This addition lets you set artifical ringback on a channel
that is waiting for an originated call to be answered.
the syntax is
<action application="set" data="ringback=[data]"/>
where data is either the full path to an audio file
or a teletone generation script..
syntax of teletone scripts
LEGEND:
0-9,a-d,*,# (standard dtmf tones)
variables: c,r,d,v,>,<,+,w,l,L,%
c (channels) - Sets the number of channels.
r (rate) - Sets the sample rate.
d (duration) - Sets the default tone duration.
v (volume) - Sets the default volume.
> (decrease vol) - factor to decrease volume by per frame (0 for even decrease across duration).
< (increase vol) - factor to increase volume by per frame (0 for even increase across duration).
+ (step) - factor to step by used by < and >.
w (wait) - default silence after each tone.
l (loops) - number of times to repeat each tone in the script.
L (LOOPS) - number of times to repeat the the whole script.
% (manual tone) - a generic tone specified by a duration, a wait and a list of frequencies.
standard tones can have custom duration per use with the () modifier
7(1000, 500) to generate DTMF 7 for 1 second then pause .5 seconds
EXAMPLES
UK Ring Tone [400+450 hz on for 400ms off for 200ms then 400+450 hz on for 400ms off for 2200ms]
%(400,200,400,450);%(400,2200,400,450)
US Ring Tone [440+480 hz on for 2000ms off for 4000ms]
%(2000,4000,440,480)
ATT BONG [volume level 4000, even decay, step by 2, # key for 60ms with no wait, volume level 2000, 350+440hz {us dialtone} for 940ms
v=4000;>=0;+=2;#(60,0);v=2000;%(940,0,350,440)
SIT Tone 913.8 hz for 274 ms with no wait, 1370.6 hz for 274 ms with no wait, 1776.7 hz for 380ms with no wait
%(274,0,913.8);%(274,0,1370.6);%(380,0,1776.7)
ATTN TONE (phone's off the hook!) 1400+2060+2450+2600 hz for 100ms with 100ms wait
%(100,100,1400,2060,2450,2600)
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@3408 d0543943-73ff-0310-b7d9-9358b9ac24b2
This changes the core to have the necessary tools to create
a speech detection interface.
It also changes the code in javascript (mod_spidermonkey)
there are a few api changes in how it handles callbacks
It also adds grammars as a system dir to store asr grammars
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@3291 d0543943-73ff-0310-b7d9-9358b9ac24b2
This is the primary commit to add bugs to the core (media bugs that is)
Media bugs are kind of like what ChanSpy is in Asterisk only cooler (I wrote ChanSpy too so I can say that)
Here is an example of using them to record a call by the higher level switch_ivr functionality passed
up to the dialplan via mod_playback.
The call will be recorded while the some.wav plays then stop for the rest of the call (when some_other.wav plays)
The bugs may have bugs since this is 1 day's work so happy hunting ......
<extension name="42">
<condition field="destination_number" expression="^42$">
<action application="set" data="RECORD_TITLE=recording test"/>
<action application="set" data="RECORD_ARTIST=FreeSWITCH"/>
<action application="record_session" data="/tmp/rtest.wav"/>
<action application="playback" data="/tmp/some.wav"/>
<action application="stop_record_session" data="/tmp/rtest.wav"/>
<action application="playback" data="/tmp/some_other.wav"/>
</condition>
</extension>
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@2588 d0543943-73ff-0310-b7d9-9358b9ac24b2
adding mod_park for putting channels in limbo state for remote control.
adding stuff to mod_event_socket to let you do the bgapi <command> <args>
this will let you execute a job in the bg and the result will be sent as an event with an
indicated uuid to match the reply to the command
adding switch_core_port_allocator (to be used soon)
adding "make sure" to do a full rebild of the freeswitch object files
There will be more to this committed as the week progresses
make sure you do a rebuild after this update or you'll be sowwie
./configure && make sure
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@2540 d0543943-73ff-0310-b7d9-9358b9ac24b2
codecs need more work...
Expose events into javascript so you can create and fire events and
and pick up chat events with chat-enabled clients like googletalk
EXAMPLE:
session.answer();
e = new Event("custom", "JS::Custom");
e.addHeader("subject", "cool");
e.addBody("hello this is a test");
e.fire;
while(session.ready()) {
session.execute("sleep", "1000");
event = session.getEvent();
if (event) {
str = event.serialize(); // or ("xml")
console_log("debug", "Dump Event:\n" + str + "\n");
e = new Event("custom", "JS::Chat");
e.addHeader("works", "yes");
e.addBody("you said: " + event.getBody());
session.sendEvent(e);
event.destroy();
}
}
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@2323 d0543943-73ff-0310-b7d9-9358b9ac24b2