perpetual sound does not auto-mute, you can do that yourself if you want it

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@9258 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Anthony Minessale 2008-08-12 15:34:25 +00:00
parent 44749cd1dc
commit ce3b48158d
1 changed files with 2 additions and 3 deletions

View File

@ -5026,11 +5026,10 @@ static conference_obj_t *conference_new(char *name, conf_xml_cfg_t cfg, switch_m
if (!switch_strlen_zero(perpetual_sound)) {
conference->perpetual_sound = switch_core_strdup(conference->pool, perpetual_sound);
conference->mflags = MFLAG_CAN_HEAR;
} else {
conference->mflags = MFLAG_CAN_SPEAK | MFLAG_CAN_HEAR;
}
conference->mflags = MFLAG_CAN_SPEAK | MFLAG_CAN_HEAR;
if (!switch_strlen_zero(moh_sound) && switch_is_moh(moh_sound)) {
conference->moh_sound = switch_core_strdup(conference->pool, moh_sound);
}