/* ge_train.c Jean Marc Valin Feb 2012 Joint pitch and energy VQ training program usage: cat GE | ./ge_train 2 1000000 8 > quantized The first column is the log2 of the pitch compared to the lowest freq, so log2(wo/pi*4000/50) where wo is the frequency your patch outputs. The second column is the energy in dB, so 10*log10(1e-4+E) */ /* Copyright (C) 2012 Jean-Marc Valin All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 2, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, see . */ #include #include #include #include #define MIN(a,b) ((a)<(b)?(a):(b)) //#define COEF 0.0 static float COEF[2] = {0.8, 0.9}; //static float COEF[2] = {0.0, 0.}; #define MAX_ENTRIES 16384 void compute_weights2(const float *x, const float *xp, float *w, int ndim) { w[0] = 30; w[1] = 1; if (x[1]<0) { w[0] *= .6; w[1] *= .3; } if (x[1]<-10) { w[0] *= .3; w[1] *= .3; } /* Higher weight if pitch is stable */ if (fabs(x[0]-xp[0])<.2) { w[0] *= 2; w[1] *= 1.5; } else if (fabs(x[0]-xp[0])>.5) /* Lower if not stable */ { w[0] *= .5; } /* Lower weight for low energy */ if (x[1] < xp[1]-10) { w[1] *= .5; } if (x[1] < xp[1]-20) { w[1] *= .5; } //w[0] = 30; //w[1] = 1; /* Square the weights because it's applied on the squared error */ w[0] *= w[0]; w[1] *= w[1]; } int find_nearest_weighted(const float *codebook, int nb_entries, float *x, const float *w, int ndim) { int i, j; float min_dist = 1e15; int nearest = 0; for (i=0;i