2017-01-18 01:49:05 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>libx264</ProjectName>
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<ProjectGuid>{20179127-853B-4FE9-B7C0-9E817E6A3A72}</ProjectGuid>
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<RootNamespace>libx264</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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2018-07-27 15:56:46 +00:00
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<Import Project="$(SolutionDir)\w32\vsyasm.props" Condition=" '$(vsyasmPropsImported)' == '' " />
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<Import Project="$(SolutionDir)\w32\download_libx264.props" Condition=" '$(libx264PropsImported)' == '' " />
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2017-01-18 01:49:05 +00:00
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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2020-05-24 14:35:25 +00:00
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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2017-01-18 01:49:05 +00:00
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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2020-05-24 14:35:25 +00:00
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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2017-01-18 01:49:05 +00:00
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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2020-05-24 14:35:25 +00:00
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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2017-01-18 01:49:05 +00:00
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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2020-05-24 14:35:25 +00:00
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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2017-01-18 01:49:05 +00:00
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<Import Project="$(SolutionDir)libs\win32\libx264\vsyasm.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\w32\extdll.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\w32\extdll.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\w32\extdll.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\w32\extdll.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetName>libx264</TargetName>
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<CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<TargetName>libx264</TargetName>
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<CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<TargetName>libx264</TargetName>
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<CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetName>libx264</TargetName>
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<CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0502;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<C99Support>true</C99Support>
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<ExceptionHandling>false</ExceptionHandling>
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<WarningLevel>Level3</WarningLevel>
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<DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<Lib>
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<TargetMachine>MachineX86</TargetMachine>
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<SubSystem>Windows</SubSystem>
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</Lib>
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<YASM>
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<IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
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<Defines>PREFIX;STACK_ALIGNMENT=4;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=0;%(Defines)</Defines>
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<ErrorFile>
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</ErrorFile>
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</YASM>
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<PreBuildEvent>
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<Command>if exist ..\..\libx264\config.h (
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del ..\..\libx264\config.h
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)
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if exist ..\..\libx264\x264_config.h (
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del ..\..\libx264\x264_config.h
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)
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if exist ..\..\libx264\common\oclobj.h (
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del ..\..\libx264\common\oclobj.h
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)
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if not exist ..\..\libx264\SMP\common\oclobj.h (
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echo "Error: Missing oclobj.h, can not regenerate!"
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exit /b 1
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)
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</Command>
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</PreBuildEvent>
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<PostBuildEvent>
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<Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
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</PostBuildEvent>
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<CustomBuildStep>
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<Message>Custom Clean Step</Message>
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</CustomBuildStep>
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<CustomBuildStep>
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<Outputs>force_clean</Outputs>
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<Command>if exist $(OutDir)\x264.txt (
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del /f /q $(OutDir)\x264.txt
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)</Command>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0600;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<C99Support>true</C99Support>
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<ExceptionHandling>false</ExceptionHandling>
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|
|
<WarningLevel>Level3</WarningLevel>
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<DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<Lib>
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<TargetMachine>MachineX64</TargetMachine>
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<SubSystem>Windows</SubSystem>
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</Lib>
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<YASM>
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<IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
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<Defines>STACK_ALIGNMENT=16;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=1;%(Defines)</Defines>
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</YASM>
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<PreBuildEvent>
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<Command>if exist ..\..\libx264\config.h (
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del ..\..\libx264\config.h
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)
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if exist ..\..\libx264\x264_config.h (
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del ..\..\libx264\x264_config.h
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)
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if exist ..\..\libx264\common\oclobj.h (
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del ..\..\libx264\common\oclobj.h
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)
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if not exist ..\..\libx264\SMP\common\oclobj.h (
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echo "Error: Missing oclobj.h, can not regenerate!"
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exit /b 1
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)
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</Command>
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</PreBuildEvent>
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<PostBuildEvent>
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<Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
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</PostBuildEvent>
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<CustomBuildStep>
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<Message>Custom Clean Step</Message>
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|
|
|
</CustomBuildStep>
|
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|
<CustomBuildStep>
|
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|
|
|
<Outputs>force_clean</Outputs>
|
|
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|
|
<Command>if exist $(OutDir)\x264.txt (
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del /f /q $(OutDir)\x264.txt
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)</Command>
|
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</CustomBuildStep>
|
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|
|
</ItemDefinitionGroup>
|
|
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|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
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|
|
|
<ClCompile>
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|
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|
<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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|
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
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|
<OmitFramePointers>true</OmitFramePointers>
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|
<StringPooling>true</StringPooling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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|
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|
<FloatingPointModel>Fast</FloatingPointModel>
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|
<FloatingPointExceptions>false</FloatingPointExceptions>
|
|
|
|
|
<PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0502;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
|
|
<AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
|
|
|
<UseProcessorExtensions>SSE3</UseProcessorExtensions>
|
|
|
|
|
<C99Support>true</C99Support>
|
|
|
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
|
|
|
<InterproceduralOptimization>SingleFile</InterproceduralOptimization>
|
|
|
|
|
<WarningLevel>Level3</WarningLevel>
|
|
|
|
|
<DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
|
|
|
|
</ClCompile>
|
|
|
|
|
<Link>
|
|
|
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
|
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
|
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
|
|
|
</Link>
|
|
|
|
|
<Lib>
|
|
|
|
|
<TargetMachine>MachineX86</TargetMachine>
|
|
|
|
|
<SubSystem>Windows</SubSystem>
|
|
|
|
|
</Lib>
|
|
|
|
|
<YASM>
|
|
|
|
|
<IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
|
|
|
|
|
<Defines>PREFIX;STACK_ALIGNMENT=4;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=0;%(Defines)</Defines>
|
|
|
|
|
</YASM>
|
|
|
|
|
<PreBuildEvent>
|
|
|
|
|
<Command>if exist ..\..\libx264\config.h (
|
|
|
|
|
del ..\..\libx264\config.h
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|
|
|
|
)
|
|
|
|
|
if exist ..\..\libx264\x264_config.h (
|
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|
|
|
del ..\..\libx264\x264_config.h
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|
|
|
|
)
|
|
|
|
|
if exist ..\..\libx264\common\oclobj.h (
|
|
|
|
|
del ..\..\libx264\common\oclobj.h
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|
|
|
|
)
|
|
|
|
|
if not exist ..\..\libx264\SMP\common\oclobj.h (
|
|
|
|
|
echo "Error: Missing oclobj.h, can not regenerate!"
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|
|
|
|
exit /b 1
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|
|
|
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)
|
|
|
|
|
</Command>
|
|
|
|
|
</PreBuildEvent>
|
|
|
|
|
<PostBuildEvent>
|
|
|
|
|
<Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
|
|
|
|
|
</PostBuildEvent>
|
|
|
|
|
<CustomBuildStep>
|
|
|
|
|
<Message>Custom Clean Step</Message>
|
|
|
|
|
</CustomBuildStep>
|
|
|
|
|
<CustomBuildStep>
|
|
|
|
|
<Outputs>force_clean</Outputs>
|
|
|
|
|
<Command>if exist $(OutDir)\x264.txt (
|
|
|
|
|
del /f /q $(OutDir)\x264.txt
|
|
|
|
|
)</Command>
|
|
|
|
|
</CustomBuildStep>
|
|
|
|
|
</ItemDefinitionGroup>
|
|
|
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
|
|
|
<ClCompile>
|
|
|
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
|
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
|
|
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
|
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
|
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
|
|
|
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
|
|
|
|
|
<OmitFramePointers>true</OmitFramePointers>
|
|
|
|
|
<StringPooling>true</StringPooling>
|
|
|
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
|
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
|
|
|
<FloatingPointExceptions>false</FloatingPointExceptions>
|
|
|
|
|
<PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0600;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
|
|
<AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
|
|
|
<UseProcessorExtensions>SSE3</UseProcessorExtensions>
|
|
|
|
|
<C99Support>true</C99Support>
|
|
|
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
|
|
|
<InterproceduralOptimization>SingleFile</InterproceduralOptimization>
|
|
|
|
|
<WarningLevel>Level3</WarningLevel>
|
|
|
|
|
<DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
|
|
|
|
</ClCompile>
|
|
|
|
|
<Link>
|
|
|
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
|
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
|
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
|
|
|
</Link>
|
|
|
|
|
<Lib>
|
|
|
|
|
<TargetMachine>MachineX64</TargetMachine>
|
|
|
|
|
<SubSystem>Windows</SubSystem>
|
|
|
|
|
</Lib>
|
|
|
|
|
<YASM>
|
|
|
|
|
<IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
|
|
|
|
|
<Defines>STACK_ALIGNMENT=16;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=1;%(Defines)</Defines>
|
|
|
|
|
</YASM>
|
|
|
|
|
<PreBuildEvent>
|
|
|
|
|
<Command>if exist ..\..\libx264\config.h (
|
|
|
|
|
del ..\..\libx264\config.h
|
|
|
|
|
)
|
|
|
|
|
if exist ..\..\libx264\x264_config.h (
|
|
|
|
|
del ..\..\libx264\x264_config.h
|
|
|
|
|
)
|
|
|
|
|
if exist ..\..\libx264\common\oclobj.h (
|
|
|
|
|
del ..\..\libx264\common\oclobj.h
|
|
|
|
|
)
|
|
|
|
|
if not exist ..\..\libx264\SMP\common\oclobj.h (
|
|
|
|
|
echo "Error: Missing oclobj.h, can not regenerate!"
|
|
|
|
|
exit /b 1
|
|
|
|
|
)
|
|
|
|
|
</Command>
|
|
|
|
|
</PreBuildEvent>
|
|
|
|
|
<PostBuildEvent>
|
|
|
|
|
<Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
|
|
|
|
|
</PostBuildEvent>
|
|
|
|
|
<CustomBuildStep>
|
|
|
|
|
<Message>Custom Clean Step</Message>
|
|
|
|
|
</CustomBuildStep>
|
|
|
|
|
<CustomBuildStep>
|
|
|
|
|
<Outputs>force_clean</Outputs>
|
|
|
|
|
<Command>if exist $(OutDir)\x264.txt (
|
|
|
|
|
del /f /q $(OutDir)\x264.txt
|
|
|
|
|
)</Command>
|
|
|
|
|
</CustomBuildStep>
|
|
|
|
|
</ItemDefinitionGroup>
|
|
|
|
|
<ItemGroup>
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\bitstream.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\cabac.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\common.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\cpu.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\dct.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\deblock.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\frame.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\macroblock.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\mc.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\mvpred.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\opencl.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\osdep.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\pixel.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\predict.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\quant.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\rectangle.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\set.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\threadpool.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\vlc.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\win32thread.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\x86\mc-c.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\common\x86\predict-c.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\analyse.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\cabac.c">
|
|
|
|
|
<ObjectFileName>$(IntDir)\cabacEnc.obj</ObjectFileName>
|
|
|
|
|
</ClCompile>
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\cavlc.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\encoder.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\lookahead.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\macroblock.c">
|
|
|
|
|
<ObjectFileName>$(IntDir)\macroblockEnc.obj</ObjectFileName>
|
|
|
|
|
</ClCompile>
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\me.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\ratecontrol.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\set.c">
|
|
|
|
|
<ObjectFileName>$(IntDir)\setEnc.obj</ObjectFileName>
|
|
|
|
|
</ClCompile>
|
|
|
|
|
<ClCompile Include="..\..\libx264\encoder\slicetype-cl.c" />
|
|
|
|
|
<ClCompile Include="..\..\libx264\x264dll.c">
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseLTO|Win32'">true</ExcludedFromBuild>
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseLTO|x64'">true</ExcludedFromBuild>
|
|
|
|
|
</ClCompile>
|
|
|
|
|
</ItemGroup>
|
|
|
|
|
<ItemGroup>
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\bitstream.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\cabac.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\common.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\cpu.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\dct.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\frame.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\macroblock.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\mc.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\opencl.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\opencl\x264-cl.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\osdep.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\pixel.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\predict.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\quant.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\rectangle.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\set.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\threadpool.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\win32thread.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\x86\dct.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\x86\mc.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\x86\pixel.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\x86\predict.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\x86\quant.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\common\x86\util.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\encoder\analyse.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\encoder\macroblock.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\encoder\me.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\encoder\ratecontrol.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\encoder\set.h" />
|
|
|
|
|
<ClInclude Include="..\..\libx264\x264.h" />
|
|
|
|
|
<ClInclude Include="common\oclobj.h" />
|
|
|
|
|
<ClInclude Include="config.h" />
|
|
|
|
|
<ClInclude Include="x264_config.h" />
|
|
|
|
|
</ItemGroup>
|
|
|
|
|
<ItemGroup>
|
|
|
|
|
<None Include="..\..\libx264\common\opencl\bidir.cl" />
|
|
|
|
|
<None Include="..\..\libx264\common\opencl\downscale.cl" />
|
|
|
|
|
<None Include="..\..\libx264\common\opencl\intra.cl" />
|
|
|
|
|
<None Include="..\..\libx264\common\opencl\motionsearch.cl" />
|
|
|
|
|
<None Include="..\..\libx264\common\opencl\subpel.cl" />
|
|
|
|
|
<None Include="..\..\libx264\common\opencl\weightp.cl" />
|
|
|
|
|
<None Include="libx264.def" />
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\bitstream-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\cabac-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\const-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\cpu-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\dct-32.asm">
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\dct-64.asm">
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\dct-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\deblock-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\mc-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\mc-a2.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\pixel-32.asm">
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\pixel-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\predict-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\quant-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\sad-a.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\trellis-64.asm">
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\x86inc.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
|
|
|
|
</YASM>
|
|
|
|
|
<YASM Include="..\..\libx264\common\x86\x86util.asm">
|
|
|
|
|
<FileType>Document</FileType>
|
|
|
|
|
<ExcludedFromBuild>true</ExcludedFromBuild>
|
|
|
|
|
</YASM>
|
|
|
|
|
</ItemGroup>
|
|
|
|
|
<ItemGroup>
|
|
|
|
|
<Text Include="readme.txt" />
|
|
|
|
|
</ItemGroup>
|
|
|
|
|
<ItemGroup>
|
|
|
|
|
<ResourceCompile Include="..\..\libx264\x264res.rc">
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)'=='Debug'">true</ExcludedFromBuild>
|
|
|
|
|
<ExcludedFromBuild Condition="'$(Configuration)'=='Release'">true</ExcludedFromBuild>
|
|
|
|
|
<PreprocessorDefinitions>DLL;_MSC_VER=1800;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
|
|
<IgnoreStandardIncludePath>true</IgnoreStandardIncludePath>
|
|
|
|
|
<AdditionalIncludeDirectories>$(VC_IncludePath)\;$(WindowsSDK_IncludePath)\;$(VCInstallDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
|
|
|
</ResourceCompile>
|
|
|
|
|
</ItemGroup>
|
|
|
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
|
|
|
<ImportGroup Label="ExtensionTargets">
|
|
|
|
|
<Import Project="$(SolutionDir)libs\win32\libx264\vsyasm.targets" />
|
|
|
|
|
</ImportGroup>
|
|
|
|
|
</Project>
|