FS-10107: [mod_conference] Reduce contention on layer floor changes

This commit is contained in:
Anthony Minessale 2017-03-09 15:04:09 -06:00
parent 5c01be768b
commit e19e329fc7

View File

@ -652,7 +652,13 @@ void conference_video_detach_video_layer(conference_member_t *member)
if (member->video_layer_id < 0) {
goto end;
}
if (member->id == member->conference->last_video_floor_holder) {
if (conference_utils_member_test_flag(member, MFLAG_VIDEO_BRIDGE)) {
conference_utils_set_flag(member->conference, CFLAG_VID_FLOOR_LOCK);
}
}
layer = &canvas->layers[member->video_layer_id];
if (layer->geometry.audio_position) {
@ -3674,16 +3680,6 @@ void conference_video_set_floor_holder(conference_obj_t *conference, conference_
conference->last_video_floor_holder = conference->video_floor_holder;
}
if (conference->last_video_floor_holder && (imember = conference_member_get(conference, conference->last_video_floor_holder))) {
switch_core_session_request_video_refresh(imember->session);
conference_video_clear_managed_kps(imember);
if (conference_utils_member_test_flag(imember, MFLAG_VIDEO_BRIDGE)) {
conference_utils_set_flag(conference, CFLAG_VID_FLOOR_LOCK);
}
switch_thread_rwlock_unlock(imember->rwlock);
imember = NULL;
}
old_member = conference->video_floor_holder;
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_DEBUG1, "Dropping video floor %d\n", old_member);
}