was returned
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* or the end of the vector was reached. Otherwise, default_value
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*/
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#define AST_VECTOR_CALLBACK(vec, callback, default_value, ...) ({ \
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size_t idx; \
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typeof((vec)->elems[0]) res = default_value; \
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for (idx = 0; idx < (vec)->current; idx++) { \
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int rc = callback((vec)->elems[idx], ##__VA_ARGS__); \
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if (rc & CMP_MATCH) { \
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res = (vec)->elems[idx]; \
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break; \
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}\
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if (rc & CMP_STOP) { \
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break; \
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}\
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} \
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res; \
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})
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/*!
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* \brief Execute a callback on every element in a vector returning the matching
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* elements in a new vector
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*
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* This macro basically provides a filtered clone.
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*
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* \param vec Vector to operate on.
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* \param callback A callback that takes at least 1 argument (the element)
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* plus number of optional arguments
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*
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* \return a vector containing the elements matched before CMP_STOP was returned
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* or the end of the vector was reached. The vector may be empty and could be NULL
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* if there was not enough memory to allocate it's control structure.
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*
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* \warning The returned vector must have AST_VECTOR_PTR_FREE()
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* called on it after you've finished with it.
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*
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* \note The type of the returned vector must be traceable to the original vector.
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*
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* The following will resut in "error: assignment from incompatible pointer type"
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* because these declare 2 different structures.
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*
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* \code
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* AST_VECTOR(, char *) vector_1;
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* AST_VECTOR(, char *) *vector_2;
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*
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* vector_2 = AST_VECTOR_CALLBACK_MULTIPLE(&vector_1, callback);
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* \endcode
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*
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* This will work because you're using the type of the first
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* to declare the second:
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*
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* \code
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* AST_VECTOR(mytype, char *) vector_1;
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* struct mytype *vector_2 = NULL;
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*
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* vector_2 = AST_VECTOR_CALLBACK_MULTIPLE(&vector_1, callback);
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* \endcode
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*
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* This will also work because you're declaring both vector_1 and
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* vector_2 from the same definition.
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*
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* \code
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* AST_VECTOR(, char *) vector_1, *vector_2 = NULL;
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*
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* vector_2 = AST_VECTOR_CALLBACK_MULTIPLE(&vector_1, callback);
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* \endcode
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*/
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#define AST_VECTOR_CALLBACK_MULTIPLE(vec, callback, ...) ({ \
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size_t idx; \
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typeof((vec)) new_vec; \
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do { \
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new_vec = ast_malloc(sizeof(*new_vec)); \
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if (!new_vec) { \
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break; \
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} \
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if (AST_VECTOR_INIT(new_vec, AST_VECTOR_SIZE((vec))) != 0) { \
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ast_free(new_vec); \
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new_vec = NULL; \
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break; \
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|
} \
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|
for (idx = 0; idx < (vec)->current; idx++) { \
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int rc = callback((vec)->elems[idx], ##__VA_ARGS__); \
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if (rc & CMP_MATCH) { \
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AST_VECTOR_APPEND(new_vec, (vec)->elems[idx]); \
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|
} \
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|
if (rc & CMP_STOP) { \
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break; \
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|
}\
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|
} \
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|
} while(0); \
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|
new_vec; \
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|
})
|
|
|
|
/*!
|
|
* \brief Execute a callback on every element in a vector disregarding callback return
|
|
*
|
|
* \param vec Vector to operate on.
|
|
* \param callback A callback that takes at least 1 argument (the element)
|
|
* plus number of optional arguments
|
|
*/
|
|
#define AST_VECTOR_CALLBACK_VOID(vec, callback, ...) ({ \
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|
size_t idx; \
|
|
for (idx = 0; idx < (vec)->current; idx++) { \
|
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callback((vec)->elems[idx], ##__VA_ARGS__); \
|
|
} \
|
|
})
|
|
|
|
/*!
|
|
* \brief Obtain read lock on vector
|
|
*
|
|
* \param vec Vector to operate on.
|
|
*
|
|
* \return 0 if success
|
|
* \return Non-zero if error
|
|
*/
|
|
#define AST_VECTOR_RW_RDLOCK(vec) ast_rwlock_rdlock(&(vec)->lock)
|
|
|
|
/*!
|
|
* \brief Obtain write lock on vector
|
|
*
|
|
* \param vec Vector to operate on.
|
|
*
|
|
* \return 0 if success
|
|
* \return Non-zero if error
|
|
*/
|
|
#define AST_VECTOR_RW_WRLOCK(vec) ast_rwlock_wrlock(&(vec)->lock)
|
|
|
|
/*!
|
|
* \brief Unlock vector
|
|
*
|
|
* \param vec Vector to operate on.
|
|
*
|
|
* \return 0 if success
|
|
* \return Non-zero if error
|
|
*/
|
|
#define AST_VECTOR_RW_UNLOCK(vec) ast_rwlock_unlock(&(vec)->lock)
|
|
|
|
/*!
|
|
* \brief Try to obtain read lock on vector failing immediately if unable
|
|
*
|
|
* \param vec Vector to operate on.
|
|
*
|
|
* \return 0 if success
|
|
* \return Non-zero if error
|
|
*/
|
|
#define AST_VECTOR_RW_RDLOCK_TRY(vec) ast_rwlock_tryrdlock(&(vec)->lock)
|
|
|
|
/*!
|
|
* \brief Try to obtain write lock on vector failing immediately if unable
|
|
*
|
|
* \param vec Vector to operate on.
|
|
*
|
|
* \return 0 if success
|
|
* \return Non-zero if error
|
|
*/
|
|
#define AST_VECTOR_RW_WRLOCK_TRY(vec) ast_rwlock_trywrlock(&(vec)->lock)
|
|
|
|
/*!
|
|
* \brief Try to obtain read lock on vector failing after timeout if unable
|
|
*
|
|
* \param vec Vector to operate on.
|
|
*
|
|
* \return 0 if success
|
|
* \return Non-zero if error
|
|
*/
|
|
#define AST_VECTOR_RW_RDLOCK_TIMED(vec, timespec) ast_rwlock_timedrdlock(&(vec)->lock, timespec)
|
|
|
|
/*!
|
|
* \brief Try to obtain write lock on vector failing after timeout if unable
|
|
*
|
|
* \param vec Vector to operate on.
|
|
*
|
|
* \return 0 if success
|
|
* \return Non-zero if error
|
|
*/
|
|
#define AST_VECTOR_RW_WRLOCK_TIMED(vec, timespec) ast_rwlock_timedwrlock(&(vec)->lock, timespec)
|
|
|
|
#endif /* _ASTERISK_VECTOR_H */
|