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Add cJSON_Duplicate() function from upstream source.
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@ -114,6 +114,13 @@ SWITCH_DECLARE(void) cJSON_DeleteItemFromObject(cJSON *object,const char *stri
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SWITCH_DECLARE(void) cJSON_ReplaceItemInArray(cJSON *array,int which,cJSON *newitem);
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SWITCH_DECLARE(void) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
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/* Duplicate a cJSON item */
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SWITCH_DECLARE(cJSON *) cJSON_Duplicate(cJSON *item,int recurse);
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/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
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need to be released. With recurse!=0, it will duplicate any children connected to the item.
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The item->next and ->prev pointers are always zero on return from Duplicate. */
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#define cJSON_AddNullToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateNull())
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#define cJSON_AddTrueToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateTrue())
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#define cJSON_AddFalseToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateFalse())
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@ -527,3 +527,30 @@ SWITCH_DECLARE(cJSON *)cJSON_CreateIntArray(int *numbers,int count) {int i;cJ
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SWITCH_DECLARE(cJSON *)cJSON_CreateFloatArray(float *numbers,int count) {int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
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SWITCH_DECLARE(cJSON *)cJSON_CreateDoubleArray(double *numbers,int count) {int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
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SWITCH_DECLARE(cJSON *)cJSON_CreateStringArray(const char **strings,int count) {int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateString(strings[i]);if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
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/* Duplication */
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SWITCH_DECLARE(cJSON *) cJSON_Duplicate(cJSON *item,int recurse)
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{
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cJSON *newitem,*cptr,*nptr=0,*newchild;
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/* Bail on bad ptr */
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if (!item) return 0;
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/* Create new item */
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newitem=cJSON_New_Item();
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if (!newitem) return 0;
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/* Copy over all vars */
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newitem->type=item->type&(~cJSON_IsReference),newitem->valueint=item->valueint,newitem->valuedouble=item->valuedouble;
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if (item->valuestring) {newitem->valuestring=cJSON_strdup(item->valuestring); if (!newitem->valuestring) {cJSON_Delete(newitem);return 0;}}
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if (item->string) {newitem->string=cJSON_strdup(item->string); if (!newitem->string) {cJSON_Delete(newitem);return 0;}}
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/* If non-recursive, then we're done! */
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if (!recurse) return newitem;
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/* Walk the ->next chain for the child. */
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cptr=item->child;
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while (cptr) {
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newchild=cJSON_Duplicate(cptr,1); /* Duplicate (with recurse) each item in the ->next chain */
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if (!newchild) {cJSON_Delete(newitem);return 0;}
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if (nptr) {nptr->next=newchild,newchild->prev=nptr;nptr=newchild;} /* If newitem->child already set, then crosswire ->prev and ->next and move on */
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else {newitem->child=newchild;nptr=newchild;} /* Set newitem->child and move to it */
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cptr=cptr->next;
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}
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return newitem;
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}
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