try to find the channel by name in the list,
which is slow and resource consuming, but rather
to pay attention to the result codes from the
ast_bridge_call, to which I added the
AST_PBX_NO_HANGUP_PEER_PARKED value, which
now are returned when a channel is parked.
If you get AST_PBX_KEEPALIVE,
then don't touch the channel pointer.
If you get AST_PBX_NO_HANGUP_PEER, or
AST_PBX_NO_HANGUP_PEER_PARKED, then don't
touch the peer pointer.
Updated the several places where the results
from a bridge were not being properly obeyed,
and fixed some code I had introduced so that
the results of the bridge were not overridden
(in trunk).
All the places that previously tested for
AST_PBX_NO_HANGUP_PEER now have to check for
both AST_PBX_NO_HANGUP_PEER and AST_PBX_NO_HANGUP_PEER_PARKED.
I tested this against the 4 common parking
scenarios:
1. A calls B; B answers; A parks B; B hangs up while A is getting the parking
slot announcement, immediately after being put on hold.
2. A calls B; B answers; A parks B; B hangs up after A has been hung up, but
before the park times out.
3. A calls B; B answers; B parks A; A hangs up while B is getting the parking slot announcement, immediately after being put on hold.
4. A calls B; B answers; B parks A; A hangs up after B has been hung up, but before the park times out.
No crash.
I also ran the scenarios above against valgrind, and accesses looked good.
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@152535 65c4cc65-6c06-0410-ace0-fbb531ad65f3