always generate frames on sleep

This commit is contained in:
Anthony Minessale 2011-09-29 13:22:01 -05:00
parent ed29a31462
commit e25a90a04b
1 changed files with 5 additions and 2 deletions

View File

@ -138,7 +138,7 @@ SWITCH_DECLARE(switch_status_t) switch_ivr_sleep(switch_core_session_t *session,
unsigned char *abuf = NULL;
switch_codec_implementation_t imp = { 0 };
switch_codec_t codec = { 0 };
int sval = 0;
int sval = -1;
const char *var;
/*
@ -192,6 +192,7 @@ SWITCH_DECLARE(switch_status_t) switch_ivr_sleep(switch_core_session_t *session,
write_frame.codec = &codec;
switch_zmalloc(abuf, SWITCH_RECOMMENDED_BUFFER_SIZE);
memset(abuf, 255, SWITCH_RECOMMENDED_BUFFER_SIZE);
write_frame.data = abuf;
write_frame.buflen = SWITCH_RECOMMENDED_BUFFER_SIZE;
write_frame.datalen = imp.decoded_bytes_per_packet;
@ -294,7 +295,9 @@ SWITCH_DECLARE(switch_status_t) switch_ivr_sleep(switch_core_session_t *session,
}
if (sval && write_frame.datalen) {
switch_generate_sln_silence((int16_t *) write_frame.data, write_frame.samples, sval);
if (sval > 0) {
switch_generate_sln_silence((int16_t *) write_frame.data, write_frame.samples, sval);
}
switch_core_session_write_frame(session, &write_frame, SWITCH_IO_FLAG_NONE, 0);
} else {
switch_core_session_write_frame(session, &cng_frame, SWITCH_IO_FLAG_NONE, 0);