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fix switch_core_thread_session_end to not make the channel hangup

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@439 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Anthony Minessale 2006-01-25 22:22:41 +00:00
parent 3c70912026
commit 217b5e2735
2 changed files with 2 additions and 6 deletions
src
mod/applications/mod_playback
switch_core.c

@ -164,13 +164,13 @@ void playback_function(switch_core_session *session, char *data)
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "done playing file\n");
switch_core_file_close(&fh);
switch_core_session_kill_channel(session, SWITCH_SIG_KILL);
//switch_core_session_kill_channel(session, SWITCH_SIG_KILL);
switch_core_timer_destroy(&timer);
switch_core_codec_destroy(&codec);
switch_channel_hangup(channel);
//switch_channel_hangup(channel);
/* End the audio absorbing thread */
switch_core_thread_session_end(&thread_session);

@ -515,10 +515,6 @@ static void *switch_core_service_thread(switch_thread *thread, void *obj)
/* Either add a timeout here or make damn sure the thread cannot get hung somehow (my preference) */
SWITCH_DECLARE(void) switch_core_thread_session_end(switch_core_thread_session *thread_session)
{
switch_core_session *session = thread_session->objs[0];
switch_core_session_kill_channel(session, SWITCH_SIG_KILL);
if (thread_session->running > 0) {
thread_session->running = -1;