work in progress not fully functional yet

This commit is contained in:
Brian West 2010-09-21 08:56:55 -05:00
parent df63657e61
commit f7d16ecd3b
2 changed files with 175 additions and 0 deletions

View File

@ -0,0 +1,14 @@
BASE=../../../..
CODEC2_DIR=$(switch_srcdir)/libs/libcodec2-1.0
CODEC2_BUILDDIR=$(switch_builddir)/libs/libcodec2-1.0
CODEC2LA=$(CODEC2_BUILDDIR)/src/libcodec2.la
LOCAL_CFLAGS=-I$(CODEC2_DIR)/include -I$(CODEC2_BUILDDIR)/src
LOCAL_LIBADD=$(CODEC2LA)
include $(BASE)/build/modmake.rules
$(CODEC2LA): $(CODEC2_DIR) $(CODEC2_DIR)/.update
cd $(CODEC2_BUILDDIR) && $(MAKE)
$(TOUCH_TARGET)

View File

@ -0,0 +1,161 @@
/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005-2010, Anthony Minessale II <anthm@freeswitch.org>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library
*
* The Initial Developer of the Original Code is
* Brian West <brian@freeswitch.org>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* mod_codec2 -- FreeSWITCH CODEC2 Module
*
*/
#include <switch.h>
#include <codec2.h>
SWITCH_MODULE_LOAD_FUNCTION(mod_codec2_load);
SWITCH_MODULE_DEFINITION(mod_codec2, mod_codec2_load, NULL, NULL);
struct codec2_context {
void *encoder;
void *decoder;
};
static switch_status_t switch_codec2_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
{
uint32_t encoding, decoding;
struct codec2_context *context = NULL;
encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
if (!(encoding || decoding)) {
return SWITCH_STATUS_FALSE;
}
if (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context)))) {
return SWITCH_STATUS_FALSE;
}
context->encoder = codec2_create();
context->decoder = codec2_create();
codec->private_info = context;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_codec2_encode(switch_codec_t *codec, switch_codec_t *other_codec,
void *decoded_data,
uint32_t decoded_data_len,
uint32_t decoded_rate,
void *encoded_data,
uint32_t *encoded_data_len,
uint32_t *encoded_rate,
unsigned int *flag)
{
struct codec2_context *context = codec->private_info;
switch_assert(decoded_data_len == 160 * 2);
codec2_encode(context->encoder, encoded_data, decoded_data);
*encoded_data_len = 7; /* 51 bits */
*encoded_rate = 8000;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_codec2_decode(switch_codec_t *codec,
switch_codec_t *other_codec,
void *encoded_data,
uint32_t encoded_data_len,
uint32_t encoded_rate,
void *decoded_data,
uint32_t *decoded_data_len,
uint32_t *decoded_rate,
unsigned int *flag)
{
struct codec2_context *context = codec->private_info;
switch_assert(encoded_data_len == 7);
codec2_encode(context->decoder, decoded_data, encoded_data);
*decoded_data_len = 160 * 2; /* 160 samples */
*decoded_rate = 8000;
return SWITCH_STATUS_SUCCESS;
}
static switch_status_t switch_codec2_destroy(switch_codec_t *codec)
{
struct codec2_context *context = codec->private_info;
codec2_destroy(context->encoder);
codec2_destroy(context->decoder);
context->encoder = NULL;
context->decoder = NULL;
return SWITCH_STATUS_SUCCESS;
}
SWITCH_MODULE_LOAD_FUNCTION(mod_codec2_load)
{
switch_codec_interface_t *codec_interface;
*module_interface = switch_loadable_module_create_module_interface(pool, modname);
SWITCH_ADD_CODEC(codec_interface, "CODEC2 2550bps");
switch_core_codec_add_implementation(pool, codec_interface,
SWITCH_CODEC_TYPE_AUDIO,
0,
"CODEC2",
NULL,
8000, /* samples/sec */
8000, /* samples/sec */
2550, /* bps */
20000, /* ptime */
160, /* samples decoded */
320, /* bytes decoded */
7, /* bytes encoded */
1, /* channels */
1, /* frames/packet */
switch_codec2_init,
switch_codec2_encode,
switch_codec2_decode,
switch_codec2_destroy);
return SWITCH_STATUS_SUCCESS;
}
/* For Emacs:
* Local Variables:
* mode:c
* indent-tabs-mode:t
* tab-width:4
* c-basic-offset:4
* End:
* For VIM:
* vim:set softtabstop=4 shiftwidth=4 tabstop=4:
*/