334 lines
9.2 KiB
C
334 lines
9.2 KiB
C
/*
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* SpanDSP - a series of DSP components for telephony
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*
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* time_scale.c - Time scaling for linear speech data
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*
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* Written by Steve Underwood <steveu@coppice.org>
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*
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* Copyright (C) 2004 Steve Underwood
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*
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 2.1,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*! \file */
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#if defined(HAVE_CONFIG_H)
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <inttypes.h>
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#include <string.h>
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#include <fcntl.h>
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#include <time.h>
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#include <limits.h>
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#if defined(HAVE_TGMATH_H)
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#include <tgmath.h>
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#endif
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#if defined(HAVE_MATH_H)
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#include <math.h>
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#endif
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#if defined(HAVE_STDBOOL_H)
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#include <stdbool.h>
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#else
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#include "spandsp/stdbool.h"
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#endif
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#include "floating_fudge.h"
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#include "spandsp/telephony.h"
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#include "spandsp/alloc.h"
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#include "spandsp/fast_convert.h"
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#include "spandsp/vector_int.h"
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#include "spandsp/saturated.h"
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#include "spandsp/time_scale.h"
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#include "spandsp/private/time_scale.h"
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/*
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Time scaling for speech, based on the Pointer Interval Controlled
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OverLap and Add (PICOLA) method, developed by Morita Naotaka.
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*/
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static __inline__ int amdf_pitch(int min_pitch, int max_pitch, int16_t amp[], int len)
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{
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int i;
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int j;
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int acc;
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int min_acc;
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int pitch;
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pitch = min_pitch;
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min_acc = INT_MAX;
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for (i = max_pitch; i <= min_pitch; i++)
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{
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acc = 0;
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for (j = 0; j < len; j++)
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acc += abs(amp[i + j] - amp[j]);
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/*endfor*/
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if (acc < min_acc)
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{
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min_acc = acc;
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pitch = i;
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}
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/*endif*/
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}
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/*endfor*/
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return pitch;
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}
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/*- End of function --------------------------------------------------------*/
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static __inline__ void overlap_add(int16_t amp1[], int16_t amp2[], int len)
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{
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int i;
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float weight;
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float step;
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step = 1.0f/len;
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weight = 0.0f;
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for (i = 0; i < len; i++)
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{
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/* TODO: saturate */
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amp1[i] = (int16_t) ((float) amp2[i]*(1.0f - weight) + (float) amp1[i]*weight);
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weight += step;
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}
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/*endfor*/
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}
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/*- End of function --------------------------------------------------------*/
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SPAN_DECLARE(int) time_scale_rate(time_scale_state_t *s, float playout_rate)
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{
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if (playout_rate <= 0.0f)
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return -1;
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/*endif*/
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if (playout_rate >= 0.99f && playout_rate <= 1.01f)
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{
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/* Treat rate close to normal speed as exactly normal speed, and
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avoid divide by zero, and other numerical problems. */
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playout_rate = 1.0f;
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}
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else if (playout_rate < 1.0f)
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{
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s->rcomp = playout_rate/(1.0f - playout_rate);
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}
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else
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{
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s->rcomp = 1.0f/(playout_rate - 1.0f);
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}
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/*endif*/
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s->playout_rate = playout_rate;
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return 0;
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}
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/*- End of function --------------------------------------------------------*/
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SPAN_DECLARE(int) time_scale(time_scale_state_t *s, int16_t out[], int16_t in[], int len)
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{
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double lcpf;
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int pitch;
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int out_len;
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int in_len;
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int k;
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out_len = 0;
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in_len = 0;
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if (s->playout_rate == 1.0f)
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{
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vec_copyi16(out, in, len);
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return len;
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}
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/*endif*/
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/* Top up the buffer */
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if (s->fill + len < s->buf_len)
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{
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/* Cannot continue without more samples */
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/* Save the residual signal for next time. */
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vec_copyi16(&s->buf[s->fill], in, len);
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s->fill += len;
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return 0;
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}
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/*endif*/
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k = s->buf_len - s->fill;
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vec_copyi16(&s->buf[s->fill], in, k);
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in_len += k;
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s->fill = s->buf_len;
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while (s->fill == s->buf_len)
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{
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while (s->lcp >= s->buf_len)
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{
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vec_copyi16(&out[out_len], s->buf, s->buf_len);
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out_len += s->buf_len;
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if (len - in_len < s->buf_len)
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{
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/* Cannot continue without more samples */
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/* Save the residual signal for next time. */
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vec_copyi16(s->buf, &in[in_len], len - in_len);
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s->fill = len - in_len;
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s->lcp -= s->buf_len;
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return out_len;
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}
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/*endif*/
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vec_copyi16(s->buf, &in[in_len], s->buf_len);
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in_len += s->buf_len;
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s->lcp -= s->buf_len;
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}
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/*endwhile*/
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if (s->lcp > 0)
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{
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vec_copyi16(&out[out_len], s->buf, s->lcp);
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out_len += s->lcp;
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vec_movei16(s->buf, &s->buf[s->lcp], s->buf_len - s->lcp);
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if (len - in_len < s->lcp)
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{
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/* Cannot continue without more samples */
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/* Save the residual signal for next time. */
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vec_copyi16(&s->buf[s->buf_len - s->lcp], &in[in_len], len - in_len);
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s->fill = s->buf_len - s->lcp + len - in_len;
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s->lcp = 0;
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return out_len;
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}
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/*endif*/
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vec_copyi16(&s->buf[s->buf_len - s->lcp], &in[in_len], s->lcp);
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in_len += s->lcp;
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s->lcp = 0;
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}
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/*endif*/
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pitch = amdf_pitch(s->min_pitch, s->max_pitch, s->buf, s->min_pitch);
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lcpf = (double) pitch*s->rcomp;
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/* Nudge around to compensate for fractional samples */
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s->lcp = (int) lcpf;
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/* Note that s->lcp and lcpf are not the same, as lcpf has a fractional part, and s->lcp doesn't */
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s->rate_nudge += s->lcp - lcpf;
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if (s->rate_nudge >= 0.5f)
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{
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s->lcp--;
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s->rate_nudge -= 1.0f;
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}
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else if (s->rate_nudge <= -0.5f)
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{
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s->lcp++;
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s->rate_nudge += 1.0f;
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}
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/*endif*/
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if (s->playout_rate < 1.0f)
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{
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/* Speed up - drop a pitch period of signal */
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overlap_add(&s->buf[pitch], s->buf, pitch);
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vec_copyi16(&s->buf[pitch], &s->buf[2*pitch], s->buf_len - 2*pitch);
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if (len - in_len < pitch)
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{
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/* Cannot continue without more samples */
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/* Save the residual signal for next time. */
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vec_copyi16(&s->buf[s->buf_len - pitch], &in[in_len], len - in_len);
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s->fill += (len - in_len - pitch);
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return out_len;
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}
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/*endif*/
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vec_copyi16(&s->buf[s->buf_len - pitch], &in[in_len], pitch);
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in_len += pitch;
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}
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else
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{
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/* Slow down - insert a pitch period of signal */
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vec_copyi16(&out[out_len], s->buf, pitch);
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out_len += pitch;
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overlap_add(s->buf, &s->buf[pitch], pitch);
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}
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/*endif*/
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}
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/*endwhile*/
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return out_len;
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}
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/*- End of function --------------------------------------------------------*/
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SPAN_DECLARE(int) time_scale_flush(time_scale_state_t *s, int16_t out[])
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{
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int len;
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int pad;
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if (s->playout_rate < 1.0f)
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return 0;
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/*endif*/
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vec_copyi16(out, s->buf, s->fill);
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len = s->fill;
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if (s->playout_rate > 1.0f)
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{
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pad = s->fill*(s->playout_rate - 1.0f);
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vec_zeroi16(&out[len], pad);
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len += pad;
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}
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/*endif*/
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s->fill = 0;
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return len;
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}
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/*- End of function --------------------------------------------------------*/
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SPAN_DECLARE(int) time_scale_max_output_len(time_scale_state_t *s, int input_len)
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{
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return (int) (input_len*s->playout_rate + s->min_pitch + 1);
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}
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/*- End of function --------------------------------------------------------*/
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SPAN_DECLARE(time_scale_state_t *) time_scale_init(time_scale_state_t *s, int sample_rate, float playout_rate)
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{
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bool alloced;
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if (sample_rate > TIME_SCALE_MAX_SAMPLE_RATE)
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return NULL;
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/*endif*/
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alloced = false;
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if (s == NULL)
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{
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if ((s = (time_scale_state_t *) span_alloc(sizeof(*s))) == NULL)
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return NULL;
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/*endif*/
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alloced = true;
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}
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/*endif*/
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s->sample_rate = sample_rate;
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s->min_pitch = sample_rate/TIME_SCALE_MIN_PITCH;
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s->max_pitch = sample_rate/TIME_SCALE_MAX_PITCH;
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s->buf_len = 2*sample_rate/TIME_SCALE_MIN_PITCH;
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if (time_scale_rate(s, playout_rate))
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{
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if (alloced)
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span_free(s);
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/*endif*/
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return NULL;
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}
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/*endif*/
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s->rate_nudge = 0.0f;
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s->fill = 0;
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s->lcp = 0;
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return s;
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}
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/*- End of function --------------------------------------------------------*/
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SPAN_DECLARE(int) time_scale_release(time_scale_state_t *s)
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{
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return 0;
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}
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/*- End of function --------------------------------------------------------*/
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SPAN_DECLARE(int) time_scale_free(time_scale_state_t *s)
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{
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span_free(s);
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return 0;
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}
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/*- End of function --------------------------------------------------------*/
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/*- End of file ------------------------------------------------------------*/
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