work in progress pending lib fix
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@15558 d0543943-73ff-0310-b7d9-9358b9ac24b2
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BASE=../../../..
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DIR=$(BASE)/libs/broadvoice
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A=$(DIR)/src/.libs/libbroadvoice.a
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LOCAL_INSERT_CFLAGS=if test -f $(A); then echo "-I$(DIR)/src" ; fi ;
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LOCAL_INSERT_LDFLAGS=test ! -f $(A) || echo $(A)
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include $(BASE)/build/modmake.rules
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/*
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* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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* Copyright (C) 2005-2009, Anthony Minessale II <anthm@freeswitch.org>
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*
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* Version: MPL 1.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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*
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* The Initial Developer of the Original Code is
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* Anthony Minessale II <anthm@freeswitch.org>
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* Portions created by the Initial Developer are Copyright (C)
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Brian K. West <brian@freeswitch.org>
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*
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* mod_bv.c -- BroadVoice16 and BroadVoice32 audio codecs (http://www.broadcom.com/support/broadvoice/)
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*
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*/
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#include "switch.h"
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#include "broadvoice.h"
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SWITCH_MODULE_LOAD_FUNCTION(mod_bv_load);
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SWITCH_MODULE_DEFINITION(mod_bv, mod_bv_load, NULL, NULL);
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#define FRAME_SIZE 40
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#define CODE_SIZE 5
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struct bv16_context {
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bv16_decode_state_t *decoder_object;
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bv16_encode_state_t *encoder_object;
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};
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static switch_status_t switch_bv16_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
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{
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struct bv16_context *context = NULL;
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int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
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int decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
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if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) {
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return SWITCH_STATUS_FALSE;
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}
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if (encoding) {
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bv16_encode_init(context->encoder_object);
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}
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if (decoding) {
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bv16_decode_init(context->decoder_object);
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}
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codec->private_info = context;
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status_t switch_bv16_destroy(switch_codec_t *codec)
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{
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codec->private_info = NULL;
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status_t switch_bv16_encode(switch_codec_t *codec,
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switch_codec_t *other_codec,
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void *decoded_data,
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uint32_t decoded_data_len,
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uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
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unsigned int *flag)
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{
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struct bv16_context *context = codec->private_info;
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if (!context) {
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return SWITCH_STATUS_FALSE;
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}
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*encoded_data_len = bv16_encode(context->encoder_object, (uint8_t *) encoded_data, (int16_t *) decoded_data, decoded_data_len / 2);
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status_t switch_bv16_decode(switch_codec_t *codec,
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switch_codec_t *other_codec,
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void *encoded_data,
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uint32_t encoded_data_len,
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uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
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unsigned int *flag)
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{
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struct bv16_context *context = codec->private_info;
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if (!context) {
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return SWITCH_STATUS_FALSE;
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}
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if ((*flag & SFF_PLC)) {
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*decoded_data_len = (2 * bv16_fillin(context->decoder_object, (int16_t *) decoded_data, encoded_data_len));
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} else {
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*decoded_data_len = (2 * bv16_decode(context->decoder_object, (int16_t *) decoded_data, (uint8_t *) encoded_data, encoded_data_len));
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}
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return SWITCH_STATUS_SUCCESS;
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}
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struct bv32_context {
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bv32_decode_state_t *decoder_object;
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bv32_encode_state_t *encoder_object;
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};
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static switch_status_t switch_bv32_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
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{
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struct bv32_context *context = NULL;
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int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
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int decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
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if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) {
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return SWITCH_STATUS_FALSE;
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}
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if (encoding) {
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bv32_encode_init(context->encoder_object);
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}
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if (decoding) {
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bv32_decode_init(context->decoder_object);
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}
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codec->private_info = context;
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status_t switch_bv32_destroy(switch_codec_t *codec)
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{
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codec->private_info = NULL;
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status_t switch_bv32_encode(switch_codec_t *codec,
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switch_codec_t *other_codec,
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void *decoded_data,
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uint32_t decoded_data_len,
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uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
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unsigned int *flag)
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{
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struct bv32_context *context = codec->private_info;
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if (!context) {
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return SWITCH_STATUS_FALSE;
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}
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*encoded_data_len = bv32_encode(context->encoder_object, (uint8_t *) encoded_data, (int16_t *) decoded_data, decoded_data_len / 2);
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return SWITCH_STATUS_SUCCESS;
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}
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static switch_status_t switch_bv32_decode(switch_codec_t *codec,
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switch_codec_t *other_codec,
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void *encoded_data,
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uint32_t encoded_data_len,
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uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
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unsigned int *flag)
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{
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struct bv32_context *context = codec->private_info;
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if (!context) {
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return SWITCH_STATUS_FALSE;
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}
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if ((*flag & SFF_PLC)) {
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*decoded_data_len = (2 * bv32_fillin(context->decoder_object, (int16_t *) decoded_data, encoded_data_len));
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} else {
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*decoded_data_len = (2 * bv32_decode(context->decoder_object, (int16_t *) decoded_data, (uint8_t *) encoded_data, encoded_data_len));
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}
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return SWITCH_STATUS_SUCCESS;
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}
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SWITCH_MODULE_LOAD_FUNCTION(mod_bv_load)
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{
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switch_codec_interface_t *codec_interface;
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/* connect my internal structure to the blank pointer passed to me */
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*module_interface = switch_loadable_module_create_module_interface(pool, modname);
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SWITCH_ADD_CODEC(codec_interface, "BroadVoice16 (BV16)");
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switch_core_codec_add_implementation(pool,
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codec_interface,
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SWITCH_CODEC_TYPE_AUDIO, /* enumeration defining the type of the codec */
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106, /* the IANA code number */
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"BV16", /* the IANA code name */
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NULL, /* default fmtp to send (can be overridden by the init function) */
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8000, /* samples transferred per second */
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8000, /* actual samples transferred per second */
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16000, /* bits transferred per second */
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20000, /* number of microseconds per frame */
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160, /* number of samples per frame */
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320, /* number of bytes per frame decompressed */
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40, /* number of bytes per frame compressed */
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1, /* number of channels represented */
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1, /* number of frames per network packet */
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switch_bv16_init, /* function to initialize a codec handle using this implementation */
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switch_bv16_encode, /* function to encode raw data into encoded data */
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switch_bv16_decode, /* function to decode encoded data into raw data */
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switch_bv16_destroy); /* deinitalize a codec handle using this implementation */
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SWITCH_ADD_CODEC(codec_interface, "BroadVoice32 (BV32)");
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switch_core_codec_add_implementation(pool,
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codec_interface,
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SWITCH_CODEC_TYPE_AUDIO, /* enumeration defining the type of the codec */
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127, /* the IANA code number */
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"BV32", /* the IANA code name */
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NULL, /* default fmtp to send (can be overridden by the init function) */
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16000, /* samples transferred per second */
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16000, /* actual samples transferred per second */
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32000, /* bits transferred per second */
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20000, /* number of microseconds per frame */
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320, /* number of samples per frame */
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640, /* number of bytes per frame decompressed */
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80, /* number of bytes per frame compressed */
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1, /* number of channels represented */
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1, /* number of frames per network packet */
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switch_bv32_init, /* function to initialize a codec handle using this implementation */
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switch_bv32_encode, /* function to encode raw data into encoded data */
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switch_bv32_decode, /* function to decode encoded data into raw data */
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switch_bv32_destroy); /* deinitalize a codec handle using this implementation */
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/* indicate that the module should continue to be loaded */
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return SWITCH_STATUS_SUCCESS;
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}
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/* For Emacs:
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* Local Variables:
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* mode:c
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* indent-tabs-mode:t
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* tab-width:4
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* c-basic-offset:4
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* End:
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* For VIM:
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* vim:set softtabstop=4 shiftwidth=4 tabstop=4:
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*/
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