FS-7508: remove mod_vp8 which has been replaced by mod_vpx
This commit is contained in:
parent
6c45fb9eec
commit
e2236ad559
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@ -66,7 +66,7 @@ codecs/mod_b64
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codecs/mod_g723_1
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codecs/mod_g729
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codecs/mod_h26x
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codecs/mod_vp8
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codecs/mod_vpx
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#codecs/mod_ilbc
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#codecs/mod_isac
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#codecs/mod_mp4v
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@ -63,7 +63,7 @@
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<load module="mod_amr"/>
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<!--<load module="mod_ilbc"/>-->
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<load module="mod_h26x"/>
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<load module="mod_vp8"/>
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<load module="mod_vpx"/>
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<!--<load module="mod_siren"/>-->
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<!-- File Format Interfaces -->
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@ -30,7 +30,7 @@
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<load module="mod_opus"/>
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<load module="mod_ilbc"/>
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<load module="mod_h26x"/>
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<load module="mod_vp8"/>
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<load module="mod_vpx"/>
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<!-- File Format Interfaces -->
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<load module="mod_sndfile"/>
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@ -42,7 +42,7 @@
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<load module="mod_amr"/>
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<!--<load module="mod_ilbc"/>-->
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<load module="mod_h26x"/>
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<load module="mod_vp8"/>
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<load module="mod_vpx"/>
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<!--<load module="mod_siren"/>-->
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<!-- Timers -->
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@ -88,7 +88,7 @@
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<load module="mod_amr"/>
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<!--<load module="mod_ilbc"/>-->
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<load module="mod_h26x"/>
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<load module="mod_vp8"/>
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<load module="mod_vpx"/>
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<load module="mod_b64"/>
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<!--<load module="mod_siren"/>-->
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<!--<load module="mod_isac"/>-->
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@ -1693,7 +1693,6 @@ AC_CONFIG_FILES([Makefile
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src/mod/codecs/mod_siren/Makefile
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src/mod/codecs/mod_skel_codec/Makefile
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src/mod/codecs/mod_theora/Makefile
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src/mod/codecs/mod_vp8/Makefile
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src/mod/codecs/mod_vpx/Makefile
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src/mod/dialplans/mod_dialplan_asterisk/Makefile
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src/mod/dialplans/mod_dialplan_directory/Makefile
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@ -345,8 +345,8 @@ Module: codecs/mod_theora
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Description: mod_theora
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Adds mod_theora.
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Module: codecs/mod_vp8
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Description: VP8 video codec
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Module: codecs/mod_vpx
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Description: VP8/VP9 video codec
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This module adds the VP8 video codec, also known as WebM.
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## mod/dialplans
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@ -722,12 +722,12 @@ Requires: %{name} = %{version}-%{release}
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%description codec-isac
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iSAC Codec support for FreeSWITCH open source telephony platform
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%package codec-vp8
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%package codec-vpx
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Summary: vp8 Codec support for FreeSWITCH open source telephony platform
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Group: System/Libraries
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Requires: %{name} = %{version}-%{release}
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%description codec-vp8
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%description codec-vpx
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iSAC Codec support for FreeSWITCH open source telephony platform
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%package codec-mp4v
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@ -1407,7 +1407,7 @@ ASR_TTS_MODULES="asr_tts/mod_flite asr_tts/mod_pocketsphinx asr_tts/mod_tts_comm
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######################################################################################################################
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CODECS_MODULES="codecs/mod_amr codecs/mod_amrwb codecs/mod_bv codecs/mod_codec2 codecs/mod_g723_1 \
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codecs/mod_g729 codecs/mod_h26x codecs/mod_ilbc codecs/mod_isac codecs/mod_mp4v codecs/mod_opus codecs/mod_silk \
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codecs/mod_siren codecs/mod_theora codecs/mod_vp8"
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codecs/mod_siren codecs/mod_theora codecs/mod_vpx"
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#
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%if %{build_sng_tc}
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CODECS_MODULES+="codecs/mod_sangoma_codec"
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@ -2078,8 +2078,8 @@ fi
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%files codec-mp4v
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%{MODINSTDIR}/mod_mp4v.so*
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%files codec-vp8
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%{MODINSTDIR}/mod_vp8.so*
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%files codec-vpx
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%{MODINSTDIR}/mod_vpx.so*
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%files codec-opus
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%{MODINSTDIR}/mod_opus.so*
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@ -1,8 +0,0 @@
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include $(top_srcdir)/build/modmake.rulesam
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MODNAME=mod_vp8
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mod_LTLIBRARIES = mod_vp8.la
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mod_vp8_la_SOURCES = mod_vp8.c
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mod_vp8_la_CFLAGS = $(AM_CFLAGS)
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mod_vp8_la_LIBADD = $(switch_builddir)/libfreeswitch.la
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mod_vp8_la_LDFLAGS = -avoid-version -module -no-undefined -shared
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@ -1,135 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>mod_vp8</ProjectName>
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<ProjectGuid>{ABFD88E1-7710-4BCC-AC34-56038DAC9652}</ProjectGuid>
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<RootNamespace>mod_vp8</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\..\w32\module_release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\..\w32\module_debug.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\..\w32\module_release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\..\w32\module_debug.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="mod_vp8.c" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\w32\Library\FreeSwitchCore.2012.vcxproj">
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<Project>{202d7a4e-760d-4d0e-afa1-d7459ced30ff}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -1,120 +0,0 @@
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/*
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* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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* Copyright (C) 2005-2014, Anthony Minessale II <anthm@freeswitch.org>
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*
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* Version: MPL 1.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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*
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* The Initial Developer of the Original Code is
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* Anthony Minessale II <anthm@freeswitch.org>
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* Portions created by the Initial Developer are Copyright (C)
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Anthony Minessale II <anthm@freeswitch.org>
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* Seven Du <dujinfang@gmail.com>
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*
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* mod_vp8.c -- VP8 Video Codec
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*
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*/
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#include <switch.h>
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SWITCH_MODULE_LOAD_FUNCTION(mod_vp8_load);
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SWITCH_MODULE_DEFINITION(mod_vp8, mod_vp8_load, NULL, NULL);
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static switch_status_t switch_vp8_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
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{
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int encoding, decoding;
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encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
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decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
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if (!(encoding || decoding)) {
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return SWITCH_STATUS_FALSE;
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} else {
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if (codec->fmtp_in) {
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codec->fmtp_out = switch_core_strdup(codec->memory_pool, codec->fmtp_in);
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}
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return SWITCH_STATUS_SUCCESS;
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}
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}
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static switch_status_t switch_vp8_encode(switch_codec_t *codec,
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switch_codec_t *other_codec,
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void *decoded_data,
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uint32_t decoded_data_len,
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uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
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unsigned int *flag)
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{
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return SWITCH_STATUS_FALSE;
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}
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static switch_status_t switch_vp8_decode(switch_codec_t *codec,
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switch_codec_t *other_codec,
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void *encoded_data,
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uint32_t encoded_data_len,
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uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
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unsigned int *flag)
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{
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return SWITCH_STATUS_FALSE;
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}
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static switch_status_t switch_vp8_destroy(switch_codec_t *codec)
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{
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return SWITCH_STATUS_SUCCESS;
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}
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SWITCH_MODULE_LOAD_FUNCTION(mod_vp8_load)
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{
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switch_codec_interface_t *codec_interface;
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/* connect my internal structure to the blank pointer passed to me */
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*module_interface = switch_loadable_module_create_module_interface(pool, modname);
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SWITCH_ADD_CODEC(codec_interface, "VP8 Video (passthru)");
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switch_core_codec_add_implementation(pool, codec_interface,
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SWITCH_CODEC_TYPE_VIDEO, 99, "VP8", NULL, 90000, 90000, 0,
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0, 0, 0, 0, 1, 1, switch_vp8_init, switch_vp8_encode, switch_vp8_decode, switch_vp8_destroy);
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SWITCH_ADD_CODEC(codec_interface, "VP9 Video (passthru)");
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switch_core_codec_add_implementation(pool, codec_interface,
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SWITCH_CODEC_TYPE_VIDEO, 99, "VP9", NULL, 90000, 90000, 0,
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0, 0, 0, 0, 1, 1, switch_vp8_init, switch_vp8_encode, switch_vp8_decode, switch_vp8_destroy);
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SWITCH_ADD_CODEC(codec_interface, "red Video (passthru)");
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switch_core_codec_add_implementation(pool, codec_interface,
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SWITCH_CODEC_TYPE_VIDEO, 103, "red", NULL, 90000, 90000, 0,
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0, 0, 0, 0, 1, 1, switch_vp8_init, switch_vp8_encode, switch_vp8_decode, switch_vp8_destroy);
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SWITCH_ADD_CODEC(codec_interface, "ulpfec Video (passthru)");
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switch_core_codec_add_implementation(pool, codec_interface,
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SWITCH_CODEC_TYPE_VIDEO, 104, "ulpfec", NULL, 90000, 90000, 0,
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0, 0, 0, 0, 1, 1, switch_vp8_init, switch_vp8_encode, switch_vp8_decode, switch_vp8_destroy);
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/* indicate that the module should continue to be loaded */
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return SWITCH_STATUS_SUCCESS;
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}
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/* For Emacs:
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* Local Variables:
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* mode:c
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* indent-tabs-mode:t
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* tab-width:4
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* c-basic-offset:4
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* End:
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* For VIM:
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* vim:set softtabstop=4 shiftwidth=4 tabstop=4 noet:
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*/
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