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try to find the channel by name in the list, which is slow and resource consuming, but rather to pay attention to the result codes from the ast_bridge_call, to which I added the AST_PBX_NO_HANGUP_PEER_PARKED value, which now are returned when a channel is parked. If you get AST_PBX_KEEPALIVE, then don't touch the channel pointer. If you get AST_PBX_NO_HANGUP_PEER, or AST_PBX_NO_HANGUP_PEER_PARKED, then don't touch the peer pointer. Updated the several places where the results from a bridge were not being properly obeyed, and fixed some code I had introduced so that the results of the bridge were not overridden (in trunk). All the places that previously tested for AST_PBX_NO_HANGUP_PEER now have to check for both AST_PBX_NO_HANGUP_PEER and AST_PBX_NO_HANGUP_PEER_PARKED. I tested this against the 4 common parking scenarios: 1. A calls B; B answers; A parks B; B hangs up while A is getting the parking slot announcement, immediately after being put on hold. 2. A calls B; B answers; A parks B; B hangs up after A has been hung up, but before the park times out. 3. A calls B; B answers; B parks A; A hangs up while B is getting the parking slot announcement, immediately after being put on hold. 4. A calls B; B answers; B parks A; A hangs up after B has been hung up, but before the park times out. No crash. I also ran the scenarios above against valgrind, and accesses looked good. git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@152535 65c4cc65-6c06-0410-ace0-fbb531ad65f3