FS-10246 [Core] Fix VPX codecs for windows build
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@ -259,6 +259,10 @@ static inline int IS_VP8_KEY_FRAME(uint8_t *data)
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#define IS_VP9_KEY_FRAME(byte) ((((byte) & 0x40) == 0) && ((byte) & 0x0A))
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#define IS_VP9_START_PKT(byte) ((byte) & 0x08)
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#ifdef WIN32
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#undef SWITCH_MOD_DECLARE_DATA
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#define SWITCH_MOD_DECLARE_DATA __declspec(dllexport)
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#endif
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SWITCH_MODULE_LOAD_FUNCTION(mod_vpx_load);
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SWITCH_MODULE_DEFINITION(CORE_VPX_MODULE, mod_vpx_load, NULL, NULL);
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@ -467,6 +467,7 @@ if not exist "$(OutDir)htdocs" xcopy "$(SolutionDir)htdocs\*.*" "$(OutDir)htdocs
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<ClCompile Include="..\..\src\switch_time.c" />
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<ClCompile Include="..\..\src\switch_utils.c" />
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<ClCompile Include="..\..\src\switch_version.c" />
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<ClCompile Include="..\..\src\switch_vpx.c" />
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<ClCompile Include="..\..\src\switch_jitterbuffer.c" />
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<ClCompile Include="..\..\src\switch_xml.c" />
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<ClCompile Include="..\..\src\switch_xml_config.c" />
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@ -797,6 +798,7 @@ if not exist "$(OutDir)htdocs" xcopy "$(SolutionDir)htdocs\*.*" "$(OutDir)htdocs
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<ClInclude Include="..\..\src\include\switch_types.h" />
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<ClInclude Include="..\..\src\include\switch_utils.h" />
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<ClInclude Include="..\..\src\include\switch_version.h" />
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<ClInclude Include="..\..\src\include\switch_vpx.h" />
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<ClInclude Include="..\..\src\include\switch_xml.h" />
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<ClInclude Include="..\..\src\include\switch_xml_config.h" />
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</ItemGroup>
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