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Fix a longstanding bug in channel walking logic, and fix the explanation to
make sense. (Closes issue #13124) git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@135949 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -1043,24 +1043,27 @@ static struct ast_channel *channel_find_locked(const struct ast_channel *prev,
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for (retries = 0; retries < 200; retries++) {
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int done;
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/* Reset prev on each retry. See note below for the reason. */
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prev = _prev;
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AST_LIST_LOCK(&channels);
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AST_LIST_TRAVERSE(&channels, c, chan_list) {
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prev = _prev;
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if (prev) { /* look for next item */
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if (prev) { /* look for last item, first, before any evaluation */
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if (c != prev) /* not this one */
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continue;
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/* found, prepare to return c->next */
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if ((c = AST_LIST_NEXT(c, chan_list)) == NULL) break;
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/* If prev was the last item on the channel list, then we just
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* want to return NULL, instead of trying to deref NULL in the
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* next section.
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/*!\note
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* We're done searching through the list for the previous item.
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* Any item after this point, we want to evaluate for a match.
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* If we didn't set prev to NULL here, then we would only
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* return matches for the first matching item (since the above
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* "if (c != prev)" would not permit any other potential
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* matches to reach the additional matching logic, below).
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* Instead, it would just iterate until it once again found the
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* original match, then iterate down to the end of the list and
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* quit.
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*/
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prev = NULL;
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/* We want prev to be NULL in case we end up doing more searching through
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* the channel list to find the channel (ie: name searching). If we didn't
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* set this to NULL the logic would just blow up
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* XXX Need a better explanation for this ...
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*/
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}
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if (name) { /* want match by name */
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if ((!namelen && strcasecmp(c->name, name)) ||
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