FS-10121: [mod_conference] Add role-id and layout transitions to conference

This commit is contained in:
Anthony Minessale 2017-03-13 12:31:03 -05:00
parent 1b88dba5db
commit b3b2f60545
2 changed files with 25 additions and 10 deletions

View File

@ -1415,6 +1415,9 @@ void conference_video_init_canvas_layers(conference_obj_t *conference, mcu_canva
canvas->vlayout = vlayout; canvas->vlayout = vlayout;
canvas->res_count = 0;
canvas->role_count = 0;
for (i = 0; i < vlayout->layers; i++) { for (i = 0; i < vlayout->layers; i++) {
mcu_layer_t *layer = &canvas->layers[i]; mcu_layer_t *layer = &canvas->layers[i];
@ -1454,8 +1457,15 @@ void conference_video_init_canvas_layers(conference_obj_t *conference, mcu_canva
/* if we ever decided to reload layers config on demand the pointer assignment below will lead to segs but we /* if we ever decided to reload layers config on demand the pointer assignment below will lead to segs but we
only load them once forever per conference so these pointers are valid for the life of the conference */ only load them once forever per conference so these pointers are valid for the life of the conference */
layer->geometry.res_id = vlayout->images[i].res_id;
layer->geometry.role_id = vlayout->images[i].role_id; if ((layer->geometry.res_id = vlayout->images[i].res_id)) {
canvas->res_count++;
}
if ((layer->geometry.role_id = vlayout->images[i].role_id)) {
canvas->role_count++;
}
layer->geometry.audio_position = vlayout->images[i].audio_position; layer->geometry.audio_position = vlayout->images[i].audio_position;
} }
@ -3056,25 +3066,29 @@ void *SWITCH_THREAD_FUNC conference_video_muxing_thread_run(switch_thread_t *thr
layer = NULL; layer = NULL;
switch_mutex_lock(canvas->mutex); switch_mutex_lock(canvas->mutex);
if (canvas->layout_floor_id > -1 && imember->id == conference->video_floor_holder && if (zstr(imember->video_role_id) || !canvas->role_count) {
imember->video_layer_id != canvas->layout_floor_id) { if (canvas->layout_floor_id > -1 && imember->id == conference->video_floor_holder &&
conference_video_attach_video_layer(imember, canvas, canvas->layout_floor_id); imember->video_layer_id != canvas->layout_floor_id) {
conference_video_attach_video_layer(imember, canvas, canvas->layout_floor_id);
layer = &canvas->layers[imember->video_layer_id];
}
} }
//printf("MEMBER %d layer_id %d canvas: %d/%d\n", imember->id, imember->video_layer_id, //printf("MEMBER %d layer_id %d canvas: %d/%d\n", imember->id, imember->video_layer_id,
// canvas->layers_used, canvas->total_layers); // canvas->layers_used, canvas->total_layers);
if (imember->video_role_id) { if (!zstr(imember->video_role_id) && canvas->role_count) {
if (imember->video_layer_id > -1) { if (imember->video_layer_id > -1) {
layer = &canvas->layers[imember->video_layer_id]; layer = &canvas->layers[imember->video_layer_id];
} }
if (!layer || (!layer->geometry.role_id || strcmp(layer->geometry.role_id, imember->video_role_id))) { if (!layer || (zstr(layer->geometry.role_id) || strcmp(layer->geometry.role_id, imember->video_role_id))) {
for (i = 0; i < canvas->total_layers; i++) { for (i = 0; i < canvas->total_layers; i++) {
mcu_layer_t *xlayer = &canvas->layers[i]; mcu_layer_t *xlayer = &canvas->layers[i];
if (imember->video_role_id && xlayer->geometry.role_id && !strcmp(xlayer->geometry.role_id, imember->video_role_id)) { if (!zstr(imember->video_role_id) && !zstr(xlayer->geometry.role_id) && !strcmp(xlayer->geometry.role_id, imember->video_role_id)) {
conference_video_attach_video_layer(imember, canvas, i); conference_video_attach_video_layer(imember, canvas, i);
layer = xlayer; layer = xlayer;
} }
@ -3082,8 +3096,7 @@ void *SWITCH_THREAD_FUNC conference_video_muxing_thread_run(switch_thread_t *thr
} }
} }
if (imember->video_layer_id > -1) {
if (!layer && imember->video_layer_id > -1) {
layer = &canvas->layers[imember->video_layer_id]; layer = &canvas->layers[imember->video_layer_id];
if (layer->member_id != (int)imember->id) { if (layer->member_id != (int)imember->id) {

View File

@ -521,6 +521,8 @@ typedef struct mcu_canvas_s {
int height; int height;
switch_image_t *img; switch_image_t *img;
mcu_layer_t layers[MCU_MAX_LAYERS]; mcu_layer_t layers[MCU_MAX_LAYERS];
int res_count;
int role_count;
int total_layers; int total_layers;
int layers_used; int layers_used;
int layout_floor_id; int layout_floor_id;