FS-10378: [freeswitch-core] VPX Tweaks #resolve
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@ -410,14 +410,14 @@ static switch_status_t init_encoder(switch_codec_t *codec)
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context->start_time = switch_micro_time_now();
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config->g_timebase.num = 1;
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config->g_timebase.den = 1000;
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config->g_timebase.den = 90000;
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config->g_pass = VPX_RC_ONE_PASS;
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config->g_w = context->codec_settings.video.width;
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config->g_h = context->codec_settings.video.height;
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config->rc_target_bitrate = context->bandwidth;
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config->g_lag_in_frames = 0;
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config->kf_max_dist = 360;//2000;
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threads = cpus / 4;
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threads = cpus / 2;
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if (threads < 1) threads = 1;
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config->g_threads = threads;
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@ -568,7 +568,7 @@ static switch_status_t init_encoder(switch_codec_t *codec)
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// The static threshold imposes a change threshold on blocks below which they will be skipped by the encoder.
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vpx_codec_control(&context->encoder, VP8E_SET_STATIC_THRESHOLD, 100);
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//Set cpu usage, a bit lower than normal (-6) but higher than android (-12)
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vpx_codec_control(&context->encoder, VP8E_SET_CPUUSED, -6);
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vpx_codec_control(&context->encoder, VP8E_SET_CPUUSED, -16);
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vpx_codec_control(&context->encoder, VP8E_SET_TOKEN_PARTITIONS, token_parts);
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// Enable noise reduction
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@ -859,7 +859,8 @@ static switch_status_t switch_vpx_encode(switch_codec_t *codec, switch_frame_t *
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context->framecount++;
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pts = (now - context->start_time) / 1000;
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//pts = (now - context->start_time) / 1000;
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pts = frame->timestamp;
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dur = context->last_ms ? (now - context->last_ms) / 1000 : pts;
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