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Don't overwrite our pointer to the music class when music on hold stops. We will use this if it starts again to see if we can resume the music where it left off.
(closes issue #14407) Reported by: mostyn git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@174218 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -202,7 +202,7 @@ static void moh_files_release(struct ast_channel *chan, void *data)
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state->save_pos = state->pos;
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state->class = mohclass_unref(state->class);
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mohclass_unref(state->class);
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}
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@@ -307,8 +307,6 @@ static void *moh_files_alloc(struct ast_channel *chan, void *params)
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if (!chan->music_state && (state = ast_calloc(1, sizeof(*state)))) {
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chan->music_state = state;
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state->class = mohclass_ref(class);
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state->save_pos = -1;
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} else {
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state = chan->music_state;
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}
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@@ -318,17 +316,13 @@ static void *moh_files_alloc(struct ast_channel *chan, void *params)
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}
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if (state->class != class) {
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/* (re-)initialize */
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if (state->class) {
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state->class = mohclass_unref(state->class);
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}
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memset(state, 0, sizeof(*state));
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state->class = mohclass_ref(class);
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if (ast_test_flag(state->class, MOH_RANDOMIZE) && class->total_files) {
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if (ast_test_flag(class, MOH_RANDOMIZE) && class->total_files) {
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state->pos = ast_random() % class->total_files;
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}
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}
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state->class = mohclass_ref(class);
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state->origwfmt = chan->writeformat;
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if (option_verbose > 2) {
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