FS-3518 --resolve this was an issue specific to mute-detect-sound and muting someone right when it decided to play the mute detect sound, fixed with a queued flag so only 1 thread ever plays sounds to the channel
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@ -145,7 +145,8 @@ typedef enum {
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MFLAG_INDICATE_MUTE = (1 << 17),
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MFLAG_INDICATE_UNMUTE = (1 << 18),
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MFLAG_NOMOH = (1 << 19),
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MFLAG_VIDEO_BRIDGE = (1 << 20)
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MFLAG_VIDEO_BRIDGE = (1 << 20),
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MFLAG_INDICATE_MUTE_DETECT = (1 << 21)
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} member_flag_t;
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typedef enum {
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@ -2359,7 +2360,7 @@ static void *SWITCH_THREAD_FUNC conference_loop_input(switch_thread_t *thread, v
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if (switch_test_flag(member, MFLAG_MUTE_DETECT) && !switch_test_flag(member, MFLAG_CAN_SPEAK)) {
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if (!zstr(member->conference->mute_detect_sound)) {
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conference_member_play_file(member, member->conference->mute_detect_sound, 0);
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switch_set_flag(member, MFLAG_INDICATE_MUTE_DETECT);
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}
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if (test_eflag(member->conference, EFLAG_MUTE_DETECT) &&
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@ -2850,6 +2851,18 @@ static void conference_loop_output(conference_member_t *member)
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}
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switch_clear_flag(member, MFLAG_INDICATE_MUTE);
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}
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if (switch_test_flag(member, MFLAG_INDICATE_MUTE_DETECT)) {
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if (!zstr(member->conference->mute_detect_sound)) {
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conference_member_play_file(member, member->conference->mute_detect_sound, 0);
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} else {
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char msg[512];
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switch_snprintf(msg, sizeof(msg), "Currently Muted");
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conference_member_say(member, msg, 0);
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}
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switch_clear_flag(member, MFLAG_INDICATE_MUTE_DETECT);
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}
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if (switch_test_flag(member, MFLAG_INDICATE_UNMUTE)) {
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if (!zstr(member->conference->unmuted_sound)) {
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