222 lines
4.8 KiB
Plaintext
222 lines
4.8 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="xml" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=xml - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "xml.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "xml.mak" CFG="xml - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "xml - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "xml - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "xml - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "LibR"
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# PROP BASE Intermediate_Dir "LibR"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "LibR"
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# PROP Intermediate_Dir "LibR"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
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# ADD CPP /nologo /MD /W3 /O2 /Oy- /Zi /I "." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D VERSION=\"expat_1.95.2\" /Fd"LibR\xml_src" /FD /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "xml - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "LibD"
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# PROP BASE Intermediate_Dir "LibD"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "LibD"
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# PROP Intermediate_Dir "LibD"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
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# ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D VERSION=\"expat_1.95.2\" /Fd"LibD\xml_src" /FD /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "xml - Win32 Release"
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# Name "xml - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\xmlparse.c
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# End Source File
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# Begin Source File
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SOURCE=.\xmlrole.c
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# End Source File
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# Begin Source File
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SOURCE=.\xmltok.c
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# End Source File
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# Begin Source File
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SOURCE=xmltok_impl.c
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=xmltok_ns.c
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# PROP Exclude_From_Build 1
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\ascii.h
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# End Source File
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# Begin Source File
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SOURCE=.\asciitab.h
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# End Source File
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# Begin Source File
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SOURCE=.\config.h
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# End Source File
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# Begin Source File
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SOURCE=.\expat.h
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# End Source File
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# Begin Source File
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SOURCE=.\iasciitab.h
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# End Source File
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# Begin Source File
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SOURCE=.\latin1tab.h
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# End Source File
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# Begin Source File
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SOURCE=.\nametab.h
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# End Source File
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# Begin Source File
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SOURCE=.\utf8tab.h
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# End Source File
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# Begin Source File
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SOURCE=.\xmlrole.h
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# End Source File
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# Begin Source File
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SOURCE=.\xmltok.h
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# End Source File
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# Begin Source File
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SOURCE=.\xmltok_impl.h
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# End Source File
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# End Group
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# Begin Group "Generated Header Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\expat.h.in
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!IF "$(CFG)" == "xml - Win32 Release"
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# Begin Custom Build - Creating expat.h from expat.h.in
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InputPath=.\expat.h.in
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".\expat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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type .\expat.h.in > .\expat.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "xml - Win32 Debug"
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# Begin Custom Build - Creating expat.h from expat.h.in
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InputPath=.\expat.h.in
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".\expat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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type .\expat.h.in > .\expat.h
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\winconfig.h
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!IF "$(CFG)" == "xml - Win32 Release"
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# Begin Custom Build - Creating config.h from winconfig.h
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InputPath=.\winconfig.h
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".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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type .\winconfig.h > .\config.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "xml - Win32 Debug"
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# Begin Custom Build - Creating config.h from winconfig.h
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InputPath=.\winconfig.h
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".\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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type .\winconfig.h > .\config.h
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\ReadMe.txt
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# End Source File
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# End Target
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# End Project
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