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https://github.com/signalwire/freeswitch.git
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git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@3693 d0543943-73ff-0310-b7d9-9358b9ac24b2
228 lines
6.6 KiB
C++
228 lines
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Netscape Portable Runtime (NSPR).
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998-2000
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* RCThread.h */
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#if defined(_RCTHREAD_H)
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#else
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#define _RCTHREAD_H
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#include "rcbase.h"
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#include <prthread.h>
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class RCInterval;
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class PR_IMPLEMENT(RCThreadPrivateData)
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{
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public:
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RCThreadPrivateData();
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RCThreadPrivateData(const RCThreadPrivateData&);
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virtual ~RCThreadPrivateData();
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virtual void Release() = 0;
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}; /* RCThreadPrivateData */
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class PR_IMPLEMENT(RCThread): public RCBase
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{
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public:
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typedef enum
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{
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local = PR_LOCAL_THREAD, global = PR_GLOBAL_THREAD
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} Scope;
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typedef enum
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{
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joinable = PR_JOINABLE_THREAD, unjoinable = PR_UNJOINABLE_THREAD
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} State;
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typedef enum
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{
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first = PR_PRIORITY_FIRST,
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low = PR_PRIORITY_LOW,
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normal = PR_PRIORITY_NORMAL,
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high = PR_PRIORITY_HIGH,
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urgent = PR_PRIORITY_URGENT,
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last = PR_PRIORITY_LAST
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} Priority;
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/*
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* Create a new thread, providing scope and joinability state.
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*/
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RCThread(Scope scope, State state, PRUint32 stackSize=0);
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/*
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* New threads are created in a suspended state. It must be 'started"
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* before it begins execution in the class' defined 'RootFunction()'.
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*/
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virtual PRStatus Start();
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/*
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* If a thread is created joinable, then the thread's object exists
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* until join is called. The thread that calls join will block until
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* the target thread returns from it's root function.
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*/
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virtual PRStatus Join();
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/*
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* The priority of a newly created thread is the same as the creator.
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* The priority may be changed either by the new thread itself, by
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* the creator or any other arbitrary thread.
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*/
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virtual void SetPriority(Priority newPriority);
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/*
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* Interrupt another thread, causing it to stop what it
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* is doing and return with a well known error code.
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*/
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virtual PRStatus Interrupt();
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/*
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* And in case a thread was interrupted and didn't get a chance
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* to have the notification delivered, a way to cancel the pending
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* status.
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*/
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static void ClearInterrupt();
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/*
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* Methods to discover the attributes of an existing thread.
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*/
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static PRThread *Self();
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Scope GetScope() const;
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State GetState() const;
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Priority GetPriority() const;
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/*
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* Thread private data
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*/
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static PRStatus NewPrivateIndex(PRUintn* index);
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/*
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* Getting it - if you want to modify, make a copy
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*/
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static RCThreadPrivateData* GetPrivateData(PRUintn index);
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/*
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* Setting it to <empty> - deletes existing data
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*/
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static PRStatus SetPrivateData(PRUintn index);
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/*
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* Setting it - runtime will make a copy, freeing old iff necessary
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*/
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static PRStatus SetPrivateData(PRUintn index, RCThreadPrivateData* data);
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/*
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* Scheduling control
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*/
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static PRStatus Sleep(const RCInterval& ticks);
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friend void nas_Root(void*);
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friend class RCPrimordialThread;
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protected:
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/*
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* The instantiator of a class must not call the destructor. The base
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* implementation of Join will, and if the thread is created unjoinable,
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* then the code that called the RootFunction will call the desctructor.
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*/
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virtual ~RCThread();
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private:
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/*
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* This is where a newly created thread begins execution. Returning
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* from this function is equivalent to terminating the thread.
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*/
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virtual void RootFunction() = 0;
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PRThread *identity;
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/* Threads are unstarted until started - pretty startling */
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enum {ex_unstarted, ex_started} execution;
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/* There is no public default constructor or copy constructor */
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RCThread();
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RCThread(const RCThread&);
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/* And there is no assignment operator */
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void operator=(const RCThread&);
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public:
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static RCPrimordialThread *WrapPrimordialThread();
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};
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/*
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** class RCPrimordialThread
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*/
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class PR_IMPLEMENT(RCPrimordialThread): public RCThread
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{
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public:
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/*
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** The primordial thread can (optionally) wait for all created
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** threads to terminate before allowing the process to exit.
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** Not calling Cleanup() before returning from main() will cause
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** the immediate termination of the entire process, including
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** any running threads.
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*/
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static PRStatus Cleanup();
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/*
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** Only the primordial thread is allowed to adjust the number of
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** virtual processors of the runtime. It's a lame security thing.
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*/
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static PRStatus SetVirtualProcessors(PRIntn count=10);
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friend class RCThread;
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private:
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/*
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** None other than the runtime can create of destruct
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** a primordial thread. It is fabricated by the runtime
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** to wrap the thread that initiated the application.
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*/
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RCPrimordialThread();
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~RCPrimordialThread();
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void RootFunction();
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}; /* RCPrimordialThread */
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#endif /* defined(_RCTHREAD_H) */
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