81 lines
3.0 KiB
ActionScript
Executable File
81 lines
3.0 KiB
ActionScript
Executable File
/*
|
|
Copyright (c) 2009, Adobe Systems Incorporated
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are
|
|
met:
|
|
|
|
* Redistributions of source code must retain the above copyright notice,
|
|
this list of conditions and the following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above copyright
|
|
notice, this list of conditions and the following disclaimer in the
|
|
documentation and/or other materials provided with the distribution.
|
|
|
|
* Neither the name of Adobe Systems Incorporated nor the names of its
|
|
contributors may be used to endorse or promote products derived from
|
|
this software without specific prior written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
|
|
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
package com.adobe.protocols.dict.util
|
|
{
|
|
import com.adobe.net.proxies.RFC2817Socket;
|
|
import flash.events.ProgressEvent;
|
|
|
|
public class SocketHelper
|
|
extends RFC2817Socket
|
|
{
|
|
private var terminator:String = "\r\n.\r\n";
|
|
private var buffer:String;
|
|
public static var COMPLETE_RESPONSE:String = "completeResponse";
|
|
|
|
public function SocketHelper()
|
|
{
|
|
super();
|
|
buffer = new String();
|
|
addEventListener(ProgressEvent.SOCKET_DATA, incomingData);
|
|
}
|
|
|
|
private function incomingData(event:ProgressEvent):void
|
|
{
|
|
buffer += readUTFBytes(bytesAvailable);
|
|
buffer = buffer.replace(/250[^\r\n]+\r\n/, ""); // Get rid of all 250s. Don't need them.
|
|
var codeStr:String = buffer.substring(0, 3);
|
|
if (!isNaN(parseInt(codeStr)))
|
|
{
|
|
var code:uint = uint(codeStr);
|
|
if (code == 150 || code >= 200)
|
|
{
|
|
buffer = buffer.replace("\r\n", this.terminator);
|
|
}
|
|
}
|
|
|
|
while (buffer.indexOf(this.terminator) != -1)
|
|
{
|
|
var chunk:String = buffer.substring(0, buffer.indexOf(this.terminator));
|
|
buffer = buffer.substring(chunk.length + this.terminator.length, buffer.length);
|
|
throwResponseEvent(chunk);
|
|
}
|
|
}
|
|
|
|
private function throwResponseEvent(response:String):void
|
|
{
|
|
var responseEvent:CompleteResponseEvent = new CompleteResponseEvent(CompleteResponseEvent.COMPLETE_RESPONSE);
|
|
responseEvent.response = response;
|
|
dispatchEvent(responseEvent);
|
|
}
|
|
}
|
|
} |