499 lines
14 KiB
C++
499 lines
14 KiB
C++
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/************************************
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* Rage
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* Against
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* The
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* Garage
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* Door
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* Opener
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*
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* Copyright (C) 2022 Paul Wieland
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*
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* GNU GENERAL PUBLIC LICENSE
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************************************/
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#include "common.h"
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#include "ratgdo.h"
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#include "esphome/core/log.h"
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namespace esphome
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{
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namespace ratgdo
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{
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static const char *const TAG = "ratgdo";
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void RATGDOComponent::setup()
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{
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pinMode(TRIGGER_OPEN, INPUT_PULLUP);
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pinMode(TRIGGER_CLOSE, INPUT_PULLUP);
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pinMode(TRIGGER_LIGHT, INPUT_PULLUP);
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pinMode(STATUS_DOOR, OUTPUT);
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pinMode(STATUS_OBST, OUTPUT);
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pinMode(INPUT_RPM1, INPUT_PULLUP); // set to pullup to add support for reed switches
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pinMode(INPUT_RPM2, INPUT_PULLUP); // make sure pin doesn't float when using reed switch and fire interrupt by mistake
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pinMode(INPUT_OBST, INPUT);
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attachInterrupt(TRIGGER_OPEN,isrDoorOpen,CHANGE);
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attachInterrupt(TRIGGER_CLOSE,isrDoorClose,CHANGE);
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attachInterrupt(TRIGGER_LIGHT,isrLight,CHANGE);
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attachInterrupt(INPUT_OBST,isrObstruction,CHANGE);
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attachInterrupt(INPUT_RPM1,isrRPM1,RISING);
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attachInterrupt(INPUT_RPM2,isrRPM2,RISING);
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LittleFS.begin();
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readCounterFromFlash();
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if(useRollingCodes){
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//if(rollingCodeCounter == 0) rollingCodeCounter = 1;
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ESP_LOGD(TAG, "Syncing rolling code counter after reboot...");
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sync(); // if rolling codes are being used (rolling code counter > 0), send reboot/sync to the opener on startup
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}else{
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ESP_LOGD(TAG, "Rolling codes are disabled.");
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}
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}
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void RATGDOComponent::loop(){
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obstructionLoop();
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doorStateLoop();
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dryContactLoop();
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}
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} // namespace ratgdo
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} // namespace esphome
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/*************************** DETECTING THE DOOR STATE ***************************/
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void doorStateLoop(){
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static bool rotaryEncoderDetected = false;
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static int lastDoorPositionCounter = 0;
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static int lastDirectionChangeCounter = 0;
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static int lastCounterMillis = 0;
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// Handle reed switch
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// This may need to be debounced, but so far in testing I haven't detected any bounces
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if(!rotaryEncoderDetected){
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if(digitalRead(INPUT_RPM1) == LOW){
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if(doorState != "reed_closed"){
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ESP_LOGD(TAG, "Reed switch closed");
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doorState = "reed_closed";
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), "reed_closed", true);
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bootstrapManager.publish(doorStatusTopic.c_str(), "reed_closed", true);
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}
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digitalWrite(STATUS_DOOR,HIGH);
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}
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}else if(doorState != "reed_open"){
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ESP_LOGD(TAG, "Reed switch open");
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doorState = "reed_open";
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), "reed_open", true);
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bootstrapManager.publish(doorStatusTopic.c_str(), "reed_open", true);
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}
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digitalWrite(STATUS_DOOR,LOW);
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}
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}
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// end reed switch handling
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// If the previous and the current state of the RPM2 Signal are different, that means there is a rotary encoder detected and the door is moving
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if(doorPositionCounter != lastDoorPositionCounter){
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rotaryEncoderDetected = true; // this disables the reed switch handler
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lastCounterMillis = millis();
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ESP_LOGD(TAG, "Door Position: %d", doorPositionCounter);
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}
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// Wait 5 pulses before updating to door opening status
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if(doorPositionCounter - lastDirectionChangeCounter > 5){
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if(doorState != "opening"){
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ESP_LOGD(TAG,"Door Opening...");
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), "opening", true);
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bootstrapManager.publish(doorStatusTopic.c_str(), "opening", true);
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}
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}
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lastDirectionChangeCounter = doorPositionCounter;
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doorState = "opening";
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}
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if(lastDirectionChangeCounter - doorPositionCounter > 5){
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if(doorState != "closing"){
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ESP_LOGD(TAG,"Door Closing...");
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), "closing", true);
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bootstrapManager.publish(doorStatusTopic.c_str(), "closing", true);
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}
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}
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lastDirectionChangeCounter = doorPositionCounter;
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doorState = "closing";
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}
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// 250 millis after the last rotary encoder pulse, the door is stopped
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if(millis() - lastCounterMillis > 250){
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// if the door was closing, and is now stopped, then the door is closed
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if(doorState == "closing"){
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doorState = "closed";
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ESP_LOGD(TAG,"Closed");
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), doorState.c_str(), true);
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bootstrapManager.publish(doorStatusTopic.c_str(), doorState.c_str(), true);
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}
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digitalWrite(STATUS_DOOR,LOW);
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}
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// if the door was opening, and is now stopped, then the door is open
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if(doorState == "opening"){
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doorState = "open";
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ESP_LOGD(TAG,"Open");
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), doorState.c_str(), true);
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bootstrapManager.publish(doorStatusTopic.c_str(), doorState.c_str(), true);
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}
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digitalWrite(STATUS_DOOR,HIGH);
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}
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}
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lastDoorPositionCounter = doorPositionCounter;
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}
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/*************************** DRY CONTACT CONTROL OF LIGHT & DOOR ***************************/
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void IRAM_ATTR isrDebounce(const char *type){
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static unsigned long lastOpenDoorTime = 0;
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static unsigned long lastCloseDoorTime = 0;
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static unsigned long lastToggleLightTime = 0;
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unsigned long currentMillis = millis();
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// Prevent ISR during the first 2 seconds after reboot
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if(currentMillis < 2000) return;
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if(strcmp(type, "openDoor") == 0){
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if(digitalRead(TRIGGER_OPEN) == LOW){
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// save the time of the falling edge
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lastOpenDoorTime = currentMillis;
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}else if(currentMillis - lastOpenDoorTime > 500 && currentMillis - lastOpenDoorTime < 10000){
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// now see if the rising edge was between 500ms and 10 seconds after the falling edge
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dryContactDoorOpen = true;
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}
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}
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if(strcmp(type, "closeDoor") == 0){
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if(digitalRead(TRIGGER_CLOSE) == LOW){
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// save the time of the falling edge
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lastCloseDoorTime = currentMillis;
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}else if(currentMillis - lastCloseDoorTime > 500 && currentMillis - lastCloseDoorTime < 10000){
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// now see if the rising edge was between 500ms and 10 seconds after the falling edge
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dryContactDoorClose = true;
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}
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}
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if(strcmp(type, "toggleLight") == 0){
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if(digitalRead(TRIGGER_LIGHT) == LOW){
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// save the time of the falling edge
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lastToggleLightTime = currentMillis;
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}else if(currentMillis - lastToggleLightTime > 500 && currentMillis - lastToggleLightTime < 10000){
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// now see if the rising edge was between 500ms and 10 seconds after the falling edge
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dryContactToggleLight = true;
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}
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}
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}
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void IRAM_ATTR isrDoorOpen(){
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isrDebounce("openDoor");
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}
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void IRAM_ATTR isrDoorClose(){
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isrDebounce("closeDoor");
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}
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void IRAM_ATTR isrLight(){
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isrDebounce("toggleLight");
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}
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// Fire on RISING edge of RPM1
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void IRAM_ATTR isrRPM1(){
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rpm1Pulsed = true;
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}
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// Fire on RISING edge of RPM2
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// When RPM1 HIGH on RPM2 rising edge, door closing:
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// RPM1: __|--|___
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// RPM2: ___|--|__
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// When RPM1 LOW on RPM2 rising edge, door opening:
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// RPM1: ___|--|__
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// RPM2: __|--|___
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void IRAM_ATTR isrRPM2(){
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// The encoder updates faster than the ESP wants to process, so by sampling every 5ms we get a more reliable curve
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// The counter is behind the actual pulse counter, but it doesn't matter since we only need a reliable linear counter
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// to determine the door direction
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static unsigned long lastPulse = 0;
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unsigned long currentMillis = millis();
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if(currentMillis - lastPulse < 5){
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return;
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}
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// In rare situations, the rotary encoder can be parked so that RPM2 continuously fires this ISR.
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// This causes the door counter to change value even though the door isn't moving
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// To solve this, check to see if RPM1 pulsed. If not, do nothing. If yes, reset the pulsed flag
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if(rpm1Pulsed){
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rpm1Pulsed = false;
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}else{
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return;
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}
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lastPulse = millis();
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// If the RPM1 state is different from the RPM2 state, then the door is opening
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if(digitalRead(INPUT_RPM1)){
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doorPositionCounter--;
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}else{
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doorPositionCounter++;
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}
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}
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// handle changes to the dry contact state
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void dryContactLoop(){
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if(dryContactDoorOpen){
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ESP_LOGD(TAG,"Dry Contact: open the door");
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dryContactDoorOpen = false;
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openDoor();
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}
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if(dryContactDoorClose){
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ESP_LOGD(TAG,"Dry Contact: close the door");
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dryContactDoorClose = false;
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closeDoor();
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}
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if(dryContactToggleLight){
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ESP_LOGD(TAG,"Dry Contact: toggle the light");
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dryContactToggleLight = false;
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toggleLight();
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}
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}
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/*************************** OBSTRUCTION DETECTION ***************************/
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void IRAM_ATTR isrObstruction(){
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if(digitalRead(INPUT_OBST)){
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lastObstructionHigh = millis();
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}else{
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obstructionLowCount++;
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}
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}
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void obstructionLoop(){
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long currentMillis = millis();
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static unsigned long lastMillis = 0;
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// the obstruction sensor has 3 states: clear (HIGH with LOW pulse every 7ms), obstructed (HIGH), asleep (LOW)
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// the transitions between awake and asleep are tricky because the voltage drops slowly when falling asleep
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// and is high without pulses when waking up
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// If at least 3 low pulses are counted within 50ms, the door is awake, not obstructed and we don't have to check anything else
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// Every 50ms
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if(currentMillis - lastMillis > 50){
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// check to see if we got between 3 and 8 low pulses on the line
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if(obstructionLowCount >= 3 && obstructionLowCount <= 8){
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obstructionCleared();
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// if there have been no pulses the line is steady high or low
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}else if(obstructionLowCount == 0){
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// if the line is high and the last high pulse was more than 70ms ago, then there is an obstruction present
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if(digitalRead(INPUT_OBST) && currentMillis - lastObstructionHigh > 70){
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obstructionDetected();
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}else{
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// asleep
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}
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}
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lastMillis = currentMillis;
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obstructionLowCount = 0;
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}
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}
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void obstructionDetected(){
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static unsigned long lastInterruptTime = 0;
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unsigned long interruptTime = millis();
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// Anything less than 100ms is a bounce and is ignored
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if(interruptTime - lastInterruptTime > 250){
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doorIsObstructed = true;
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digitalWrite(STATUS_OBST,HIGH);
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ESP_LOGD(TAG,"Obstruction Detected");
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), "obstructed", true);
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bootstrapManager.publish(obstructionStatusTopic.c_str(), "obstructed", true);
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}
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}
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lastInterruptTime = interruptTime;
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}
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void obstructionCleared(){
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if(doorIsObstructed){
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doorIsObstructed = false;
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digitalWrite(STATUS_OBST,LOW);
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ESP_LOGD(TAG,"Obstruction Cleared");
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), "clear", true);
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bootstrapManager.publish(obstructionStatusTopic.c_str(), "clear", true);
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}
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}
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}
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void sendDoorStatus(){
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ESP_LOGD(TAG,"Door state %s", doorState);
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if(isConfigFileOk){
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bootstrapManager.publish(overallStatusTopic.c_str(), doorState.c_str(), true);
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bootstrapManager.publish(doorStatusTopic.c_str(), doorState.c_str(), true);
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}
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}
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void sendCurrentCounter(){
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String msg = String(rollingCodeCounter);
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ESP_LOGD(TAG, "Current counter %d", rollingCodeCounter);
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if(isConfigFileOk){
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bootstrapManager.publish(rollingCodeTopic.c_str(), msg.c_str(), true);
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}
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}
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/********************************** MANAGE HARDWARE BUTTON *****************************************/
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void manageHardwareButton(){
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}
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/************************* DOOR COMMUNICATION *************************/
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/*
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* Transmit a message to the door opener over uart1
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* The TX1 pin is controlling a transistor, so the logic is inverted
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* A HIGH state on TX1 will pull the 12v line LOW
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*
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* The opener requires a specific duration low/high pulse before it will accept a message
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*/
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void transmit(byte* payload, unsigned int length){
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digitalWrite(OUTPUT_GDO, HIGH); // pull the line high for 1305 micros so the door opener responds to the message
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delayMicroseconds(1305);
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digitalWrite(OUTPUT_GDO, LOW); // bring the line low
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delayMicroseconds(1260); // "LOW" pulse duration before the message start
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swSerial.write(payload, length);
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}
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void sync(){
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if(!useRollingCodes) return;
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getRollingCode("reboot1");
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transmit(rollingCode,CODE_LENGTH);
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delay(45);
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getRollingCode("reboot2");
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transmit(rollingCode,CODE_LENGTH);
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delay(45);
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getRollingCode("reboot3");
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transmit(rollingCode,CODE_LENGTH);
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delay(45);
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getRollingCode("reboot4");
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transmit(rollingCode,CODE_LENGTH);
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delay(45);
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getRollingCode("reboot5");
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transmit(rollingCode,CODE_LENGTH);
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delay(45);
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getRollingCode("reboot6");
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transmit(rollingCode,CODE_LENGTH);
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delay(45);
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writeCounterToFlash();
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}
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void openDoor(){
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if(doorState == "open" || doorState == "opening"){
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ESP_LOGD(TAG, "The door is already %s", doorState);
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return;
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}
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doorState = "opening"; // It takes a couple of pulses to detect opening/closing. by setting here, we can avoid bouncing from rapidly repeated commands
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if(useRollingCodes){
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getRollingCode("door1");
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transmit(rollingCode,CODE_LENGTH);
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delay(40);
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getRollingCode("door2");
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transmit(rollingCode,CODE_LENGTH);
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writeCounterToFlash();
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}else{
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for(int i=0; i<4; i++){
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ESP_LOGD(TAG, "sync_code[%d]", i);
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||
|
transmit(SYNC_CODE[i],CODE_LENGTH);
|
||
|
delay(45);
|
||
|
}
|
||
|
ESP_LOGD(TAG, "door_code")
|
||
|
transmit(DOOR_CODE,CODE_LENGTH);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void closeDoor(){
|
||
|
if(doorState == "closed" || doorState == "closing"){
|
||
|
ESP_LOGD(TAG, "The door is already %s", doorState);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
doorState = "closing"; // It takes a couple of pulses to detect opening/closing. by setting here, we can avoid bouncing from rapidly repeated commands
|
||
|
|
||
|
if(useRollingCodes){
|
||
|
getRollingCode("door1");
|
||
|
transmit(rollingCode,CODE_LENGTH);
|
||
|
|
||
|
delay(40);
|
||
|
|
||
|
getRollingCode("door2");
|
||
|
transmit(rollingCode,CODE_LENGTH);
|
||
|
|
||
|
writeCounterToFlash();
|
||
|
}else{
|
||
|
for(int i=0; i<4; i++){
|
||
|
ESP_LOGD(TAG, "sync_code[%d]", i);
|
||
|
|
||
|
|
||
|
transmit(SYNC_CODE[i],CODE_LENGTH);
|
||
|
delay(45);
|
||
|
}
|
||
|
ESP_LOGD(TAG, "door_code")
|
||
|
transmit(DOOR_CODE,CODE_LENGTH);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void toggleLight(){
|
||
|
if(useRollingCodes){
|
||
|
getRollingCode("light");
|
||
|
transmit(rollingCode,CODE_LENGTH);
|
||
|
writeCounterToFlash();
|
||
|
}else{
|
||
|
for(int i=0; i<4; i++){
|
||
|
ESP_LOGD(TAG, "sync_code[%d]", i);
|
||
|
|
||
|
transmit(SYNC_CODE[i],CODE_LENGTH);
|
||
|
delay(45);
|
||
|
}
|
||
|
ESP_LOGD(TAG, "light_code")
|
||
|
transmit(LIGHT_CODE,CODE_LENGTH);
|
||
|
}
|
||
|
}
|