FS-10534 [mod_loopback] Add null pointer check to avoid crashing loopbacks

This commit is contained in:
Vladimir Ralev 2018-11-08 23:59:59 +02:00
parent 102161e14d
commit ad2344cb84
1 changed files with 3 additions and 3 deletions

View File

@ -831,7 +831,7 @@ static switch_status_t channel_write_frame(switch_core_session_t *session, switc
if (switch_test_flag(frame, SFF_CNG) ||
(switch_test_flag(tech_pvt, TFLAG_BOWOUT) && switch_test_flag(tech_pvt, TFLAG_BOWOUT_USED))) {
switch_core_timer_sync(&tech_pvt->timer);
switch_core_timer_sync(&tech_pvt->other_tech_pvt->timer);
if (tech_pvt->other_tech_pvt) switch_core_timer_sync(&tech_pvt->other_tech_pvt->timer);
return SWITCH_STATUS_SUCCESS;
}
@ -991,10 +991,10 @@ static switch_status_t channel_receive_message(switch_core_session_t *session, s
done = 1;
switch_set_flag(tech_pvt, TFLAG_CLEAR);
switch_set_flag(tech_pvt->other_tech_pvt, TFLAG_CLEAR);
if (tech_pvt->other_tech_pvt) switch_set_flag(tech_pvt->other_tech_pvt, TFLAG_CLEAR);
switch_core_timer_sync(&tech_pvt->timer);
switch_core_timer_sync(&tech_pvt->other_tech_pvt->timer);
if (tech_pvt->other_tech_pvt) switch_core_timer_sync(&tech_pvt->other_tech_pvt->timer);
}
break;
default: